2014 UC CEAS battlebot frame and armor
Transcript of 2014 UC CEAS battlebot frame and armor
2014 UC CEAS BattleBot Frame and Armor
A Baccalaureate thesis submitted to the
Department of Mechanical and Materials Engineering College of Engineering and Applied Science
University of Cincinnati
in partial fulfillment of the requirements for the degree of
Bachelor of Science
in Mechanical Engineering Technology
by
Nicole Campbell
Thesis Advisor: Dr. Janet Dong
University of Cincinnati
College of Engineering and Applied Science
Mechanical Engineering Technology
2014 UC Battlebot Team
Frame and Armor
Other Team Members and Responsibilities:
Nicolas Manning- Electrical Components and Control
Wes Creed – Weapon Design
Tim Shallenberger – Drive Train Design
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TABLE OF CONTENTS
TABLE OF CONTENTS .......................................................................................................... 1
LIST OF FIGURES .................................................................................................................. 1
ABSTRACT .............................................................................................................................. 2
INTRODUCTION .................................................................................................................... 2
UC SENIOR DESIGN PROJECT ............................................................................................................................. 2 BACKGROUND .................................................................................................................................................... 2 PROBLEM STATEMENT ........................................................................................................................................ 2
RESEARCH .............................................................................................................................. 2
BATTLEBOT IMPROVEMENTS .............................................................................................................................. 2 Team Dynamics ............................................................................................................................................ 2 BattleBot Frame and Armor ........................................................................................................................ 2 Costs ............................................................................................................................................................. 2 Weight ........................................................................................................................................................... 3 Winning Designs .......................................................................................................................................... 3
ARMOR DESIGNS ................................................................................................................................................ 3 The Wedge Design ....................................................................................................................................... 3 The Spinning Design ................................................................................................................................... 3 The Box Design ............................................................................................................................................ 3 The Chosen Design – The Box Design ........................................................................................................ 4
DESIGN .................................................................................................................................... 4
LOADING CONDITIONS ....................................................................................................................................... 4 DESIGN ANALYSIS & FACTOR OF SAFETY ........................................................................................................... 5 DRAWINGS ......................................................................................................................................................... 6
FABRICATION AND ASSEMBLY ........................................................................................ 7
FRAME ................................................................................................................................................................ 7 ARMOR ............................................................................................................................................................... 9
CONCLUSION ......................................................................................................................... 9
FUTURE RECOMMENDATIONS ........................................................................................................................... 10
WORKS CITED ..................................................................................................................... 11
APPENDIX A – SAMPLE CALCULATIONS ....................................................................... 1
LIST OF FIGURES FIGURE 1 – FRAME DESIGN ............................................................................................................................ .4 FIGURE 2 – VON MISES STRESS LOADING ................................................................................................... 5 FIGURE 3 – VON MISES STRESS SCALE ......................................................................................................... 6 FIGURE 4 – FRAME SKELETON (WITH WEAPON) .................. ERROR! BOOKMARK NOT DEFINED. FIGURE 5 – BATTLEBOT .................................................................................................................................. 5 FIGURE 6 – FRAME IN PROGRESS ................................................................................................................... 8 FIGURE 7 – FINISHED FRAME WITH INTERNAL COMPONENTS .............................................................. 6 FIGURE 8 – TOP ARMOR CUT ........................................................................................................................... 7
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ABSTRACT For this project, a combative robot was built to compete against other combative robots in a
competitive arena. A box design Battlebot was built with a 2024 aluminum frame and armor
made of titanium honeycomb. The entire frame and armor set was fabricated and assembled
at the University of Cincinnati machine shop on Victory Parkway.
INTRODUCTION
UC SENIOR DESIGN PROJECT The 2013 BattleBot team of four seniors are designing and building a BattleBot to compete
in the BattleBots IQ National Competition in Miami, Florida, spring 2013. The team is
comprised of:
Nick Manning - Team Manager and Electronics Design
Tim Shallenberger - Drivetrain Design
Wes Creed - Weapon Design
Nicole Campbell - Frame and Armor Design
Dr. Janet Dong - Faculty Advisor
BACKGROUND A BattleBot is a remotely controlled robot that battles other likewise controlled robots in
enclosed arenas. The main purpose of our BattleBot is to disable the competing BattleBots
first while withstanding any blows. Each BattleBot is designed and built to have offensive
and defensive capabilities within the BattleBot rules and guidelines. This year the team has
chosen to compete in the 120 pound weight class (the most challenging weight class in which
to compete when taking into account weights, speeds, costs, and experience). This means the
armor, weapon, drivetrain, and electronics must be designed to the highest standard possible.
PROBLEM STATEMENT This year’s BattleBot is being designed using engineering concepts learned in the Mechanical
Engineering Technology program at UC. The purpose of this report is to discuss the
processes in selection, design, and performance analysis of the frame and armor.
RESEARCH
BATTLEBOT IMPROVEMENTS During an interview with Travis Copas, 2013 UC CEAS BattleBot team member, some
improvements were suggested for the 2014 UC CEAS BattleBot and team. Below is a list of
the items Travis suggested: (2)
Team Dynamics
Adequate time for testing is needed for the BattleBot to be successful
Communicate frequently and effectively
BattleBot Frame and Armor
Do not use aluminum honeycomb; steel is greatly preferred
Eliminate areas where a single hit could disable the weapon
Costs
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Reuse parts from previous year’s BattleBot
Buy frame material in bulk sizes; this will cut down on machining and material costs
Weight
Being able to cut weight in any area is crucial for success
Winning Designs
The BattleBot IQ winner in the collegiate level was a spinning BattleBot that had an
active dampening system built into the armor (shell). Springs were installed to absorb
hits given from the BattleBot and taken from other BattleBots
ARMOR DESIGNS Most BattleBot teams focus on three armor designs. These designs are a wedge, a spinning
BattleBot, and most recently popular a box design. Each one has its advantages and
disadvantages. Below, each design will be shown and discussed.
The Wedge Design
The first (and increasingly popular) design is the wedge. Each side of the BattleBot is sloped.
Offensively, this helps flip BattleBots. Defensively, this helps keep opponents from getting
under their BattleBot. The design features to take into consideration for this type are: center
of gravity, internal size, and armor material. (4) (5)This type of design stresses defensive
capabilities. Therefore, the most significant design feature is the armor material. When
designed well, this type usually does well in competition, but does take on a lot of damage. A
disadvantage to this design is the lower height of the BattleBot which leaves less room for
internal components.
The Spinning Design
The second design is a spinning BattleBot. It is a dome shaped robot with a spinning blade
around the circumference. Offensively, the spinning blades attached to the frame hits
opponents. Defensively, the weapon integrated into the spinning shell helps the BattleBot
from being hit in a vital area. When this starts spinning, the only thing the opponent will hit
when attacking is the blades.
The design features to take into consideration for this type are: center of gravity, internal
size, and weapon material. Since the weapon is used for defense as well, it is considered as a
part of the armor. The most significant design features are the weapon material and the
balancing of the BattleBot. (4) (5) This design has historically done very well in competition;
however it is an expensive design and requires a high level of mechanical accuracy to
function properly.
The Box Design
The third most common design is a box design. This design is simple and very straight
forward. Offensively, the rotating drum damages the armor and weapon of the opposing
robot. Defensively, it is a very strong box which can operate on either side (it is unaffected
by being flipped). This design is common amongst BattleBots that have spinning drums.
There is only one major design feature to take into consideration and that is the armor
material. The heavier the armor material, the harder it is for the BattleBot to maneuver.
Typically, with heavier material comes durability and strength. This design also allows for
increased internal space, and ease of maintenance and cost effectiveness. (8) However, the
disadvantages are vulnerability and weight considerations. (2) (3) Weight limits restrict
teams from using as much material as they want. When choosing this design, teams tend to
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have excess armor, thus unnecessary weight. Even though this design seems to be less
desired, it is also the cheapest design.
The Chosen Design – The Box Design Given the lack of sponsorship and resources available for this competition, the box design
will be the safest design to undertake. This design could easily be made on site at the
University of Cincinnati with little need for outside machining.
DESIGN Frame and armor design is very dependent on the other BattleBot functions. The drivetrain,
weapon, and electronics need to be designed and selected for proper frame fitment, and
weight design. In this design, the width of the frame is dependent on the drivetrain
arrangement, while the length is mainly dependent on the amount of room needed for the
batteries and weapon motor. The figure below shows a cross section of the frame design.
Figure 1 – Frame Design
Because of its simplistic nature, the square design provides less design error, more durability,
and sufficient space for other components.
With the square design, certain characteristics need to be implemented due to their success.
These characteristics are:
Ability to drive inverted
Sufficient protection of vital components
LOADING CONDITIONS Historically, the most vulnerable place for the box design to be hit is at a corner; typically the
corner nearest to weapon. This is also the most common place to be attacked. Research
shows that a force parallel to the ground in this area is a worst case attack. A test in this area
proves if the material and design will withstand an opponent attack. Determined from the
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Sample Calculations in Appendix A the opponent attack force is roughly 13000 lbs. The
variables assumed are:
Opponent weapon is spinning at max velocity (115 ft/s)
Time for weapon to stop after impact is 0.01 s
Opponent weapon weight is 30% of total weight (36 lb)
These assumptions are based on the potential attacking force of our own weapon.
DESIGN ANALYSIS & FACTOR OF SAFETY An analysis of this side piece in SolidWorks SimulationXpress Analysis shows the highest
stress to be around 34,000 psi.
Figure 2 - von Mises Stress Loading
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Figure 3 - von Mises Stress Scale
Note that the yield strength of aluminum is approximately 60,000 psi; well below the
expected stress from the impact.
DRAWINGS The 3D drawing below, in Figure 4, shows the frame and armor without any of the internal
components.
Figure 4 - Frame Skeleton (with weapon)
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Figure 5 – BattleBot
It should be noted that the shown images do not include the protective covering that will
encase the top, bottom, and side plates. Those parts were excluded to show the inner
components and workings without obstruction.
FABRICATION AND ASSEMBLY Fortunately for our team, all of the fabrication and assembly for the frame and armor was
able to be accomplished at the University of Cincinnati machine shop on Victory Parkway.
Also, the entire frame and armor assembly was able to be made from scraped or salvaged
materials from previous Battlebots.
FRAME The Battlebot was constructed using salvaged 2024 aluminum from the Battlebot production
room. All modifications to the pieces were done at the UC machine shop using band saws,
vertical mills, grinders, and a variety of other machines that the University had at our
disposal. Figure 6 shows the frame in progress.
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Figure 6 – Frame in Progress
All measurements, cuts, holes, and taps were made by the Battlebot team at the University of
Cincinnati.
Figure 7 – Finished Frame with Internal Components
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ARMOR The armor (made of titanium honeycomb) proved to be much more difficult to machine than
the aluminum because of the hardness if the material paired with the complexity of the shape.
The honeycomb, also 100% salvaged from previous Battlebots, caught and snagged on every
machine or process we used to cut and grind it and melted several drill bits in the process of
drilling holes for bolts. Fortunately, the UC plasma cutter was able to cut through the
honeycomb with ease which allowed us to make the decorative cut shown in Figure 8. The
cut was made in an effort to cut some weight and provide access to the central power switch
(required by competition rules). We also saw this as an opportunity to represent the
University.
Figure 8 – Top Armor Cut
CONCLUSION Having met all of the criteria required for the competition using only recycled materials, it
can be concluded that this Battlebot is a success. Since the competition takes place after the
finial submission of the report is due, it is not possible to include here the results. However, it
is possible to point out some possible sources of error and make a few recommendations for
future projects.
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FUTURE RECOMMENDATIONS For the next competition, it would be advisable to adopt a smaller frame size. One of the
biggest issues faced was the weight of the robot because the frame was so large. It was also
challenging to fit through doorways during fabrication and assembly. A smaller size would
alleviate both problems.
It would also be wise to look into other materials than honeycomb for armor. While the
honeycomb is very lightweight and accessible, there are an assortment of carbon sprays and
fibers that are relatively inexpensive and perform the task of shielding the body from attacks
just as well (of not, better) than honeycomb. The major complaints about honeycomb include
its difficulty to machine and handle. Its jagged edges caught the clothes and skin of anyone
who attempted to lift or move it.
Lastly, the best way to improve the next design is to seek out potential sponsors as early in
the process as possible. Being fully funded is the best way to start off on track and to ensure
that the design of next year’s team can be feasibly fabricated and its absolute best.
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WORKS CITED 1. Larson, Mark. 2011 UC CEAS Battlebot - Frame and Armor. School of Dynamic
Systems, University of Cincinnati College of Engineering and Applied Science. Cincinnati :
s.n., 2011. p. 1, Baccalaureate Thesis.
2. Copas, Travis. How to build a winning Battlebot. [interv.] Nicole Campbell, Nick
Manning, Wes Creed, Tim Shallenburger. Cincinnati, August 7, 2013
3. Biohazard, Team. Robot Materials. RobotBooks.Com. [Online] Team Biohazard. [Cited:
October 23, 2012.] http://www.robotbooks.com/robot-materials.htm.
4. Battle Robot Building Tips. LoganBot.Com. [Online] August 22, 2002. [Cited: October 23,
2012.] http://www.loganbot.com/bot_tips.html.
5. Ziggy, Team. Team Ziggy. TeamZiggy.Com. [Online] [Cited: September 9, 2012.]
http://www.teamziggy.com/Robots/index.html.
6. Joerger, Mark. The Combat Robot Hall of Fame. Members.Toast.Net. [Online] 2011.
[Cited: October 30, 2012.] http://members.toast.net/joerger/hall_of_fame.html.
7. Industries, M5. Blendo. M5Industries.Com. [Online] [Cited: October 30, 2012.]
http://web.archive.org/web/20071013043744/http://m5industries.com/html/blendoMSHOP.ht
m.
8. Diginati, Team. Codebreaker Intial Construction. Diginati.Com. [Online] January 18,
2000. [Cited: October 30, 2012.] http://www.diginati.com/cb_frame.htm.
Appendix E1
APPENDIX A – SAMPLE CALCULATIONS Assumptions:
Opponent weapon is spinning at max velocity (400 ft/s)
Time for weapon to stop after impact is 0.35 s
Opponent weapon weight is 35% of total weight (42 lb)
Impact Area is 0.25 in2
Weapon Impact (Impulse Theorem)
𝐹 =(𝑚𝑣0 − 𝑚𝑣1)
𝑡
𝑣0 = 0 𝑓𝑡/𝑠
𝑣1 = 115 𝑓𝑡/𝑠
𝑡 = 0.01 𝑠
𝑚 = 𝑤
𝐺
𝑚 = 36 𝑙𝑏
32 𝑓𝑡/𝑠2= 1.125 𝑠𝑙𝑢𝑔
𝐹 =[(1.125 𝑠𝑙𝑢𝑔 × 115 𝑓𝑡/𝑠) − 1.3 𝑠𝑙𝑢𝑔 × 0 𝑓𝑡/𝑠)]
0.01 𝑠≈ 13,000 𝑙𝑏
Armor Stress (Normal Stress Formula)
𝜎 =𝐹
𝐴
𝐴 = 0.5 𝑖𝑛2
𝐹 = 13,000 𝑙𝑏
𝑆. 𝐹. = 3
𝜎 =13,000 𝑙𝑏
0.5 𝑖𝑛2≈ 26,000 𝑝𝑠𝑖
𝜎 = 26,000 𝑝𝑠𝑖 × 3 ≈ 39,000 𝑝𝑠𝑖