1 Psy280: Perception Prof. Anderson Department of Psychology Audition 1 & 2.

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1 Psy280: Psy280: Perception Perception Prof. Anderson Prof. Anderson Department of Psychology Department of Psychology Audition 1 & 2 Audition 1 & 2

Transcript of 1 Psy280: Perception Prof. Anderson Department of Psychology Audition 1 & 2.

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Psy280: Psy280: PerceptionPerception

Prof. AndersonProf. Anderson

Department of PsychologyDepartment of Psychology

Audition 1 & 2Audition 1 & 2

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Hearing: What’s it good Hearing: What’s it good for?for?

Remote sensingRemote sensing Not restricted like visual fieldNot restricted like visual field

Can sense object not visibleCan sense object not visible

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Hearing: The sound of Hearing: The sound of silencesilence

A tree in the forestA tree in the forest Physical signal but no perceptionPhysical signal but no perception

One hand clappingOne hand clapping No physical signal, no perceptionNo physical signal, no perception

Separate physical quantity from perceptual Separate physical quantity from perceptual qualityquality

Sound is the perceptual correlate of the Sound is the perceptual correlate of the physical changes in air pressurephysical changes in air pressure Or water pressure when under waterOr water pressure when under water

John Cage’s 4:33 No. 2, 1962John Cage’s 4:33 No. 2, 1962

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What are the physical What are the physical attributes associated with attributes associated with

sound?sound? LoudnessLoudness Amplitude or height of pressure waveAmplitude or height of pressure wave

PitchPitch Frequency of times per second (Hz) a pressure Frequency of times per second (Hz) a pressure

wave repeats itselfwave repeats itself

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What is sound quality?What is sound quality? Pure tones Pure tones

Single frequency (f)Single frequency (f) Rarely exist in real worldRarely exist in real world

Complex tonesComplex tones More than one fMore than one f Due to resonanceDue to resonance Air pressure causes reverberationsAir pressure causes reverberations

E.g., tuning forksE.g., tuning forks E.g., Plucking the A string on a guitarE.g., Plucking the A string on a guitar

Fundamental frequency 440 Hz (cycles/s)Fundamental frequency 440 Hz (cycles/s) HarmonicsHarmonics

Reverberations at multiples of the fundamentalReverberations at multiples of the fundamental E.g., 880, 1320E.g., 880, 1320 Creates fullness of complex soundsCreates fullness of complex sounds

Timbre is the relative amplification of harmonicsTimbre is the relative amplification of harmonics

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The human earThe human ear Outer earOuter ear

Focusing of soundFocusing of sound Resonance amplifies Resonance amplifies

2000-5000 Hz range2000-5000 Hz range Converts from air to Converts from air to

mechanical vibrationmechanical vibration Middle earMiddle ear

AmplificationAmplification Fluid denser than airFluid denser than air Focus vibrations onto Focus vibrations onto

stapes/oval windowstapes/oval window Increased leverage from Increased leverage from

ossiclesossicles Inner earInner ear

Sensory transductionSensory transduction Physical to neural Physical to neural

energyenergy Fluid pressure changesFluid pressure changes Bending of hair cellsBending of hair cells

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Auditory sensory Auditory sensory transduction: The inner transduction: The inner

earear CochleaCochlea Coiled and liquid filled Coiled and liquid filled

3 layers3 layers Cochlear partitionCochlear partition

Contains organ of cortiContains organ of corti Organ of cortiOrgan of corti

Cilia (hair) cellsCilia (hair) cells Between basilar and Between basilar and

tectorial membranes tectorial membranes Transduction Transduction

Movement of cilia Movement of cilia between membranesbetween membranes

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Auditory transductionAuditory transduction

Bending—>physical energyBending—>physical energy Converted to neural signalsConverted to neural signals

Bend one direction —> depolarizationBend one direction —> depolarization More likely to fire APMore likely to fire AP

Other direction —> hyperpolarizationOther direction —> hyperpolarization Less likely to fire APLess likely to fire AP

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Auditory pathwaysAuditory pathways

QuickTime™ and aGIF decompressor

are needed to see this picture.

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Audition: What and Audition: What and wherewhere

What is it?What is it? *Pitch *Pitch IdentificationIdentification

Surprisingly, little is Surprisingly, little is known beyond known beyond speechspeech

Where is it?Where is it? *location*location

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What: PitchWhat: Pitch

How does neural firing signal How does neural firing signal different pitches?different pitches? 1) Timing codes1) Timing codes 2) Place codes2) Place codes

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Pitch: Temporal codingPitch: Temporal coding Idea: Diff f’s Idea: Diff f’s

signaled by rate of signaled by rate of neuronal firingneuronal firing

Hair cell responseHair cell response Bend one direction Bend one direction

—> depolarization—> depolarization Other direction —> Other direction —>

hyperpolarizationhyperpolarization Result?Result?

Bursting pattern of Bursting pattern of neural response neural response related to frequency related to frequency of oscillationof oscillation

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Problems with temporal Problems with temporal codingcoding

Problem: A single neuron can’t fire at the rate necessary to represent higher f Problem: A single neuron can’t fire at the rate necessary to represent higher f tonestones E.g., 1000-20,000 Hz (i.e., 1000-20000 per second)E.g., 1000-20,000 Hz (i.e., 1000-20000 per second) Max neuron firing rate: 500-800 per secondMax neuron firing rate: 500-800 per second

Solution: volley principleSolution: volley principle No single neuron represents fNo single neuron represents f Coding across many neurons with staggered firing ratesCoding across many neurons with staggered firing rates

Evidence: Phase lockingEvidence: Phase locking Diff neurons respond to Diff neurons respond to diff peaksdiff peaks Not every peakNot every peak Pool across multiple neurons to Pool across multiple neurons to represent high f’srepresent high f’s

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Pitch: Place codingPitch: Place coding Related to doctrine of Related to doctrine of

specific nerve energiesspecific nerve energies What is pitch?What is pitch?

Activation of different Activation of different places in auditory systemplaces in auditory system

Frequency specificFrequency specific TonotopyTonotopy

CochlearCochlear BrainstemBrainstem CorticalCortical

Stimulate these regionsStimulate these regions Should result in pitch Should result in pitch

perceptionperception

Owl brainstem

Human auditory cortex

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Place coding starts in Place coding starts in cochleacochlea

Von Bekesy studied basilar Von Bekesy studied basilar membrane in cadaversmembrane in cadavers Base more narrow and stifferBase more narrow and stiffer Apex wider and more flexibleApex wider and more flexible

Observed traveling wavesObserved traveling waves Diff frequencies (f) result in Diff frequencies (f) result in

waves w/ diff envelopeswaves w/ diff envelopes Higher f: Peak closer to baseHigher f: Peak closer to base Lower f: Peak closer to apexLower f: Peak closer to apex

Thus, f related to “place” Thus, f related to “place” where peak fluctuation where peak fluctuation occursoccurs

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Frequency tuning: Frequency tuning: Neural place codingNeural place coding

Tonotopic arrangement of hair cell nervesTonotopic arrangement of hair cell nerves Diff nerves innervate diff parts of basilar Diff nerves innervate diff parts of basilar

membranemembrane Allows for “place” code for frequencyAllows for “place” code for frequency

Frequency tuning curves of single hair cells

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Complex tones: Complex tones: Fourier decompositionFourier decomposition

Basilar Basilar membrane acts membrane acts as f analyzeras f analyzer

Breaks down Breaks down complex f complex f inputs into inputs into constituent constituent pure tone pure tone componentscomponents

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Auditory masking: Auditory masking: Evidence for cochlear Evidence for cochlear

place codingplace coding Auditory maskingAuditory masking

Presence of certain Presence of certain tones decreases tones decreases perception of nearby perception of nearby tonestones

Similar f result in Similar f result in greater maskinggreater masking

Asymmetry in spread Asymmetry in spread of maskingof masking Consistent with basilar Consistent with basilar

vibrational overlapvibrational overlap E.g. 400 Hz mask E.g. 400 Hz mask

overlaps more with 800 overlaps more with 800 than 200 Hzthan 200 Hz

400 Hz maskIncreases threshold for 800 more than 200 Hz

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Mystery of the missing Mystery of the missing fundamentalfundamental

400 Hz fundamental plus 400 Hz fundamental plus harmonics (800, 1200, 1600, 2000) harmonics (800, 1200, 1600, 2000) Sounds like 400 Hz pitch with complex Sounds like 400 Hz pitch with complex

timbretimbre What if remove fundamental f What if remove fundamental f

(400Hz)?(400Hz)? Perceived pitch doesn’t change!Perceived pitch doesn’t change! Hence: The missing fundamentalHence: The missing fundamental

Problem for place codingProblem for place coding No direct stimulation of 400 Hz on No direct stimulation of 400 Hz on

basilar membranebasilar membrane

f

Harmonic structure determines perceived pitchHarmonic structure determines perceived pitch Not what is present on basilar membrane Not what is present on basilar membrane What we hear is not what the basilar membrane tell us, What we hear is not what the basilar membrane tell us, but what our brain doesbut what our brain does

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What does Barry White What does Barry White sound like on the sound like on the

telephone?telephone? Telephone carries 300-Telephone carries 300-3400Hz3400Hz

Typical male voiceTypical male voice Fundamental f = 120 HzFundamental f = 120 Hz

Barry whiteBarry white 30 Hz?30 Hz?

Can’t speak to Barry on Can’t speak to Barry on the telephone?the telephone?

Missing fundamental Missing fundamental allows us to hear allows us to hear “virtual” pitch of voice“virtual” pitch of voice

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If its too loud your too If its too loud your too oldold

Db (SPL) scaleDb (SPL) scale Loudness doubles about Loudness doubles about

every 10 db at 1000 Hzevery 10 db at 1000 Hz Audibility curvesAudibility curves

Loudness varies with fLoudness varies with f Low volumeLow volume

Attenuated low and high f Attenuated low and high f relative to midrangerelative to midrange

High volumeHigh volume Less frequency attenuationLess frequency attenuation Low volume sounds muddy Low volume sounds muddy

Mostly mid rangeMostly mid range I like my music loudI like my music loud

Pain and pleasure

Each curve represents equal loudness

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Otoacoustic emissions: Otoacoustic emissions: Talking earsTalking ears

Ears don’t only receive sounds, they make Ears don’t only receive sounds, they make them!them! Discovered in 1978Discovered in 1978 Tiny microphonesTiny microphones

Occur spontaneously and also in response to Occur spontaneously and also in response to soundsound It like your ears are talking back!It like your ears are talking back!

Created by movement of outer hair cells (ohc)Created by movement of outer hair cells (ohc) Part of auditory sensitivity is movement of ohc to Part of auditory sensitivity is movement of ohc to

change change region specific flexibility of basilar membraneregion specific flexibility of basilar membrane Allows tuning curves to be so narrowAllows tuning curves to be so narrow

Hearing impairments often start with loss of Hearing impairments often start with loss of ohc functionohc function

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Auditory localizationAuditory localization

Where is the sound coming from? Where is the sound coming from? DistanceDistance Elevation (vertical)Elevation (vertical) Azimuth (horizontal)Azimuth (horizontal)

Localization not nearly as precise as visionLocalization not nearly as precise as vision Localization within 2-3.5 degrees in front of Localization within 2-3.5 degrees in front of

headhead 20 degrees behind head20 degrees behind head Suggests important role of visionSuggests important role of vision

Tunes auditory localizationTunes auditory localization

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Why is is auditory Why is is auditory localization not obvious?localization not obvious?

VisionVision Stimulate different photoreceptors in Stimulate different photoreceptors in

eyeeye AuditionAudition

No such separation of sounds sources No such separation of sounds sources on sensory surfaceon sensory surface

Sources combine to equally stimulate Sources combine to equally stimulate ear receptorsear receptors

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Why have two ears?Why have two ears?

Two aural perspectives on the worldTwo aural perspectives on the world

Like vision, can be used to get Like vision, can be used to get different sound pictures of different sound pictures of environmentenvironment

Binaural cuesBinaural cues The disparities between ears is used for The disparities between ears is used for

localizationlocalization

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AzimuthAzimuth Interaural (between ears) Time Interaural (between ears) Time

Difference (ITD)Difference (ITD) Air pressure changes are very slow relative Air pressure changes are very slow relative

to speed of lightto speed of light ITD at side = max 600 µSITD at side = max 600 µS ITD at front = 0ITD at front = 0 Can induce perception of location by Can induce perception of location by

varying ITD using headphonesvarying ITD using headphones Interaural Level (intensity) Difference Interaural Level (intensity) Difference

(ILD)(ILD) Amplitude decreases w/ distanceAmplitude decreases w/ distance Head casts sound/acoustic shadowHead casts sound/acoustic shadow

Reduced amplitude due to reflectionReduced amplitude due to reflection Measure w/ tiny microphones Measure w/ tiny microphones f dependentf dependent

Greater shadow for higher fGreater shadow for higher f

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ElevationElevation ITD/ILD not very usefulITD/ILD not very useful Use spectral cuesUse spectral cues Frequency information Frequency information

can result in different can result in different perceptual qualiaperceptual qualia Monaural: f serves as Monaural: f serves as

signal for pitchsignal for pitch Binaural: f serves as signal Binaural: f serves as signal

for locationfor location Pinna differentially Pinna differentially

absorb fabsorb f Result: Notches in Result: Notches in

frequency spectrafrequency spectra

Above

Level

Below

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DistanceDistance At close distances (< 1 meter)At close distances (< 1 meter)

ILD can discriminate near and farILD can discriminate near and far At very close distances ILD is very large (e.g. 20 Db)At very close distances ILD is very large (e.g. 20 Db)

But what’s that going to do for us?But what’s that going to do for us? At far distances At far distances

We are very poor judges for unfamiliar soundsWe are very poor judges for unfamiliar sounds Suggests that sound serves as signal for visual searchSuggests that sound serves as signal for visual search

Use sound level for familiar sourcesUse sound level for familiar sources Frequency: Auditory atmospheric hazeFrequency: Auditory atmospheric haze

Absorption of high fAbsorption of high f Sound muffledSound muffled

Auditory parallaxAuditory parallax Sounds move faster across ears at near relative to far distancesSounds move faster across ears at near relative to far distances

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Brain basis for Brain basis for localizationlocalization

ITD detectors ITD detectors Brainstem: Superior Brainstem: Superior

olivary nucleusolivary nucleus Primary auditory Primary auditory

cortexcortex Coincidence detectionCoincidence detection

Neurons fire maximally Neurons fire maximally when signals arrive at when signals arrive at same timesame time

Thus: “coincidence”Thus: “coincidence” Axonal distance create Axonal distance create

input delays input delays

Sound to right

Sound to left

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Auditory scene analysisAuditory scene analysis

How do we segregate different sounds being How do we segregate different sounds being produced by many sources simultaneously?produced by many sources simultaneously?

How do we tell what frequencies belong to How do we tell what frequencies belong to what source?what source? E.g., Cocktail partyE.g., Cocktail party Don’t perceive an unorganized jumble of Don’t perceive an unorganized jumble of

frequenciesfrequencies Not simply high vs low fNot simply high vs low f Most f ranges overlapMost f ranges overlap

How do we segregate information as belonging to How do we segregate information as belonging to distinct auditory objects?distinct auditory objects?

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Principles of auditory Principles of auditory groupinggrouping

Like gestalt visual principlesLike gestalt visual principles Auditory stream segregationAuditory stream segregation SimilaritySimilarity

TimbreTimbre LocationLocation PitchPitch TimeTime

1 stream

2 streams

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Auditory-visual Auditory-visual interactions: Location interactions: Location

and pitchand pitch Visual capture of soundVisual capture of sound

Location: Ventriloquism effectLocation: Ventriloquism effect Pitch: McGurk effectPitch: McGurk effect

““Ba”Ba” ““Va”Va” ““Tha”Tha” ““Da”Da”

Visual information is integrated with Visual information is integrated with auditionaudition

Creates fused auditory visual perceptionCreates fused auditory visual perception

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Auditory-visual Auditory-visual interactions: Location interactions: Location

and pitchand pitch Auditory experience is much more Auditory experience is much more

than pressure level changesthan pressure level changes