Depth Perception – Monocular and Binocular Depth cues Unit 1 Psychology.
2018-02-05 Depth Perception - GitHub Pages
Transcript of 2018-02-05 Depth Perception - GitHub Pages
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2018-02-05 Depth Perception
PSY 525.001 • Vision Science • 2018 Spring
Rick Gilmore
2018-02-05 08:53:13
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But what is the Fourier Transform? A visual introduction.
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Today's topics
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Today's topics
Discuss project proposal
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Today's topics
Discuss project proposal
Depth perception
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Today's topics
Discuss project proposal
Depth perception
Discuss Leopold & Logothetis, N. K. (1996).
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Term project
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http://psu-psychology.github.io/psy-525-vision-spring-2018/project-proposal.html
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Perceiving surfaces orientation (spatiallayout)
Slant, tilt, distance
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Marr's 2.5 D sketch
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Depth perception
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"For those of a creationist bent, one could note that God must haveloved depth cues, for He made so many of them"
Yonas & Granrud, 1985, p. 45
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Kinetic
Binocular
Static (pictoral)
Sensorimotor
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Monocular (kinetic, static, some sensorimotor) vs.binocular cues
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Kinetic cues to depth
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Kinetic Depth Effect Demo
Kinetic depth e�ect (KDE)
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By Nobuyuki Kayahara - Procreo Flash Design Laboratory, CC BY-SA 3.0, Link
This one is also bistable
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Kinetic depth e�ect3D structure perceived from temporal sequence of 2D (outline-only) views.
Reported in Wallach, H., & O’Connell, D. N. (1953). The Kinetic Depth Effect.Journal of Experimental Psychology, 45(4), 205.
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Structure from Motion Demo
Structure from motion
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Archival Gibson - 1958 - Motion parallax and perceived depth
Motion parallax
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The geometry of motion parallaxWhere is fixation? What is the direction of motion?
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PJ Treffner - Occlusion demos: Accretion and deletion
Texture accretion & deletion
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Second-order motion perception
Texture accretion & deletion
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Task 1: Example of 100% Radial Optic Flow (no random dots) wit…
Optic �ow
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AR.Drone Helicopter Optical Flow Test #1
Optic �ow and autonomous �ight
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Binocular cues to depth
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StereopsisPerception of depth and 3D structure from stimulation of both eyes
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Horoptera line or surface containing all those points in space whose images fall on
corresponding points of the retinas of the two eyes.
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Random-dot stereogramsInvented by Béla Julesz
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library(imager)n_pts <- 100left_img <- array(round(runif(n=n_pts^2),0), dim = c(n_pts, n_pts))plot(as.cimg(left_img), axes=FALSE)
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right_img <- left_imgsquare_pix <- 20center_square <- right_img[floor(n_pts/2-square_pix/2):floor(n_pts/2+plot(as.cimg(center_square), axes=FALSE)
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Auto-stereogramCan't really fuse these from projected image. Why?
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The "correspondence" problemHow do retinal image points/edges correspond to object points/edges?
Why can it take time to "fuse" stereograms?
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Marr-Poggio algorithm for solvingUse: surface opacity & surface continuity heuristics
Iterate until a best-fitting solution is found
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Da Vinci stereopsisDifferent eyes see different portions of surfaces
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Geometry of self-motion, object-motion, and disparity40 / 77
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Static (pictoral) cues to depth
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Linear Perspective
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Public Domain, Link
Linear perspective + elevation over horizon = Ponzoillusion
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Relative size
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Ames Room Illusion
Ames room
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Actual position ofPerson A
Apparent positionof person A
Apparentshape of room Viewing
peephole
Actual andapparent positionof person B
https://en.wikipedia.org/wiki/Ames_room
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By Joaquim Alves Gaspar - Own work, CC BY-SA 2.5, Link
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Interposition, occultation53 / 77
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Texture gradients
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By Gustave Caillebotte - 5wEUCOlEf-EaVQ at Google Cultural Institute
maximum zoom level, Public Domain, Link 55 / 77
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http://psychsciencenotes.blogspot.com/2011/08/mirrors-are-literally-windows-to.html
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Lighting, shading, & shadow cues
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Sensorimotor cues to depth
Palmer's "ocular" cues
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VergenceEyes (typically) converge on a 3D point. Angle of vergence related to 3D
geometry.
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<
The accommodation re�ex
Vergence, pupil diameter change, + accommodation
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2-Minute Neuroscience: Vestibular System
Vestibular system detects head rotation, translation
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Vestibular signals speed, direction of rotation,translation
More motion parallax with head translation thanrotation
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Comparing the cues
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The human brain in depth: how we see in 3D
Integrating the cuesWelchman, A. E. (2016). The human brain in depth: how we see in 3D. Annual
Review of Vision Science. annualreviews.org. Retrieved fromhttp://www.annualreviews.org/doi/abs/10.1146/annurev-vision-111815-114605
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Heuristics
About world, illumination conditions
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Alternative view:These aren't cues; they are information. Animals don't "reconstruct" 3D space;
they perceive it directly.
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Break time
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Leopold & Logothetis, N. K. (1996)
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Core phenomenaBinocular rivalryNeural basis of binocular rivalryNeural basis of "conscious" visual experience
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Next time...
Perceptual organization
Size, shape, orientation, & position
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Slides created via the R package xaringan. Rendered HTML and supportingfiles are pushed to GitHub where GitHub's 'pages' feature is used to host and
serve the course website.
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