2014-2015 Halo Championship Series (HCS) Season 1 Handbook · Halo Championship Series (HCS): The...
Transcript of 2014-2015 Halo Championship Series (HCS) Season 1 Handbook · Halo Championship Series (HCS): The...
2014-2015 Halo Championship Series (HCS) Season 1 Handbook
Version 1
Last updated: December 3, 2014
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Table of Contents
General Information…………………………………………………………………………………………..…....3
Definitions…………………………………………………………………………………………………………..……4
League Format…………………………………………………………………………………………………..……..4
Schedule…………………………………………………………………………………………………………….….....5
How to Participate……………………………………………………………………………………………..…..…6
Online Tournament Format……………………………………………………………………………………...6
LAN Tournaments…………………………………………………………………………………………………….7
HCS Points……………..………………………………………………………………………………………………...10
Halo Championship Series Tournament Application……………………………………………….11
Team Structure and Player Trading……………………………………………………………………….…11
Official Tournament Map Pool & Game Types……………………………………………………...…13
Amendments & Additions………………………………………………………………………………………..15
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General Information
Description
The Halo Championship Series (“HCS”) is the official Halo eSports league established by
343 Industries (“343”) to create the best environment and platform for competitive Halo
gameplay. 343 is responsible for the coordination of partner management, direction,
and government of the HCS.
The official Halo game of the 2014-2015 year is Halo 2: Anniversary. Teams will compete
in a mix of online and in-person LAN tournaments of varying tournament formats, prize
pools, and “HCS Points” values.
Turtle Entertainment / Electronic Sports League (“ESL”) is the official tournament
organizer. Twitch Interactive, Inc. (“Twitch”) is the official HCS broadcast partner.
Player Eligibility
HCS is open to participants who meet the following requirements: Players must be 16
years of age, must have permission from a parent or guardian if under 18 years of age,
and must meet the eligibility requirements of the tournament organizer(s) and
applicable law. All players must be registered on the ESL website
(www.esl.gg/haloesports). For online tournaments: participants must reside in North
America, have a copy of Halo: The Master Chief Collection, have an Xbox LIVE Gold
membership in good standing, and must meet the eligibility requirements of the
tournament organizer(s) and applicable law.
Participants may not be employees of 343, Microsoft or any HCS partner company
including but not limited to Twitch and ESL.
Handbook Notes
The rules within this document apply to all HCS teams, players, coaches, managers, and
staff, as well as all tournament staff, sponsors, event attendees, and those associated
with the HCS.
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The Halo Championship Series handbook is considered a living document and may be
updated and modified at any time, for any reason, by 343 only.
Definitions
Halo Championship Series (HCS): The official Halo eSports league created by 343.
HCS Points: Each official and sanctioned HCS tournament awards points based on team
placing. Points are awarded to teams rather than individual players. Seeding at all
sanctioned LAN tournaments will be determined by a team’s points at the first day of
competition. At the culmination of Season 1, the top teams will be invited to the season
finals, as determined by total HCS points accumulated in that season and the final
ranking as posted on the official HCS website (www.HaloWaypoint.com/HCS). Points
reset for all teams after each Season Finals.
Tournament Organizer (TO): Organization responsible for running tournaments.
Online Tournaments/Cups: Online tournaments (also referred to as “cups”) are
scheduled to run once a week through ESL. Official HCS online tournaments will award
HCS Points, as outlined in the “HCS Points” section. These tournaments are free to enter,
and require an Xbox Live Gold account in good standing in order to compete.
Gold Tournaments: Gold tournaments offer entry-level prizing and HCS points in the
Halo Championship Series. (See HCS Points Below)
Platinum Tournaments: Platinum tournaments offer the mid-range prizing and HCS
points in the Halo Championship Series. (See HCS Points Below)
Diamond Tournaments: Diamond tournaments offer the highest prizing and HCS
points in the Halo Championship Series. (See HCS Points Below)
League Format
The Halo Championship Series is comprised of both online and LAN tournaments.
All official or sanctioned Halo Championship Series tournaments (both online and LAN)
will award points based on a team’s placing in a tournament. At the end of the season,
the top teams with the most points will be invited to the Season Finals.
Online Tournaments: As listed above, online tournaments (also referred to as “cups”)
are scheduled to run once a week through ESL. Official HCS online tournaments will
award HCS Points (outlined in the “HCS Points” section), as well as any associated prize
money.
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LAN tournaments are broken down into the following categories:
Gold Tournaments: Gold tournaments award entry-level prizing and HCS points in the
Halo Championship Series. These tournaments feature a minimum $5,000 prize pool.
The top 32 teams will receive HCS Points as outlined below in the “HCS Points” section.
Information for tournament organizers on applying to run an official sanctioned Gold
Tournament is below.
Platinum Tournaments: Platinum tournaments award the mid-range prizing and HCS
points in the Halo Championship Series. These tournaments will feature a $10,000 prize
pool minimum. The top 32 teams will receive points as outlined in the “HCS Points”
section. Information for tournament organizers on applying to run an officially
sanctioned Platinum Tournament is below.
Diamond Tournaments: Diamond tournaments award the highest prizing and HCS
points in the Halo Championship Series. These tournaments will feature a $20,000 prize
pool minimum. The top 32 teams will receive points as outlined in the “HCS Points”
section. Information for tournament organizers on applying to run an officially
sanctioned Diamond Tournament is below.
Season Finals: The Season Finals will determine the season champion. Entry and
seeding into this tournament is determined by the teams with the top points after the
final LAN or online tournament, as well as potential Wild Card tournaments. For
example, if two wild card events are held, the top 6 teams based off of points will be
invited to the Season Finals, for a total of 8 teams.
Wild Card Tournaments: Throughout the season, “wild card” events may be
announced as part of the season structure. More details will be provided at the time of
these announcements.
Schedule
As of December 3, 2014, the schedule for Season 1 is as follows. Tournaments will be
added to www.HaloWaypoint.com/HCS as they become sanctioned.
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How to Participate
To register for competition in the Halo Championship Series, head to
www.esl.gg/HaloeSports.
Teams that have registered for the HCS and are in good standing are eligible to
participate in any official Halo Championship Series tournaments. Registration for LAN
tournaments will be coordinated by tournament organizers, but players and teams must
compete under their official, registered HCS team names and gamertags. If teams
compete under a different name or gamertags, they risk not being awarded the proper
points from the event.
For tournament registration for LAN tournaments, see “LAN Tournaments.”
Online Tournament Format
Official online tournaments are run by ESL. Eligible players may only compete in the
Halo Championship Series with one team. To ensure a fair standard of play, online
tournaments are currently only open to competitors within North America. For
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additional details on team registration and roster guidelines, see the ESL Rule Set at
http://esl.gg/hcsrules.
The “preseason” will entail two (2) online exhibition tournaments, which will not award
prize money nor HCS points. The first online exhibition tournament will be held on
Sunday, November 23, 2014, and the second will be held on Sunday, November 30,
2014. At the end of this three week period, the “preseason” period will end, and the HCS
online tournaments will begin on Sunday, December 7, 2014. A three (3) week break will
occur during the Halo 5: Guardians Beta period. No official online tournaments will be
held during this time.
Official HCS online tournaments (also known as “cups”) will take place on the following
Sundays:
1. 12/7/14
2. 12/21/14
3. 12/28/14
4. 1/25/15
5. 2/1/15
6. 2/8/15
7. 2/15/15
On 2/22/15 and 3/1/2015, open online cups will occur, but only prize money will be
awarded, as Season 1 HCS Point tournaments will have ended on February 15, 2015.
The Season 1 Finals live event will take place after February 15, 2015. Details for the
finals event will be provided to the top teams at the end of regular season play.
Online Player Conduct
The Xbox Live Code of Conduct outlines the rules that all players must follow when
competing online.
For details on match disputes, disconnects, and ties, please refer to the ESL Rule Set at
http://esl.gg/hcsrules.
LAN Tournaments
LAN tournaments are tournaments held in a physical location rather than over Xbox
Live. LAN tournaments are held by tournament organizers and range from Gold to
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Platinum to Diamond tournaments, as detailed in “League Format.”
At LAN tournaments, each individual tournament organizer shall provide Xbox One
consoles and monitors to competitors. All tournament organizers must allow players to
use their own controllers and headphones / headsets, but hold the right to ban any
controllers or headsets at their discretion. If technical problems are suspected during a
tournament, the tournament organizer is obligated to review the situation and resolve
any issues.
Tournament organizers are required to ensure that competitors cannot hear
shoutcasters during gameplay, as this has the potential to compromise tournament
legitimacy and fair play. If a tournament organizer offers soundproof headphones,
players are required to use them.
Teams must compete under their registered HCS team name. Players must use the same
gamertag throughout the entire tournament. It is the obligation of tournament
organizer to verify that teams compete with their registered HCS rosters and gamertags
to be eligible for HCS points.
LAN Tournament Format
All HCS tournaments must use HCS-approved game types. (See “Official Tournament
Map Pool & Game Types”). No other game types may be played in tournament matches.
343 reserves the right to add, remove, or change game types at any time.
Tournament organizers may determine the bracket and format for each event at their
discretion subject to 343 approval.
LAN Event Player Conduct
Players must not use obscene gestures, language, or offensive comments during
tournament activity. These include:
Profane words or phrases
Hate speech
Illegal drugs or controlled substances
Illegal activities
Controversial religious topics
Any “sound-alike” or “lookalike” words, or phrases, that reference these topics
Any other type of conduct deemed inappropriate at the discretion of the
tournament organizer or 343
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Drugs and Alcohol
Players that are under the influence of drugs or alcohol during tournament hours
may be removed from the tournament at the discretion of the tournament organizer.
Cheating
No forms of cheating will be tolerated. This includes software modification, hardware
modification, match fixing, or any other behavior as determined by the tournament
organizer.
Gambling
No individuals involved in the HCS may take part in any betting or gambling on HCS
tournament results.
Players engaging in any of the above or similar behavior may be removed from the
tournament at the discretion of the tournament organizer. If a player exhibits behavior
similar to the above offenses, they may be suspended or banned from the Halo
Championship Series. Final decisions regarding player behavior, violations, and
suspensions will be determined by 343.
General Tournament Information
Prizing
Tournament organizers must pay all tournament prize money within forty-five (45) days
from when correct prize release paperwork has been received.
Non-HCS Tournaments
Teams are free to compete in any tournaments outside of the Halo Championship
Series.
Sponsorships
Halo Championship Series players and teams are allowed to represent their personal
and team sponsors at HCS tournaments, and tournament organizers are encouraged to
collaborate to promote said sponsors, with the exception of any conflicts with the
tournament organizer’s sponsors.
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343 has the right to restrict any sponsors from participating in HCS tournaments.
Player Stations and Stages
Players and teams have the right to a competitive environment. Tournament organizers
are required to ensure that competition spaces provide an environment for fair play.
HCS Points
Halo Championship Series Points (HCS Points) are awarded at all official Halo
Championship Series tournaments, both online and LAN. Points from officially
sanctioned HCS tournaments will be awarded following the conclusion of the
tournament.
The HCS Points Breakdown is as follows:
Note: At both online and LAN events, teams must win at least one round (advance into
the next stage of the bracket) to be eligible to receive HCS points for that event.
In an effort to support the global Halo eSports ecosystem, LAN tournament organizers
may apply to become a sanctioned HCS partner. See “Halo Championship Series
Tournament Application” for more information.
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Halo Championship Series Tournament Application
Independent tournament organizers may apply to have their event sanctioned as official
HCS tournaments. If the application is approved, the event will award official HCS points,
and may also receive tournament promotion from 343 and Twitch.
All eligible LAN tournaments must provide:
Exclusive Live stream viewable on Twitch.tv in 720p resolution or higher
On-site shoutcasting and commentary
Soundproofing solution, if shoutcasters can be heard in competition area
A tournament graphics package, to be approved by HCS / 343
If you are a tournament organizer and would like to submit your event for consideration
into the HCS, please send an email to: [email protected], and include the
following information:
Tournament name
Tournament organizer
Tournament sponsors
Website
Date & Venue
Registration process
Prize pool & prize breakdown
Tournament format
Bracket size
Graphics Package
Twitch channel(s)
Shoutcasters / Talent
343 will review and make all final decisions regarding tournament sanctioning.
Team Structure and Player Trading
An HCS team is made up of four players who have registered at
www.esl.gg/HaloeSports. Additionally, teams may have one substitute player, and one
coach (to be used at LAN events).
Coaches
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At LAN tournaments, teams may use a coach. This coach may change throughout HCS
Season 1, but may not change during a live event. Coaches may not join teams mid-way
through an event, and must be registered with the tournament organizer prior to the
start of the first match. Coaches are held to the same code of conduct and eligibility
guidelines as players, team managers, and team staff.
Team HCS Points
Teams will be awarded HCS points, which determine seeding at official LAN
tournaments. Players do not individually earn nor hold HCS points. Teams are allowed to
make one team change per transfer period. Season 1 has two transfer periods.
Team Changes
Transfer period #1 is between the end of HCS Cup #1 (December 7, 2014) and
the beginning of HCS Cup #2 (December 21, 2014)
Transfer period #2 is between the end of HCS Cup #5 (February 1, 2015) and the
beginning of HCS Cup #6 (February 8, 2015)
A team change is defined as replacing one player or the substitute. If a team does not
currently have a substitute listed on the team roster, they may add one at any time up
until the conclusion of the second transfer period (at the beginning of HCS Cup #6,
February 8, 2015).
At no time can a team have more than 4 players and 1 substitute. Once the new
member appears on the team’s roster on the ESL website, he or she is eligible to play for
that team.
Any team changes must be submitted to an ESL admin via an ESL support ticket. Team
changes must be requested 24 hours before a tournament begins.
In the event that a player is no longer competing in the league or cannot due to
unforeseen circumstances and a team does not have a trade available, the team captain
may apply for a player movement exception by submitting a ticket to the ESL admins. If
a player movement exception is granted, the player who is removed from the roster may
not compete in the HCS for the remainder of the season.
The pre-season and open cups are exempt from these rules.
Maintaining Seeds and Points
In order to maintain HCS Points (and the corresponding seed), teams must adhere to
the aforementioned team change rules. If a team makes roster changes that violate
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these rules, the team will lose the HCS points and seed that were associated with that
team. In this event, the team may still operate under the same name and logo.
The pre-season and open cups are exempt from these rules.
Roster Lock
With the start of HCS Cup #7 (February 8, 2015) all rosters become “locked”. Once a
roster is locked, no changes may be made regarding to the members of the team.
The pre-season and open cups are exempt from these rules.
Official Tournament Map Pool & Game Types
As of December 3, 2014, the official HCS Season 1 Halo 2: Anniversary game types are as
follows:
Team Slayer Neutral Bomb 3 Flag CTF 5 Flag CTF King of the Hill
Shrine Shrine Shrine Warlord Lockdown
Lockdown Warlord Warlord
Warlord
Global gametype settings:
Primary Weapon: Battle Rifle
Secondary Weapon: None
Motion sensor: Off
Death Cam: Off
Map loadouts: Off
Weapons on Map: Default
Team Slayer settings:
Time limit: 15 minutes
Score to win: 50
3 Flag CTF settings:
Score to win: 3
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Time limit: 30 minutes
Flag at home to score: Off
Flag return: Off
Flag reset time: 15 seconds
5 Flag CTF settings:
Score to win: 5
Time limit: 30 minutes
Flag at home to score: On
Flag return: On touch
Flag reset time: 15 seconds
Team King of the Hill:
Score to win: 250 seconds
Time limit: 12 minutes
Hill movement: Progressive
Hill duration: 1 minute
Neutral Bomb Assault Sanctuary:
Score to win: 3
Time limit: 30 minutes
Bomb Arm time: 5 seconds
Bomb diffuse 3 seconds
Bomb reset: 30 seconds
Neutral Bomb Assault Warlord:
Score to win: 5
Time limit: 30 minutes
Bomb Arm time: 5 seconds
Bomb diffuse 3 seconds
Bomb reset: 30 seconds
343 reserves the right to modify these settings at any time. 343 will make an effort to
not change game type settings within seven days of a sanctioned Platinum or Diamond
LAN tournament unless deemed necessary for the competitive integrity of said
tournament.
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Amendments & Additions
343 may, at any time, make changes to the official HCS handbook in order to ensure the
highest level of competition and integrity.
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