2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving...

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August 30, 2018 2018 Interim Results Presentation

Transcript of 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving...

Page 1: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

August 30, 2018 2018 Interim Results Presentation

Page 2: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

Disclaimer

This presentation is prepared by NetDragon Websoft Holdings Limited (the “Company”) solely for information purposes and is not to be construed as a solicitation of an offer to buy or sell any securities of the Company in any jurisdiction. Information is given in summary form and does not purport to be complete. This presentation is prepared without taking into account the investment objectives, financial situation or particular needs of any particular person. In this connection, information in this presentation is not investment advice and is not intended to be used as a basis for making an investment decision.

This presentation may contain forward-looking statements that are based on current expectations of the Company’s management about future events and past performance. These expectations are, however, subject to known and unknown risks, uncertainties and assumptions, many of which are outside the control of the Company, and may involve significant elements of subjective judgment and assumptions as to future events that may or may not be correct. Past performance is no guarantee of future performance. Therefore, there is no assurance that actual results or performance will not differ materially from future results or performance expressed or implied by the forward-looking statements.

Information in this presentation is made only as at the date of this presentation unless otherwise stated and subject to change without notice. None of the Company’s directors, employees or agents undertakes any obligation to correct or update information in this presentation as a result of new information, future events or otherwise.

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Page 3: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

Opening Remarks

Group Vice Chairman – Dr. Simon Leung

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Agenda

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Topic Speaker

2018 First Half Highlights Dr. Simon Leung, Group Vice Chairman

Promethean Highlights Vin Riera, CEO – Promethean

“Future Platform” – Connecting Learning Experiences Ravi Angadi, CPO – Promethean

Edmodo – Fitting into the Ecosystem Dr. Vibhu Mittal, CEO – Edmodo

2018 First Half Financials Ben Yam, Group CFO

2018 Second Half Outlook Dr. Simon Leung, Group Vice Chairman

Q&A

Page 5: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

1H18 Results

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1,775.3

2,469.9

-

500.0

1,000.0

1,500.0

2,000.0

2,500.0

3,000.0

1H17 1H18

(RM

B m

illio

n)

25.8

200.7

-

50.0

100.0

150.0

200.0

250.0

1H17 1H18

(RM

B m

illio

n)

Revenue: RMB2.5 Billion Net Profit: RMB201 Million

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1H18 Highlights – Overall

• Record Revenue all around

• Improved Metrics all around

• Significantly Improved Profitability

• Continue our M&A Strategy

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1H18 Highlights – Gaming

• Record High Revenue +30% YoY

• Record High Revenue Amidst a Slow Market

• Continue to Monetize our Flagship IPs (PC and Mobile)

• Mobile Games Revenue grew +53% YoY

• Profit Grew +57% YoY

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DAU

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618M+

Monthly ARPU

RMB585 9M

10+

2M

520K 100+

No. of Titles Countries

Snapshot – Gaming

MAU

Active Paying Accounts (APA)

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1H18 Highlights – Learning

• Overall education revenue grew +48% YOY

• Promethean revenue/volume outgrew the market

• Operational Excellence – improved metrics all around

• Accelerating Product Innovation and Integration

• Completed Edmodo acquisition in May & significantly expanding our Community

• Installed base of 101 Education PPT in China close to doubling to 2.3 million

teachers (from end of 2017)

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Snapshot – Learning

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618M+

Registered Users

90M+

650M+

2.3M+ 5M+

1M+

Learning resources created and shared

MAU

Classrooms

10M

Students taught by Teachers WAU (lesson delivery - International)*

* Estimated weekly active teachers of 640,000 using our ActivInspire lesson delivery software based on a third party survey conducted by Hanover Research in May 2018 (estimated with 95% confidence level); Students coverage are estimated based on approx. 1:15 teacher-to-student ratio

Teachers Installed Base (101 Edu PPT platform – China)

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CEO – Vin Riera

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Promethean (Vin)

Designed by Teachers for Teachers

Award-winning Interactive Flat Panels and lesson-

delivery software

Designed for the Education Market

Recognized worldwide as a leader & innovator in

award-winning interactive educational technologies

DEDICATED TO THE EDUCATION MARKET

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Global Leader in K12

Interactive Learning Technologies

150+ COUNTRIES

Utilizing Promethean Technology

10 MILLION

Students taught weekly*

1+ MILLION

Classrooms #1 in USA and in EMEA

#1 MARKET LEADER

* Estimated students based on (1) weekly active teachers of 640,000 using our ActivInspire lesson delivery software based on a third party survey conducted by Hanover Research in May 2018 (estimated with 95% confidence level), and (2) approx. 1:15 teacher-to-student ratio

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Operational Excellence

Operating Metrics Movement YoY

Market Share

Revenue

Gross Profit Margin

Average Selling Prices

Opex as a % of Revenue

Operating Profit

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Promethean Growth – Financials

Revenue & Operating Profit (US$ ’000) Operating Expenses as a % of Revenue

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110,033

124,924

195,627

(7,612)

1,101

20,073

(10,000)

40,000

90,000

140,000

190,000

1H16 1H17 1H18

Revenue Operating Profit

34%

26%

18%

0%

5%

10%

15%

20%

25%

30%

35%

40%

1H16 1H17 1H18

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ASP (US$) Market Share Gain*

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14.0%

35.0%

3.7%

19.1%

0.0%

5.0%

10.0%

15.0%

20.0%

25.0%

30.0%

35.0%

40.0%

1H17 1H18

Promethean Growth Market Growth

Promethean Growth – Metrics & Market Share

* In Global K-12 Markets, excluding China and Turkey, according to our own shipment volume and report issued by Futuresource

2,177

2,269

2,636

2,000

2,100

2,200

2,300

2,400

2,500

2,600

2,700

1H16 1H17 1H18

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Global Distribution Strategy

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• We sell to schools and governments

• Successful track record of large scale implementations at both school and government level

• Ability to leverage past wins to influence future business

• Long standing channel relationships

• Active pipeline of new channel partners

• Work with customer and channel in the sales process

• We own the customer after the sale

• We can now enter a classroom and upsell other ND solutions

Growing our Core and Tender Business Global Reach through Channel Partners

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Taking Product Innovation to the Next Level

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Current V6 hardware and software products lead the market • Superior touch • Exceptional resolution • Durability to withstand the modern classroom • Community engagement • Priced competitively for the education market

Promethean will launch V7 • Innovative and differentiated • Expect to launch in 1H19

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Future Platform – Connecting Learning Experiences

CPO – Ravi Angadi

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Today, we have best-in-class software and devices With both ActivInspire and ClassFlow being the Swiss Army knives of lesson building and the v6 panel having the best touch and writing experience in K-12

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Our goal is to create confident teachers and engaged students

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We are transitioning from building front of classroom panels & large software applications...

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We are transitioning from building front of classroom panels & large software applications to an ecosystem with purpose-built apps…

Our goal is to create confident teachers and engaged students

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Whiteboard

Presentation

Browsing

Curriculum Apps

Activities

Polling

Productivity

Apps

Learning

Resources

Page 23: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

We are transitioning from building front of classroom panels & large software applications to an ecosystem with purpose-built apps tightly integrated to devices…

Whiteboard

Presentation

Browsing

Curriculum Apps

Activities

Polling

Productivity

Apps

Our goal is to create confident teachers and engaged students

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Learning

Resources

Page 24: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

We are transitioning from building front of classroom panels & large software applications to an ecosystem with purpose-built apps tightly integrated to devices used by teachers AND students.

Whiteboard

Presentation

Browsing

Curriculum Apps

Activities

Polling

Productivity

Apps

Our goal is to create confident teachers and engaged students

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Learning

Resources

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The learning experience is connected

School

Classroom

Home 25

Creating more opportunity for engagement in any location...

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Creating more opportunity for engagement in any location, by any persona…

The learning experience is connected

Administrator

Teacher

Students

Parents

Tutor

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Creating more opportunity for engagement in any location, by any persona, on any device...

The learning experience is connected

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Creating more opportunity for engagement in any location, by any persona, on any device, running content seamlessly everywhere.

The learning experience is connected

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The PLATFORM is the glue that connects these experiences It creates a consistent user experience across personas, apps and devices – in school and at home – and allows large-scale onboarding of new content and resources.

E-Learning Games

Educational

Resources

Announcements

Quizzes

Assignments

Printables

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Lesson Builder

Activities

Productivity Apps

Lesson Delivery

Platform [Identity, Storage, Roster, Telemetry…]

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CEO – Dr. Vibhu Mittal

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Why Edmodo?

• The largest online learning community in the world

• Complete our platform capabilities to cover home, classroom and mobile usage

• Accelerate our path to B2C monetization

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Core Value Proposition

1+ Billion

Messages

100+ Million

Quiz Answers

650+ Million

Assets & Resources

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Share & Communicate

Discover Homework & Assignment

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33 Registered Users

92,000,000

43M

17M

10M

17M

2M

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Growing Active Users by Driving Engagement

• Build easy-to-use native MOBILE experiences

• Expand S2S and P2P communication capabilities

• Use Machine Learning to enhance sharing and consumption of learning resources

• Integrate JumpStart games and 101 Education PPT widgets

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Page 35: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

Student-created Groups

Launching in 2H18 – Chat and Groups for Students

35 S2S chats

Page 36: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

Monetization – Advertising

• Scale next year with new advertising models

• E.g. US Army, FDA that are more than just CPM-based sales

• Focus on a few large segments: Higher Education, Consumer Products (CPG), Entertainment

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Future Monetization using Machine Learning

Recommendation

• Beta-launched AskMo – Free/Paid resource recommendations to teachers & students

• In the stream, tailored to the conversations

Tutoring

• Partnership with IBM Watson Education for AI-based Micro-Tutoring

• Scalable lead-gen for 1-to-1 tutoring

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Page 38: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

Financials

Group CFO – Ben Yam

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Page 39: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

Condensed Income Statement

(RMB million) 1H18 1H17 YoY (%)

Revenue 2,469.9 1,775.3 +39.1%

Education 1,384.1 934.1 +48.2%

Gaming 1,039.3 802.4 +29.5%

Gross Profit 1,402.1 1,033.3 +35.7%

Selling & Marketing Expenses 332.6 292.5 +13.7%

as a % of Revenue 13.5% 16.5% -3.0 ppts

Administrative Expenses 409.5 344.9 +18.8%

as a % of Revenue 16.6% 19.4% -2.8 ppts

R&D Expenses 442.2 396.3 +11.6%

as a % of Revenue 17.9% 22.3% -4.4 ppts

Net Profit attributable to Shareholders 200.7 25.8 +678.8%

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(RMB million) Education Gaming

1H18 1H17 YoY (%) 1H18 1H17 YoY (%)

Revenue 1,384.1 934.1 48.2% 1,039.3 802.4 29.5%

Gross profit 421.5 273.2 54.3% 978.5 755.2 29.6%

Gross profit margin (%) 30.5% 29.2% +1.3 ppts 94.1% 94.1% -

Core Segmental profit (loss)1 (158.7) (189.2) -16.2% 524.4 334.1 56.9%

Segmental operating expenses2

- Research and Development (214.5) (183.8) 16.7% (222.4) (203.2) 9.5%

- Selling and Marketing (224.2) (192.1) 16.7% (102.6) (97.1) 5.7%

- Administrative (113.0) (68.8) 64.2% (143.8) (133.9) 7.4%

Segmental Financial Highlights

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Note 1:Core segmental profit (loss) figures are derived from the Company’s reported segmental profit (loss) figures (presented in accordance with Hong Kong Financial Reporting Standard 8 (“HKFRS 8”) but exclude non-core/operating, non-recurring or unallocated items including government grants, fair value change and finance cost of financial instruments and fair value change of convertible preferred shares. Note 2: Segmental operating expenses exclude unallocated expenses such as depreciation and amortisation that have been grouped into SG&A categories on the Company’s reported consolidated financial statements but cannot be allocated to specific business segments for purpose of calculating the segmental profit (loss) figures in accordance with HKFRS 8.

Page 41: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

Outlook

Group Vice Chairman – Dr. Simon Leung

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Page 42: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

2H18 Outlook

• A pipeline of new games to be launched

• Readiness to launch series of H5 games

• Integration strategy execution of Edmodo

• Continue to grow Edmodo community and increase engagement

• Begin monetization

• Continue to execute in Promethean

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Page 43: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

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Big Data Artificial Intelligence

Virtual Reality Augmented Reality

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Page 45: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

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Page 46: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

At Home

In The Classroom

On The Go - Mobile

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Page 47: 2018 Interim Results Presentation August 30, 2018 · 8/30/2018  · Growing Active Users by Driving Engagement •Build easy-to-use native MOBILE experiences •Expand S2S and P2P

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Investor Relations Contact [email protected]