1eADnD Pc Sheet
Transcript of 1eADnD Pc Sheet
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level limit
Player Name Campaign / Setting / World
Character Name, title for level Race & Class
Strength score, combat adjustments nfravision
ntelligence score !lignment
Wisdom score, save / spell adjustments "evel#e$terity score, missile / !C / save notes !rmour Class
Constitution score %it Points
Charisma score, & adjusted score $p Points ' $()(* +
Comeliness score, chr adjustment Ne$t level at
Notes on adjustments to saving thros, from nt or Wis,#e$, class or race, magic armor/items, immunities, etc -ithe multiplier 'e$.$)0+
Paraly1ation, Poison, #eath 2agic Platinum
Petrification, Polymorph 3old
Rod, Staff, Wand lectrum
4reath Weapon SilverSpell Copper
eapons 'added ( per *, 5 npp+ non5eapon 'added ( per *+
npp6 non5proficiency penalty, list 7noneapons here
name of np5 '8 to roll+
nation / country name of liege / lord / thane Patron #iety
s7in 9 height 9 eight 9age'real/aprent+
social class
hair 9 2ove:* eight alloance:*
eyes 9 -%!C: * open doors :*languages 7non loyalty :* bend bars :*
reaction:* system shoc7 :*
fascination reaction notes resurrection:*
armor eapons e:uipment
;tab< for more lines
Weapon name length space re:=d speed ranges rate offire
dmg S/2 dmg "
adjustments vs)
armor
. 5* (. >. ?. @. A. B. . D. 0.E* (.
roll >
(0
(D
(
(B
(A
(@
(?
(> ((
(
0 D B A @ ? > (
ac
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base score adj score base
pic7 poc7ets hide in shados
open loc7s hear noise
find /remove traps climb alls
move silently read languages
target level 5( >5? @5A B5 D50 (5(( (>5(? (@5(A (B5( (DE
assassinate F
Cleric -urning vs) Gndead, (d(> in number for ?d@ rounds
S7eleton ( 2ummy
Hombie (? Spectre
3houl (B Iampire
Shado (0 3host
Wight > "ich
3hast Special
Wraith
spells per day, single class
Jirst "evel Jourth "evel Seventh "evel
Second "evel Jifth "evel ighth "evel
-hird "evel Si$th "evel Ninth "evel
KR multi5class
1 2 3 4 5 6 7 8 9
Cleric
#ruid
2agic Gser
llusionistspells memori1ed
(st. list Lem
>nd. list
?rd. list
@th. list
Ath. list
Bth. list
th. list
Dth. list
0th. list
spell boo7 / spells 7nonC"RCS
Jirst "evel Second "evel -hird "evel Jourth "evel
4less
Curse
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Ceremony
Combine
Command
Create Water
#estroy Water
Cure "ight WoundsCause "ight Wounds
#etect vil
#etect 3ood
#etect 2agic
ndure Cold/%eat
nvisibility to Gndead
"ight
#ar7ness
2agic Stone
Penetrate #isguise
PortentPrecipitation
Protection from vil
Protection from 3ood
Purify Jood & #rin7
Putrefy Jood & #rin7
Remove Jear
Cause Jear
Resist Cold
Sanctuary
#RG#S
I!nimal Jriendship
Ceremony
#etect 4alance
#etect 2agic
#etect Poison
#etect Snares & Pits
ntangle
Jaerie Jire
nvisibility to !nimals
"ocate !nimals
Pass Without -racePrecipitation
Predict Weather
Purify Water
Contaminate Water
Shillelagh
Spea7 ith !nimals
2!3C GSRS
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Jirst "evel Second "evel -hird "evel Jourth "evel
!ffect Normal Jires
!larm
!rmor
4urning %ands
Charm PersonComprehend"anguages
Confuse "anguages
#ancing "ights
#etect 2agic
nlarge
Reduce
rase
Jeather Jall
Jind Jamiliar
JireaterJriends
3rease
%old Portal
dentify
Mump
"ight
2agic 2issile
2elt
2ending
2essage
2ountNystul=s 2agic !ura
Precipitation
Protection Jrom vil
Protection Jrom 3ood
Push
Read 2agic
Gnreadable 2agic
Run
Shield
Shoc7ing 3rasp
SleepSpider Climb
-aunt
-enser=s Jloating #isc
Gnseen Servant
Ientrilo:uism
Wi1ard 2ar7
Write
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""GSKNS-S
Jirst "evel Second "evel -hird "evel Jourth "evel
!udible 3lamer
Change Self
Chromatic Krb
Color Spray#ancing "ights
#ar7ness
#etect llusion
#etect nvisibility
3a1e Reflection
%ypnotism
"ight
Phantasmal Jorce
Phantom !rmor
Read llusionist 2agic
Gnreadable ) 2agicSpoo7
Wall of Jog
Jamiliars / 2ountsName, Creature type2ove. * 'mobility class+!C *%# *hp *-haco. *number of attac7s. *damage for attac7sspecial attac7sother notes, items on familiar/mount
2ajor %enchmen
Name spells/s7ills e:uipment
Race & Class
Str
nt
Wis
#e$
Con
Chr
Com
!"
!C
%P
KR
name name name name name
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class&level
Str
nt
Wis
#e$
ConChr
Com
thaco eapon
pn
pn
armor type
shield*
!C
%P
P
moneysocial class
mount !C
mount hp
movement
thaco
attac7s
%R"N3S, 5levelse$ample.
heavy infantryman light cavalryman light arhorse guard dog8 of them. ( 8. ( 8. > 8. (
banded mail leather mail leather barding leash
shield bit & bridle leather armor
(= ranseur longsord saddle & blan7et
shortsord lance l) saddle bags
dagger @ javelins
dagger move. >(O move. (>O
move. 0O move. 0O !C. B !C. , B
!C. @ !C. D, %P. (B %P. (D
%P. %P. A -%!CK. ( -%!CK. (
-%!CK. > -%!CK. > (d@/ (d@ >d@
Notes on major/notable NPC=s 7non5 Who are they, here are they, ho ell do you 7nothem, history, etc)
Notes on special or magical items oned5 Copy the entry out of the bac7 of the #23, or ma7enotes on the important features)
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4arbarians
climb cliffs & trees * leap & spring s.(= f, ?= bac7/ up
hide in terrain E( * famil, * unfam r. (AE(dB f, @=Ed@ )A=
surprise'd+ @inB 'AF+or ?inB'(F+ spring. ?E(d@= up
bac7 protection * detect illusion *
trac7ing * detect magic *Can hit creatures only affected by * eaponsdentify * creatures= trac7sdetect plants & animals, determine direction, predict eather as ?rdlevel druid(staid5 restore (hp immediately, treatment gives > hp/ day resting, ( hp if active) (F chance tocure natural poison or illness, if 7non AFE victim=s Con score
2on7s
base no armor base no armor
open loc7s * * hide in shados * *
find /remove traps * * hear noise * *
move silently * * climb alls * *
suprised * eapon bonus E*
open hand att7s * open hand dmg *
ma$ height * ma$ eight *
Non5magical missiles can be dodged or 7noc7ed aside on successful save vs) petrification for eachmissile)Save for no damage on attac7s that have savesother special ability notes
Stun ith open hand attac7 (dB rounds
!C of foe ill stun foe if to hit roll is : chance to 7ill
(
0
D
B
A
@
?
>
(
-hief !crobats
base base
pic7 poc7ets * tightrope *
open loc7s * pole vault *
find /remove traps * high jump *
move silently * standing broad jump *
hide in shados * running broad jump *
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hear noise * attac7 *
climb alls * evasion *
read languages * falling * F , *=
body5associated eight * gp carried eight 'tightrope+ * gp
#arves
E( t)h) orcs, goblins & hobgoblins, 5 @ to be hit by si1e " humanoidsdetect slope AF detect sliding/ shifting alls/ rooms BB >/? F
detect ne construction AF detect pits/ stoneor7 traps AF
detect passage/ tunnel AF determine depth AF
lves0F vs sleep/charm, find secret doors ( or > in B 'cp=s AF+, E( t)h) ith long/shortsord, bosf alone & not in metal armor 'or ell in advance 9 0= or more 9 of a party hich does notconsist entirely of elves and/ or halflings not in metal armor+ an elf surprises foes (5@ on dB unlessa door must be opened, then the chance drops to (5> on dB)
3nomesE( t)h) 7obolds & goblins, 5 @ t)b)h) by si1e "
detect unsafe alls/roofs/floors. F determine depth. BF
detect slope. DF determine direction. AF
%obbitsf alone & not in metal armor 'or ell in advance 9 0= or more 9 of a party hich does notconsist entirely of elves and/ or halflings not in metal armor+ a halfling surprises foes (5@ on dBunless a door must be opened, then the chance drops to (5> on dB)
detect slope AF determine direction AF
base base
pic7 poc7ets * hide in shados *
open loc7s * hear noise *
find /remove traps * climb alls *
move silently * read languages *
Psionicslevel of mastery. (( Note. attac7 str must be (E to psi blast non5psionics
ith stones * * *
WC avg * psionic ability * attac7 str * defense str *
mode cost area short medium long
!. psionic blast > .AO start, >O base cone >O @O BO
4. mind thrust @ individual ?O BO 0O
C. ego hip individual @O DO (>O
#. id insinuation ( >O $ >O area in the range BO (>O (DO
. psychic crush (@ individual AO
J. mind blan7 ( individual
3. thought shield > individual
%. mental barrier ? individual
. intellect fortress D (= radius of individual
M. -oer of ron Will ( ?= radius of individual
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minor devotions cost effect
major sciences cost effect
recovery rates
hard e$ertion al7ing & li7e activity ? points to attac7 & defense strength per hour
sitting & tal7ing, reading B a/d points per hour
resting & meditating (> a/d points per hour
sleeping >@ a/d points per hour
2artial !rts from K!Name of Style, e)g) ung Ju, etc)
8 of attac7s * !C *
damage * principal attac7 hand / foot / both*
7ic7
loc7
movementpush
stri7e
thro
vital area
eapon
mental
$planations of special maneuvers
second ed) psionics, for #ar7 Sun PCs
PSPs #isciplines Sciences #evotions #efense
-"P!-%Q#efense 2odes Sciences #evotions Sciences #evotions
!ttac7 2odes
Psycho7inetic
Sciences #evotions
#efense modes effective for all attac7s in a round) !ttac7 modes get to trys) Roll poer scores.if roll indicates poer used successfully, higher roll ins) !djustments to the attac7ers poerscores are.
mind blan7 thought shield mental barrier intellectfortress
toer of ironill
mind thrust EA 5> 5@ 5@ 5A
ego hip EA 5? 5@ 5?
id insinuation 5? E> E@ 5( 5?
psychic crush E( 5? 5( 5? 5@
psionic blast E> E? 5( 5>
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