125278321 5 Ways of Increasing the Capacity of Cellular System

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5 ways of increasing the Capacity of cellular system? Electronics Engineering Questions Answers.com > Wiki Answers > Categories > Technology > Engineering > Electronics Engineering 3.7. Improving Coverage and Capacity in Cellular Systems As the demand for wireless service increases, the number of channels assigned to a cell eventually becomes insufficient to support the required number of users. At this point, cellular design techniques are needed to provide more channels per unit coverage area. Techniques such as cell splitting, sectoring, and coverage zone approaches are used in practice to expand the capacity of cellular systems. Cell splitting allows an orderly growth of the cellular system. Sectoring uses directional antennas to further control the interference and frequency reuse of channels. The zone microcell concept distributes the coverage of a cell and extends the cell boundary to hard-to-reach places. While cell splitting increases the number of base stations in order to increase capacity, sectoring and zone microcells rely on base station antenna placements to improve capacity by

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Transcript of 125278321 5 Ways of Increasing the Capacity of Cellular System

Page 1: 125278321 5 Ways of Increasing the Capacity of Cellular System

5 ways of increasing the Capacity of cellular system?

Electronics Engineering Questions

Answers.com > Wiki Answers > Categories > Technology > Engineering > Electronics Engineering

3.7. Improving Coverage and Capacity in Cellular Systems

As the demand for wireless service increases, the number of channels assigned to a cell eventually

becomes insufficient to support the required number of users. At this point, cellular design

techniques are needed to provide more channels per unit coverage area. Techniques such as cell

splitting, sectoring, and coverage zone approaches are used in practice to expand the capacity of

cellular systems. Cell splitting allows an orderly growth of the cellular system. Sectoring uses

directional antennas to further control the interference and frequency reuse of channels. The zone

microcell concept distributes the coverage of a cell and extends the cell boundary to hard-to-reach

places. While cell splitting increases the number of base stations in order to increase capacity,

sectoring and zone microcells rely on base station antenna placements to improve capacity by

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reducing co-channel interference. Cell splitting and zone microcell techniques do not suffer the

trunking inefficiencies experienced by sectored cells, and enable the base station to oversee all

handoff chores related to the microcells, thus reducing the computational load at the MSC. These

three popular capacity improvement techniques will be explained in detail.

3.7.1. Cell Splitting

Cell splitting is the process of subdividing a congested cell into smaller cells, each with its own base

station and a corresponding reduction in antenna height and transmitter power. Cell splitting

increases the capacity of a cellular system since it increases the number of times that channels are

reused. By defining new cells which have a smaller radius than the original cells and by installing

these smaller cells (called microcells) between the existing cells, capacity increases due to the

additional number of channels per unit area.

Best Answer

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Increasing Channel Capacity

Adding new channels: Typically, when a system is set up in a region, not all of the channels are used,

and growth and expansion can be managed in an orderly fashion by adding new channels.

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Frequency borrowing: In the simplest case, frequencies are taken from adjacent cells by congested

cells. The frequencies can also be assigned to cells dynamically.

Cell splitting: In practice, the distribution of traffic and topographic features is not uniform, and this

presents opportunities of capacity increase. Cells in areas of high usage can be split into smaller

cells.

Cell sectoring: With cell sectoring, a cell is divided into a number of wedge-shaped sectors, each with

its own set of channels, typically 3 or 6 sectors per cell. Each sector is assigned a separate subset of

the cell's channels, and directional antennas at the base station are used to focus on each sector.

Microcells: As cells become smaller, antennas move from the tops of tall buildings or hills, to the

tops of small buildings or the sides of large buildings, and finally to lamp posts, where they form

microcells. Each decrease in cell size is accompanied by a reduction in the radiated power levels

from the base stations and the mobile units. Microcells are useful in city streets in congested areas,

along highways, and inside large public buildings.

JDK 7 the Java Development Kit 7 is the latest version of JDK. JDK 7 has lot of

enhancements and features as listed below:

Swing Advancements: In JDK 7, a number of swing components like JLayer class,

nimbus look and feel, heavy and light weight components etc. have been added.

Concurrency Efficacies: In JDK 7, an executor interface has been designed to run

proficiently a bulky number of jobs by worker threads.

JVM Support: In JDK 7, JVM can support languages other than java.

Garbage first collector: In JDK 7, a server side garbage collector known as garbage

first collector was introduced to enhance real time portability.

Networking Enhancements: In JDK 7, URLclassloader, close method has been

included; this can enable extraordinary performance network connections.

Security: New features like elliptic curve cryptography, certpath algorithm disabling

and others have been included in JDK 7 for security purpose.

Varargs: In JDK 7, compiler warnings and errors are upgraded by using Varargs.

Customer JRE Competences: Rich internet applications are embedded in JDK 7

which enables client feasibility.

What are the components of JDK?

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Components of JDK (Java Development Kit) are:

Java Compiler – Java Compiler is used to compile java files. Java Compiler

component of JDK (Java Development Kit) is accessed using “javac” command.

Java Interpreter – Java Interpreter is used to interpret the java files that are compiled

by Java Compiler. Java Interpreter component of JDK (Java Development Kit) is

accessed using “java” command.

Java Disassembler - Java Disassembler is used to disassemble Java class file. Java

Disassembler component of JDK (Java Development Kit) is accessed using “javap”

command.

Java Header File Generator - Java Header File Generator is used to generate C

language header files and source files to implement the native methods. Java Header

File Generator component of JDK (Java Development Kit) is accessed using “javah”

command.

Java Documentation – Java Documentation is required for easy maintenance of

code. Java Documentation component of JDK (Java Development Kit) is accessed

using “javadoc” command.

Java Debugger – Java Debugger is used to debug the java files. Java Debugger

component of JDK (Java Development Kit) is accessed using “jdb” command.

Java Applet Viewer – Java Applet Viewer is used to view the Java Applets. Java

Applet Viewer component of JDK (Java Development Kit) is accessed using

“appletviewer” command.

Graphics

CSE5280 Computer Graphics

Chapter #2 Solutions

2-1 List the operating characteristics for the following display technologies: raster refresh

systems, vector refresh systems, plasma panels, and LCD's.

answer: Read Sections 2-1 through sections 2-3 in your textbook. From reading, basically,

you need to understand the following concepts in these sections. These include, refresh

systems, frame (display) buffer, raster displays, resolution, refresh display files, passive

matrix, active matrix, and run-length encoding.

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2-4 Consider two raster systems with the resolutions of 640x480, 1280x1024, and

2560x2048.

a) What size frame buffer (in butes) is needed for each of these systems to store 12

bits/pixel? How much storage is required for each system if 24 bits per pixel are to be stored?

Frame-buffer size for each of the systems is

640 × 480 × 12 bits ÷ 8 bits per byte = 450 KB

1280 × 1024 × 12 bits ÷ 8 bits per byte = 1920 KB

2560 × 2048 × 12 bits ÷ 8 bits per byte = 7680 KB

For 24 bits of storage per pixel, each of the above values is doubled.

2-5 Suppose an RGB raster system is to be designed using an 8 inch x 10 inch screen with a

resolution of 100 pixels per inch n each direction. If we want to store 6 bits/pixel in the frame

buffer, how much storage (in bytes) do we need for the frame buffer?

Storage needed for the frame buffer is

(8 inch x 100 pixels/inch) × (10 inch x 100 pixels/inch) × 6 bits ÷ 8 bits per byte ≈ 486 KB

2-7 Suppose we have a computer with 32 bits/word and a transfer rate of 1 million

instructions/second (MIP). How long would it take to fill the frame buffer of a 300 dpi laser

printer with a page size of 8.5 inches x 11 inches?

Total bits in the printer frame buffer is

8.5 × 11 × 300**2 ≈ 8.4 × 10**6 bits Therefore, loading time is

(8.4 × 10**6 bits) / (32 × 10**6 bps) ≈ 0.263 sec

2-10 How much time is spent scanning across each row of pixels during screen refresh on a

raster system with a resolution of 1280 x 1024 and a refresh rate of 60 frames/second?

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The scan rate for each pixel row is

60 frames/sec × 1024 lines/frame = 61, 440 lines/sec

And the scan time is approximately 16.3 microseconds per scan line. (Scan time per

frame is 1/60 sec, or approximately 16.7 milliseconds.)

2-19 Explain the differences between the OpenGL core library, the OpenGL Utility, and the

OpenGL Utility Toolkit?

The OpenGL core library contains hardware-independent functions, such as those for

specifying primitives, attributes, geometric transformations, and three-dimensional viewing

parameters. The GLU library contains functions for some other, more specialized

operations, such as quadric-surface generation, B-spline surface generation, surface texture

mapping, two-dimensional viewing, and some three-dimensional viewing operations.

The GLUT library primarily provides hardware-dependent functions, such as those for

display-window management and for interacting with input devices, but it also contains

functions for generating various plane-surface, quadric-surface, and cubic-surface solids,

such as a cube, sphere, cone, or teapot.

2-21 List the statements needed to set up an OpenGL display window whose lower-right

corner is at pixel position (200, 200) with a window width of 100 pixels and a height of 75

pixels?

The GL Utility graphics calls include:

glutInitWindowPosition (100, 125);

glutInitWindowSize (100, 75);

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Description

Write a java application that will draw the largest possible rectangle in a canvas container.

Define a frame containing the drawable canvas container with the size of 200 W X 100 H

pixels. Use the color red to distinguish the rectangle from the frame border. In the center of

the canvas draw the width and height values of the rectangle drawn.

Good luck – solution in downloads