3 2 1 Fiamp Presentation
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Transcript of 3 2 1 Fiamp Presentation
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Presentation for FIAMP 2008
The Tech Virtual Museum,
Second Life, Oct. 16, 2008
3-2-1: Killing 3 Birds in Second Life with One Stone
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Museums in a Virtual World - Are You Serious?
Is this:• A scientific experiment?• A commercial venture?• A joke?• Chasing a fad?
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Why The Tech Museum is in Second Life
1. Access and interaction. Reaching visitors that can’t come to San José - e.g. hosting IMD ‘08, grotto of prehistoric rock art.
2. Rapid prototyping. Using SL’s 3-D tools to test exhibit concept, gallery designs.
3. Open source design. Teams of strangers compete to design exhibits. We choose the best and build them for the real museum.
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Access and Interaction1
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Second Life Visitors
• 115 visitors per day to The Tech Virtual
• 65% are returning visitors
• 15 million Second Life accounts
• 50,000 logged in at any one time
• 60% of SL users have built something
• $1.3M per day user-to-user transactions
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Rapid Prototyping2
1 23
4
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Open Source Exhibit Design3
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Exhibit Creation Process
sketch museum floor
Virtual
thetechvirtual.org
Second Life
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What Second Life Costs
whole island or “sim” $700 US
monthly rent $147.50 US
building depends
community 20 hrs/wk?
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Who Pays
• Currently funded by a grant from Gordon & Betty Moore Foundation.
Economics of building one new interactive exhibit:
Traditional method 18 months $55,000 US
SL/Open Source 6 months $40,000 US
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Links
• The Tech Virtual Website:– http://TheTechVirtual.org
• The Tech Virtual in Second Life: – The Tech and The Tech 2 Islands (slurl: http://tinyurl
.com/3x7bf7)– The Tech TG Island in Teen Second Life
• Contact Us: – Rob Stephenson, [email protected]– Bob Ketner, [email protected]