2017 03 13 Film/VFX careers presentation

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STEM Career Opportunities in the UK Film Industry Delivered by Intofilm.org Funded by creativeskillset.org Yen Yau Talent Development Manager Into Film

Transcript of 2017 03 13 Film/VFX careers presentation

Page 1: 2017 03 13 Film/VFX careers presentation

STEM Career Opportunities in the UK Film Industry

Delivered by

Intofilm.org

Funded by

creativeskillset.org

Yen YauTalent Development Manager

Into Film

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The Bigger Picture

• Creative employment outpaces rest of economy

• The creative economy is one of the few industrial areas where the UK has a credible claim to be world–leading

• Equipping young people with transferable skills, 21st century skills.

• Skills shortageshttp://www.thecreativeindustries.co.uk/uk-creative-overview

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Skills needed by the film industry

• In-demand roles• Production Manager• 1st, 2nd & 3rd ADs• Costume Supervisors• Steadicam• DITs• Digital asset

management• Studio management• Script supervisors• 3D Rigging

• Priority skills• Make-up in HD• Wig application• Period hair• Prosthetics• Sound recording• Editing 3D• Pre-visualisation

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Name the job role

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Connecting to the Curriculum Production accountants to make sure films come

in on budget (maths)

Production designers (art, design, architecture) to define and create every visual aspect of a film

Producers (law, business studies, maths) to develop projects, find the finance and pull the different players together

Script supervisors (English) to ensure that there is continuity in the script

Riggers and carpenters (construction) to build sets

DIT or digital imaging technicians (ICT, computer science, physics/STEM), to back up the camera and sound files, checking for technical errors

Compositors (STEM, art, computer science), to put together all the various layers of computer generated images in visual effects

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design accounted for £131 million of services exported in 201110.

Award Winning VFX (visual effects)

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Elysium, thanks to TriStar Pictures, a contributor to the Skills Investment Fund

• Scientific • Technical• Engineering• Artistic• Maths

= Stunning scenes and effects

VFX is STEAM Driven

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Highly Qualified Workforce 86% are educated to degree level41% hold a creative media related degree37% a post graduate degree

61% of VFX employers report skill shortages including Maths,

Physics, Art & Design

Unfilled jobs asVFX Designers

Technical Artists Technical Directors Software

Developers

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VFX is spreading

Film TelevisionGames VR/AREventsArchitectureScience/Medicine

Image courtesy of Double Negative VFX, © Property of Warner Bros

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Routes InHistorically most of those entering the industry come in as university or private institute graduates but, as it's a young industry compared to the others in the creative industries, new entry routes are emerging.

Creative Skillset Tick that shows that degree courses are industry accredited. Runners don't tend to need any specific qualifications, but basic maths and English skills are recommended, along with a showreel or portfolio of work.

Apprenticeships are also now available.

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Develop Yourself

The Foundry – VFX SoftwarePixologic Sculptris – VFX Software

Blender – 3D AnimationGimp – Design Software

Autodesk – 3D tools, Maya, AutoCAD, 3DS Max

Lightworks – Editing Software

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Physics on Film

http://www.iop.org/publications/iop/2015/page_65434.html

http://nofilmschool.com/2016/04/pixar-director-of-photography-danielle-feinberg

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•Walt Disney ©

Where is the science?

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May 2, 2023

www.principia.org.uk@spacegovuk

Careers in space

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Film and Science

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Robotics, NASA and Film

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Possible careersEngineers - mechanical and electrical, and technicians, to design and build spacecraft and instruments.

IT and software designers, mathematicians – developing software to control and monitor spacecraft, using space data to model complex systems for applications such as weather, navigation and communications

Scientists, researchers and technical specialists - in physics, geology, climatology, biology and many more subjects, designing experiments and using space data to learn more about the Earth, ourselves and the Universe.

In companies using space - from agriculture to resource exploration, disaster monitoring and risk evaluation, environmental protection to telecommunications, using physical sciences, maths and engineering

.

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What skills are important?• Being good at solving problems

• Being able to work well with other people, in teams

• Being able to communicate your ideas to other people

• Being proficient with numbers

• Being able to communicate well and with people from other cultures

• Languages

• Managing money and budgets

Credit: ISIC

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Getting in Touch

[email protected]

@getintofilm@yenyau