1 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 1 What Is Computer Literacy?...
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Transcript of 1 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 1 What Is Computer Literacy?...
1Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 1
What Is Computer Literacy?What Is Computer Literacy?
• To be computer literate, you must:– Understand a computer’s capabilities and
limitations– Know how to use a computer
2Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 2
• Avoid hackers and viruses • Protect your privacy• Understand the real privacy and
security risks• Use the Internet wisely• Avoid online annoyances• Maintain your computer• Make good purchase decisions • Integrate the latest technology
Being a Savvy Computer UserBeing a Savvy Computer User and Consumer and Consumer
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Digital HomeDigital Home
• In a digital home, you can control home systems from your computer and via the Internet.
Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 3
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Digital Home - ComponentsDigital Home - Components
• Media computer with:– TV tuner– Radio tuner– Media software– Blu-ray, DVD, and/or
CD– Network adapter
– A network– A digital television– A digital media
adapter– A universal remote
Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 4
5Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 5
Computers in Your Career?Computers in Your Career?
• Information technology (IT) involves:– Information handling– Information retrieval– Computers– Telecommunications– Software deployment
• The seven fastest-growing occupations are computer related.
6Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 6
Computers in Your Career?Computers in Your Career?
• Computer careers in:– Business– Retail– Shipping– Arts– Computer gaming– Education
–Law enforcement–Legal system–Agriculture–Automotive technology–Medicine–Sciences
7Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 7
Computers in Computers in Business, Retail, and ShippingBusiness, Retail, and Shipping
• Data mining• Package tracking
8Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 8
Computers in the ArtsComputers in the Arts
• Web site galleries
• Virtual dance
• Computer-generated art
9Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 9
Computer Gaming CareersComputer Gaming Careers
• Programming
• 3D animation
10Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 10
Computers in EducationComputers in Education
• Computers in the classroom
• Distance education
• Computerized research
• The Internet
• PDA-guided tours
11Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 11
Computers in Law EnforcementComputers in Law Enforcement
• Computers find records and possible suspects.
• Computer forensics is growing. .
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Computers in the Legal SystemComputers in the Legal System
• Surveillance cameras capture crimes
• Forensic animations based on evidence
• High-tech courtrooms
• Handheld wireless devices used to display evidence
Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 12
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Computers in AgricultureComputers in Agriculture
• Programs assist in managing complex farming business and information systems.
• RFID tags track and record animals in case of diseases.
• Computerized sensors monitor conditions and activate equipment to protect crops.
Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 13
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Computers in Automotive Computers in Automotive TechnologyTechnology
• Environmental trends and government regulations
• Computerized sensors and CPU systems in vehicles
• Consumer demand for computerized subsystems
Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 14
15Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 15
Computers in Medicine Computers in Medicine
• Patient simulators and surgical robots
• Physiome Project
16Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 16
Biomedical ImplantsBiomedical Implants
• Technological solutions to physical problems
• Identity chips
17Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 17
SimulationsSimulations• Supercomputers are used to create
simulations in– Archaeology– Meteorology– Cosmology
18Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 18
Computers in SportsComputers in Sports• Improved training—
exercise physiology• Timing and
scorekeeping• Data storage and
statistics• Best percentage
plays• Smart goals
19Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 19
NanotechnologyNanotechnology
• Nanoscience: Study of molecules and nanostructures—billionth of a meter
• Nanotechnology: Science of use of nanostructures
• Smaller computers use less electric power and stay cooler
20Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 20
Affective Computing Affective Computing
• Computing that relates to emotion or tries to influence emotion—autism or emotional disabilities
• Emotional-Social Prosthesis (ESP) device
21Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 21
Challenges Facing a Challenges Facing a Digital SocietyDigital Society
• Privacy risks:– Personal data collection– E-mail monitoring
• Copyright infringement
• Reliance on computers for security
• Digital divide—have and have nots