10.6 Geometric Symmetry and Tessellationsmath.utoledo.edu/~dgajews/1180_old/10-6 Symmetry.pdf ·...
Transcript of 10.6 Geometric Symmetry and Tessellationsmath.utoledo.edu/~dgajews/1180_old/10-6 Symmetry.pdf ·...
Recall: Two polygons were similar if the angles were the same but the sides were proportional.
We could think of taking the first polygon, moving it, rotating it, and scaling it.
To study the possible symmetries an object can have, we need to know the types of rigid motions possible.
Notice that the distance of a point and its mirror image are the same distance from the line.
Also, lines connecting corresponding points are perpendicular to the axis of reflection.
Pop quiz!!!
The following is not a rigid motion:
1) reflection2) translation3) symmetry4) rotation5) glide reflection
© 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 12
• Example: Reflect polygon ABCDE about the axis of reflection l.
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Rigid Motions
© 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 13
2nd: Draw segments BB', CC', DD', and EE', similar to AA'.
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Rigid Motions
© 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 14
3rd: Draw the reflected polygon by connecting vertices A', B', C', D', and E'.
Rigid Motions
Pop quiz!!!
If you translate a polygon with 5 verticies, how many verticies does the new polygon have?
© 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 20
• Example: Use the translation vector and the axis of reflection to produce a glide reflection of the object shown.
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Rigid Motions
© 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 21
• Solution:1st: Place a copy of the translation vector at some point, say Y, on the object.
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Rigid Motions
© 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 22
2nd: Slide the object along the translation vector so that the point Y coincides with the tip of the translation vector.
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Rigid Motions
© 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 23
3rd: Reflect the object about the axis of reflection to get the final object.
Rigid Motions
Recall: A rigid motion moves an object without scaling it or distorting it.
The following are rigid motions:
- reflection - translation - glide reflection - rotation
© 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 28
• Example: Symmetries of the star.
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Symmetries
© 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 29
• One Symmetry:
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Symmetries
© 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 30
Symmetries• Another Symmetry:
What are the symmetries of this object?
Are there any symmetries from
- reflection - translation - glide reflection - rotation
What are the symmetries of this object?
Are there any symmetries from
- reflection - translation - glide reflection - rotation
Pop quiz!!!
The following is not a rigid motion:
1) reflection2) translation3) symmetry4) rotation5) glide reflection
A tessellation, or tiling, of the plane is a pattern that covers the plane completely by polygons.
It should have no holes and no overlapping pieces.
Pop quiz!!!
The size of an interior angle of a regular hexagon in degrees is
1) 902) 1203) 1354) 1805) 3606) 540
Notice that around a vertex of any regular tessellation, we must have an angle sum of 360°, and we also must have three or more polygons of the same shape and size.
For hexagons, n = 6.The interior angles are then 120 degrees.
Let's try with a regular pentagon.
n = 5 and the interior angle is 108 degrees.
The 4th added pentagon causes overlap! Thus we cannot use pentagons to tile the plane.
If the regular polygon has more than 6 sides, n > 6.
Each time, this formula will give an angle bigger than 120 degrees.
Three of these n-gons will overlap.
So 7-gons, 8-gons, etc cannot tile the plane.
© 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 41
Regular Tessellations
Only three regular tessellations exist: equilateral triangles (n=3), squares (n=4), and regular hexagons (n=6).
Pop quiz!!!
When tessellating the plane with a regular triangle (equilateral triangle), how many triangles meet at a vertex?
© 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 43
• Example: An architect has tiles shaped like equilateral triangles and squares. All tiles have sides of the same length. Is it possible to produce a tessellation using a combination that contains both types of tiles?
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Plain Tessellations
© 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 45
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Tessellations
Now try different numbers of squares and corresponding triangles.
© 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 46
Tessellations
A tessellation with 2 squares and 3 equilateral triangles is shown.