2Look OLL & PLL
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Transcript of 2Look OLL & PLL
2 edges oriented #1
perform this algorithm: f(R U R' U') f'
2 of the edges oriented #2
perform this algorithm: F(R U R' U')F'
None of the edges oriented
perform this algorithm: F(R U R' U')F' f(R U R' U')f' you just have to memorize the #1 & #2 algs where only 2 edges are oriented
Anti Sune
perform this algorithm: R' U' R U' R' U2 R
Sune
perform this algorithm: R U R' U R U2 R'
Symmetry cross
perform this algorithm: F(R U R' U') (R U R' U') (R U R' U') F' Notice that the (R U R' U') occur repeatedly.
Non Symmetry cross
perform this algorithm: f(R U R' U')f' F( R U R' U')F' or R U2' R2' U' R2 U' R2' U2 R
Headlights
perform this algorithm: R2' D R' U2 R D' R' U2 R'
Chameleon
perform this algorithm: (r U R' U') (r' F R F')
Bow tie
perform this algorithm: F'(r U R' U') (r' F R)
Cycling 3 edges clockwise
perform this algorithm: R2 U R U R' U' R' U' R' U R'
Cycling 3 edges anti clockwise
perform this algorithm: R U' R U R U R U' R' U R2
Cycling 3 corners anti clockwise
perform this algorithm: x [(R' U R') D2] [(R U' R') D2] R2
Shooting edges to its opposite place
perform this algorithm: M2 U M2 U2 M2 U M2. "M" stands for middle. It means you turn the middle towards you.
Shooting edges to its adjacent place
perform this algorithm: M2 U M2 U M' U2 M2 U2 M' U2 M' stands for middle counter clockwise. It means you turn the middle away from you..
Swapping corners to its adjacent place
perform this algorithm: x' [(R U' R') D (R U R')] u2 [(R' U R) D (R' U' R)] x means rotating the whole cube clockwise/away from you. x' means the opposite of "x'"