2Look OLL & PLL

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Transcript of 2Look OLL & PLL

2 edges oriented #1

perform this algorithm: f(R U R' U') f'

2 of the edges oriented #2

perform this algorithm: F(R U R' U')F'

None of the edges oriented

perform this algorithm: F(R U R' U')F' f(R U R' U')f' you just have to memorize the #1 & #2 algs where only 2 edges are oriented

Anti Sune

perform this algorithm: R' U' R U' R' U2 R

Sune

perform this algorithm: R U R' U R U2 R'

Symmetry cross

perform this algorithm: F(R U R' U') (R U R' U') (R U R' U') F' Notice that the (R U R' U') occur repeatedly.

Non Symmetry cross

perform this algorithm: f(R U R' U')f' F( R U R' U')F' or R U2' R2' U' R2 U' R2' U2 R

Headlights

perform this algorithm: R2' D R' U2 R D' R' U2 R'

Chameleon

perform this algorithm: (r U R' U') (r' F R F')

Bow tie

perform this algorithm: F'(r U R' U') (r' F R)

Cycling 3 edges clockwise

perform this algorithm: R2 U R U R' U' R' U' R' U R'

Cycling 3 edges anti clockwise

perform this algorithm: R U' R U R U R U' R' U R2

Cycling 3 corners anti clockwise

perform this algorithm: x [(R' U R') D2] [(R U' R') D2] R2

Shooting edges to its opposite place

perform this algorithm: M2 U M2 U2 M2 U M2. "M" stands for middle. It means you turn the middle towards you.

Shooting edges to its adjacent place

perform this algorithm: M2 U M2 U M' U2 M2 U2 M' U2 M' stands for middle counter clockwise. It means you turn the middle away from you..

Swapping corners to its adjacent place

perform this algorithm: x' [(R U' R') D (R U R')] u2 [(R' U R) D (R' U' R)] x means rotating the whole cube clockwise/away from you. x' means the opposite of "x'"