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1 Virtual Reality Overview & Update Philip Lelyveld USC Entertainment Technology Center [email protected]

Transcript of 160525 SMPTE Hollywood VR - philip...

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Virtual RealityOverview & Update

Philip LelyveldUSC Entertainment Technology Center

[email protected]

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Founded 1993 by George Lucas tobringtogethertechnologyandentertainmentvisionariestocollaborateonthefutureofentertainmenttechnology

Adamantlyneutral• Discussions• Collaborations

• Research• Coverage

[email protected] 2

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CURRENT MEMBER COMPANIES

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CURRENT MEMBER COMPANIES

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In Augmented Reality, the world that you would normally see if you walked down the aisle without the screen is being augmented – enhanced, supplemented, added to - with additional data and experiences.

In Virtual Reality you are virtually – nearly, almost – but not really there in the grocery store aisle.

[email protected] 5

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RealEnvironment

AugmentedReality

VirtualReality

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TransitionalMixed Reality

Blended Reality

TheAR– Reality– VRContinuum

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DifferentwaystohaveaVRexperience

MagicWindow

Cellphone-based viewer

HeadMountedDisplay(HMD)

GroupVR

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VirtualRealityonCellphoneorTablet“MagicWindow”

Near$0costofentry

Swipe

Tilt and wave

[email protected]

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Cellphone-BasedViewerwithHeadphones

[email protected]

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Oculus Rift with Oculus Touch10

HeadMountedDisplayswithPeripherals

[email protected]

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TetheredversusUntethered

• BandwidthIssue• Compression• Latency

Sitting,Standing,WalkingHeadMountedDisplayswithPeripherals

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GroupVRExperiencesLocationBasedEntertainment

[email protected]

TheVoidopensTimesSquareVRCenterFirstattraction:“Ghostbusters:Dimensions”OpensJuly1,2016,developedincooperationwiththemovie

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TheLanguageofVR:Part1

Existingtoolsandskillsarebeingreworkedtocreatesomethingverydifferent

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“Virtual Reality is not a media experience. When it is done well, it is an actual experience.” Professor Jeremy BailensonStanford Virtual Human Interaction Lab

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Senseof‘Presence’

1.Moresensesaccurately engaged=increasedpresence

2.FidelityContract

[email protected]

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HeightenedSenseofEmpathy

HenryOculusStoryStudio

7/28/[email protected]

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“Ifeelhorribleaboutmakingthis,”…“Youactuallyfeelguilty.MymouthdroppedthefirsttimeIshotsomeonein

my GTA:V VRsetup.”

GrandTheftAutovideo-gamedesignerJosephDelgado,uponexperiencingtheVRversionofGTA:V

5/13/[email protected] 18

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HeightenedSenseofEmpathy

3D facial expressions evoke stronger emotionsthan their 2D counterparts

due to the illusion of non-mediation

[email protected]: 11/24/15 research from Aalto Univ. & Univ. of Helsinki

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“Hunger”(VirtualFoodBank)byNonnydelaPena20

Agency

[email protected]

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“My Mother’s Wing”By VRSE for UN

AgencyImmersiveJournalism

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TheultimateVRexperiencewillbeastorythatknowsyouareinthestory.

MarkBolas

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You are in a snow stormYou must get warm in 5 minutes or you will die

Audio is a key ‘presence’ componentPlayers ‘feel’ colder as they playYour body moves slower as time goes on

Languagestory telling + engagement design elements

From “Storm” by Andrick [email protected] 23

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Tools

[email protected] 24

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NextVR3603DRig6RedPro6Kcameras60fpsSpatialaudiocapture

JauntJ1-24REarly201632K(16Kpereye)120fps 25

VRCameras

Captured 3D

[email protected] 3D

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Nokia OZO

[email protected] 26

Captures 360 stereoscopic 3D through:- 1950 capture with 50% overlap for 3D- 8 synchronized global shutter sensors- 8 integrated mikes for spatial audioJaunt committed to support Ozo for camera & production workflow

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Surround 360 by Facebook

[email protected] 27

Not a product; an open source design for others to build on2048x2048 60 fps genlocked cameras – 14 around, 1 up, 2 down

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Orah 4i live-streaming Prosumer VR camera from VideoStitch

[email protected] 284fisheyelenses,4mikes,4Koutput,30secdelay,~$3,600

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VRCameras(consumermkt.)

Bublcam from Bubl ($799)

Kodak SP360 (2X$290)

Ricoh Theta ($350)

Giroptic ($499)[email protected] 29

Samsung 360Two 15MP cameras360-degree video in 3,840-by-1,920 resolutionGalaxy S7 and S7 Edge, Gear VR

Nikon KeyMission 360 ($?)Waterproof to 100’

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Wild– TheExperience,VRshortfromFox(ReeseWitherspoon, LauraDern)

Sound

[email protected]

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BinauralAudio

3Dio

Ambisonic Audio

TetraMic

[email protected] 31

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Wild– TheExperience,VRshortfromFox(ReeseWitherspoon, LauraDern)

SoundAudiobreakdown• Livespatialaudiocapture• Miked audiowithposition-tracking• Audiowithnoposition(musicscore)

[email protected]

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Stitching

[email protected]

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Stitching

FromtalkbyAnrick [email protected] 34

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Stitching

StandardVRcamerarigscanhavebuilt-in stitchingsoftwareFromtalkbyAnrick Bregman

[email protected] 35

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Editing tools

Skyboxiscreatinga‘directtoRift’ playerfortheAdobesuitethathangsthemenuswithintheHMDspace

[email protected] 36

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UserInterface

Tomaintainpresence,UIfornavigationdesign andinformationcommunicationmustbeconsistentwiththerestoftheexperience

[email protected]

GameEngines

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DigitalDistributionofVR

• YouTube360• AppleTV360• Hulu360• Amazon360• Netflix360

• Littlstar• Vrideo• WearVR• ….

[email protected] 38

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[email protected] 39WearVR’s new home page 4/16/16

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Technical ConsiderationsBandwidth and QoSCompressionLatencyProcessing powerLocal buffer/storage …

Option: Distribute a 4K frame, then client warps it into a sphere.

Capture at high-resolution, distribute at what client-processing, bandwidth, and display tech allow.

Google Fiber expressed interest in streaming VR

[email protected]

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HeadMountedDisplayTechnicalTargets

4K-8Kresolutionpereye

>90framespersecondrendering (vscapture)

<20msec latency

2200 fieldofview(FOV)

[email protected] 41

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Github VR standards discussions

Google put out RFComments for embedded spatial audio standards

FB camera released as open source to drive innovation and open standards

Google DayDream VR for Android N, including reference specs for phones and Gear-like HMDs

Standards?Standardization efforts.

[email protected] 42

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TheLanguageofVR:Part2

LiveActionorCGI?

[email protected] 43

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Camera-capturedVRLockedtocamerapositionTheDirector’sJourney

ComputerRenderedVRFreetowander(Storyworld)

Subtlecoercion

Decision

[email protected]

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MixedRealitySphericalcaptureliveandinsertintoCGI

“Volumetriccapturewillchangeeverything.”ChrisEdwards,[email protected] 45

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Hybrid- OutsidetoInside‘VolumetricVR’

Replay-technologies.com8i.comMS Hololens Holoport [email protected] 46

Capture from many anglesCreate a model that can be explored

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LytroCinemalight-fieldcameraCinemaframetoday,volumetricVRinthefuture

Everypixelhascolor,direction,x/y/zpositioninfoEveryobjectcanbeseparatedfromitssurroundings– greenscreen755RAWmegapixel40Kresolution,300FPS, 400Gbpsofdata

[email protected] 47

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Deluxe Launches VR Unit to Facilitate Industrial-Scale Virtual Reality Productions

Deluxeassembledateam ofspecialistsfromboththeworldofvisualeffectsandvideogameproduction.

Variety, 4/11/[email protected] 48

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TheLanguageofVR:Part3

Thingstothinkabout

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TheCameraisYourAudience’sHead!!!

We don’t see shaky-cam when we run

The world doesn’t tilt when we tilt our heads

We see the world differently sitting and standing

[email protected] 50

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VRputsyouinthesceneThereisnothirdwalltobreak

Maintainingpresence dependsonmaintainingexpectationsintheexperience

HIDE(orbeabletoremove)EVERYTHINGTHATDOESN’TBELONGTHERE

CrewLightsEquipmentShadowsofequipment…NewLEDlightformfactorscanbehiddeninthesceneOrShootinmultipledirections(ex.180then180)andblendinpostIndoorscenes;sampletheceiling,putlightsthere,paintthemoutlater

Real-timeremotemonitoringoftheshootisbeingtested(ex.Teradek Sphere,Ozo system)ViewdailiesinHMDforsenseoftheexperienceANDlookatindividualsensorfeedsforproblems

[email protected] 51

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Solvingproblems

Greenscreenhelmetontoheadless torso.

Headbouncesdifferently frombody. FromtalkbyAnrick Bregman

[email protected] 52

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Thefinalimagemustbeerror-freeImperfectionsstandoutglaringly,andbreakpresence

Stitchingisa3-passprocess;- algorithmicreal-timefirstpass- quickpassforeditingwork- compositingheavyworkflowwithclean-upstitching

[email protected] 53

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Wild– TheExperience,VRshortfromFox(ReeseWitherspoon, LauraDern)

SoundAudioEngineering• Difficulttoproperlypositionfromaflatscreen• Toolsandroomsforspatialaudioarebeingdeveloped• Gameenginebasedaudioknowledge(Unity,Unreal)

[email protected]

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What’syourmessagetoSMPTEmembers?

Buyacheapcameraandexperiment!

[email protected] 55

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Resources

[email protected] 56

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LosAngelesVRandImmersiveTechnologiesMeetup

[email protected] 57

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August5th &6th 2016LosAngelesConvention

Center

SoCal VROctober 30, 2016Long Beach CC

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New York

San Francisco

[email protected] 59

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For-Profitclasses

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MonthlySaturday,May28thVRLASchoolfocusesonthetoolsandprocessesforeditingstories

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Websites

Road to VR – www.roadtovr.com - latest newshttps://www.facebook.com/groups/Virtual.Realities/ - latest newshttps://www.facebook.com/RoadtoVR/ - latest newsWearVR, Littlstar, Vrideo – latest contentReddit VR – community discussion groups

UploadVR - http://uploadvr.comVR Reporter - https://virtualrealityreporter.comVR Scout - http://vrscout.comWomen in VR – www.wivr.netWomen in VR Los Angeles - http://www.meetup.com/Women-in-VR/All Things VR – allthingsvr.coKzero - http://www.kzero.co.uk/blog/

[email protected] 61

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Podcasts

Voices of VR - dailyReal Virtual Show - weeklyhttp://a16z.com/?s=virtual+reality

http://www.apoip.org/home/events-calendar/http://allvirtualreality.com/events/list-virtual-reality-events-vr-expo-exhibitions-

conferences-2016.htmlhttps://www.jvrb.org/events

Lists of VR and AR conferences

[email protected] 62

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Modern era consumer VR is <3 years old

New art form and communication tool

WeneedtobringcinematicvisualandaudiocraftspeopleintothisfieldParaphrasedfromconversationwithJacquelineBosnjak,CEO,QDepartment

[email protected] 63

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Think about…

How to direct attention in an open space- Theme park and theme park ride design- Theatre in the round- Architecture and design

Existing skills and tools that port over to VR

Experimenting with a cheap VR camera

Learning Unreal, Unity, and other game engine UI tools

[email protected] 64

ImagefromNotesonBlindnessVRexperience

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Consumersbuyexperiences,nottechnologies

[email protected] 65

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Thank YouPhilip Lelyveld

USC Entertainment Technology Center

[email protected]

www.etcentric.orgwww.PhilipLelyveld.com