1eADnD Pc Sheet

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    level limit

    Player Name Campaign / Setting / World

    Character Name, title for level Race & Class

    Strength score, combat adjustments nfravision

    ntelligence score !lignment

    Wisdom score, save / spell adjustments "evel#e$terity score, missile / !C / save notes !rmour Class

    Constitution score %it Points

    Charisma score, & adjusted score $p Points ' $()(* +

    Comeliness score, chr adjustment Ne$t level at

    Notes on adjustments to saving thros, from nt or Wis,#e$, class or race, magic armor/items, immunities, etc -ithe multiplier 'e$.$)0+

    Paraly1ation, Poison, #eath 2agic Platinum

    Petrification, Polymorph 3old

    Rod, Staff, Wand lectrum

    4reath Weapon SilverSpell Copper

    eapons 'added ( per *, 5 npp+ non5eapon 'added ( per *+

    npp6 non5proficiency penalty, list 7noneapons here

    name of np5 '8 to roll+

    nation / country name of liege / lord / thane Patron #iety

    s7in 9 height 9 eight 9age'real/aprent+

    social class

    hair 9 2ove:* eight alloance:*

    eyes 9 -%!C: * open doors :*languages 7non loyalty :* bend bars :*

    reaction:* system shoc7 :*

    fascination reaction notes resurrection:*

    armor eapons e:uipment

    ;tab< for more lines

    Weapon name length space re:=d speed ranges rate offire

    dmg S/2 dmg "

    adjustments vs)

    armor

    . 5* (. >. ?. @. A. B. . D. 0.E* (.

    roll >

    (0

    (D

    (

    (B

    (A

    (@

    (?

    (> ((

    (

    0 D B A @ ? > (

    ac

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    base score adj score base

    pic7 poc7ets hide in shados

    open loc7s hear noise

    find /remove traps climb alls

    move silently read languages

    target level 5( >5? @5A B5 D50 (5(( (>5(? (@5(A (B5( (DE

    assassinate F

    Cleric -urning vs) Gndead, (d(> in number for ?d@ rounds

    S7eleton ( 2ummy

    Hombie (? Spectre

    3houl (B Iampire

    Shado (0 3host

    Wight > "ich

    3hast Special

    Wraith

    spells per day, single class

    Jirst "evel Jourth "evel Seventh "evel

    Second "evel Jifth "evel ighth "evel

    -hird "evel Si$th "evel Ninth "evel

    KR multi5class

    1 2 3 4 5 6 7 8 9

    Cleric

    #ruid

    2agic Gser

    llusionistspells memori1ed

    (st. list Lem

    >nd. list

    ?rd. list

    @th. list

    Ath. list

    Bth. list

    th. list

    Dth. list

    0th. list

    spell boo7 / spells 7nonC"RCS

    Jirst "evel Second "evel -hird "evel Jourth "evel

    4less

    Curse

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    Ceremony

    Combine

    Command

    Create Water

    #estroy Water

    Cure "ight WoundsCause "ight Wounds

    #etect vil

    #etect 3ood

    #etect 2agic

    ndure Cold/%eat

    nvisibility to Gndead

    "ight

    #ar7ness

    2agic Stone

    Penetrate #isguise

    PortentPrecipitation

    Protection from vil

    Protection from 3ood

    Purify Jood & #rin7

    Putrefy Jood & #rin7

    Remove Jear

    Cause Jear

    Resist Cold

    Sanctuary

    #RG#S

    I!nimal Jriendship

    Ceremony

    #etect 4alance

    #etect 2agic

    #etect Poison

    #etect Snares & Pits

    ntangle

    Jaerie Jire

    nvisibility to !nimals

    "ocate !nimals

    Pass Without -racePrecipitation

    Predict Weather

    Purify Water

    Contaminate Water

    Shillelagh

    Spea7 ith !nimals

    2!3C GSRS

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    Jirst "evel Second "evel -hird "evel Jourth "evel

    !ffect Normal Jires

    !larm

    !rmor

    4urning %ands

    Charm PersonComprehend"anguages

    Confuse "anguages

    #ancing "ights

    #etect 2agic

    nlarge

    Reduce

    rase

    Jeather Jall

    Jind Jamiliar

    JireaterJriends

    3rease

    %old Portal

    dentify

    Mump

    "ight

    2agic 2issile

    2elt

    2ending

    2essage

    2ountNystul=s 2agic !ura

    Precipitation

    Protection Jrom vil

    Protection Jrom 3ood

    Push

    Read 2agic

    Gnreadable 2agic

    Run

    Shield

    Shoc7ing 3rasp

    SleepSpider Climb

    -aunt

    -enser=s Jloating #isc

    Gnseen Servant

    Ientrilo:uism

    Wi1ard 2ar7

    Write

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    ""GSKNS-S

    Jirst "evel Second "evel -hird "evel Jourth "evel

    !udible 3lamer

    Change Self

    Chromatic Krb

    Color Spray#ancing "ights

    #ar7ness

    #etect llusion

    #etect nvisibility

    3a1e Reflection

    %ypnotism

    "ight

    Phantasmal Jorce

    Phantom !rmor

    Read llusionist 2agic

    Gnreadable ) 2agicSpoo7

    Wall of Jog

    Jamiliars / 2ountsName, Creature type2ove. * 'mobility class+!C *%# *hp *-haco. *number of attac7s. *damage for attac7sspecial attac7sother notes, items on familiar/mount

    2ajor %enchmen

    Name spells/s7ills e:uipment

    Race & Class

    Str

    nt

    Wis

    #e$

    Con

    Chr

    Com

    !"

    !C

    %P

    KR

    name name name name name

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    class&level

    Str

    nt

    Wis

    #e$

    ConChr

    Com

    thaco eapon

    pn

    pn

    armor type

    shield*

    !C

    %P

    P

    moneysocial class

    mount !C

    mount hp

    movement

    thaco

    attac7s

    %R"N3S, 5levelse$ample.

    heavy infantryman light cavalryman light arhorse guard dog8 of them. ( 8. ( 8. > 8. (

    banded mail leather mail leather barding leash

    shield bit & bridle leather armor

    (= ranseur longsord saddle & blan7et

    shortsord lance l) saddle bags

    dagger @ javelins

    dagger move. >(O move. (>O

    move. 0O move. 0O !C. B !C. , B

    !C. @ !C. D, %P. (B %P. (D

    %P. %P. A -%!CK. ( -%!CK. (

    -%!CK. > -%!CK. > (d@/ (d@ >d@

    Notes on major/notable NPC=s 7non5 Who are they, here are they, ho ell do you 7nothem, history, etc)

    Notes on special or magical items oned5 Copy the entry out of the bac7 of the #23, or ma7enotes on the important features)

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    4arbarians

    climb cliffs & trees * leap & spring s.(= f, ?= bac7/ up

    hide in terrain E( * famil, * unfam r. (AE(dB f, @=Ed@ )A=

    surprise'd+ @inB 'AF+or ?inB'(F+ spring. ?E(d@= up

    bac7 protection * detect illusion *

    trac7ing * detect magic *Can hit creatures only affected by * eaponsdentify * creatures= trac7sdetect plants & animals, determine direction, predict eather as ?rdlevel druid(staid5 restore (hp immediately, treatment gives > hp/ day resting, ( hp if active) (F chance tocure natural poison or illness, if 7non AFE victim=s Con score

    2on7s

    base no armor base no armor

    open loc7s * * hide in shados * *

    find /remove traps * * hear noise * *

    move silently * * climb alls * *

    suprised * eapon bonus E*

    open hand att7s * open hand dmg *

    ma$ height * ma$ eight *

    Non5magical missiles can be dodged or 7noc7ed aside on successful save vs) petrification for eachmissile)Save for no damage on attac7s that have savesother special ability notes

    Stun ith open hand attac7 (dB rounds

    !C of foe ill stun foe if to hit roll is : chance to 7ill

    (

    0

    D

    B

    A

    @

    ?

    >

    (

    -hief !crobats

    base base

    pic7 poc7ets * tightrope *

    open loc7s * pole vault *

    find /remove traps * high jump *

    move silently * standing broad jump *

    hide in shados * running broad jump *

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    hear noise * attac7 *

    climb alls * evasion *

    read languages * falling * F , *=

    body5associated eight * gp carried eight 'tightrope+ * gp

    #arves

    E( t)h) orcs, goblins & hobgoblins, 5 @ to be hit by si1e " humanoidsdetect slope AF detect sliding/ shifting alls/ rooms BB >/? F

    detect ne construction AF detect pits/ stoneor7 traps AF

    detect passage/ tunnel AF determine depth AF

    lves0F vs sleep/charm, find secret doors ( or > in B 'cp=s AF+, E( t)h) ith long/shortsord, bosf alone & not in metal armor 'or ell in advance 9 0= or more 9 of a party hich does notconsist entirely of elves and/ or halflings not in metal armor+ an elf surprises foes (5@ on dB unlessa door must be opened, then the chance drops to (5> on dB)

    3nomesE( t)h) 7obolds & goblins, 5 @ t)b)h) by si1e "

    detect unsafe alls/roofs/floors. F determine depth. BF

    detect slope. DF determine direction. AF

    %obbitsf alone & not in metal armor 'or ell in advance 9 0= or more 9 of a party hich does notconsist entirely of elves and/ or halflings not in metal armor+ a halfling surprises foes (5@ on dBunless a door must be opened, then the chance drops to (5> on dB)

    detect slope AF determine direction AF

    base base

    pic7 poc7ets * hide in shados *

    open loc7s * hear noise *

    find /remove traps * climb alls *

    move silently * read languages *

    Psionicslevel of mastery. (( Note. attac7 str must be (E to psi blast non5psionics

    ith stones * * *

    WC avg * psionic ability * attac7 str * defense str *

    mode cost area short medium long

    !. psionic blast > .AO start, >O base cone >O @O BO

    4. mind thrust @ individual ?O BO 0O

    C. ego hip individual @O DO (>O

    #. id insinuation ( >O $ >O area in the range BO (>O (DO

    . psychic crush (@ individual AO

    J. mind blan7 ( individual

    3. thought shield > individual

    %. mental barrier ? individual

    . intellect fortress D (= radius of individual

    M. -oer of ron Will ( ?= radius of individual

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    minor devotions cost effect

    major sciences cost effect

    recovery rates

    hard e$ertion al7ing & li7e activity ? points to attac7 & defense strength per hour

    sitting & tal7ing, reading B a/d points per hour

    resting & meditating (> a/d points per hour

    sleeping >@ a/d points per hour

    2artial !rts from K!Name of Style, e)g) ung Ju, etc)

    8 of attac7s * !C *

    damage * principal attac7 hand / foot / both*

    7ic7

    loc7

    movementpush

    stri7e

    thro

    vital area

    eapon

    mental

    $planations of special maneuvers

    second ed) psionics, for #ar7 Sun PCs

    PSPs #isciplines Sciences #evotions #efense

    -"P!-%Q#efense 2odes Sciences #evotions Sciences #evotions

    !ttac7 2odes

    Psycho7inetic

    Sciences #evotions

    #efense modes effective for all attac7s in a round) !ttac7 modes get to trys) Roll poer scores.if roll indicates poer used successfully, higher roll ins) !djustments to the attac7ers poerscores are.

    mind blan7 thought shield mental barrier intellectfortress

    toer of ironill

    mind thrust EA 5> 5@ 5@ 5A

    ego hip EA 5? 5@ 5?

    id insinuation 5? E> E@ 5( 5?

    psychic crush E( 5? 5( 5? 5@

    psionic blast E> E? 5( 5>

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