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Transcript of 1 Chapter 5: Integrating Digital Media and Educational Software Applications Group 4 - WWW Carolyn...
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Chapter 5: Integrating Digital Media and
Educational Software ApplicationsGroup 4 - WWWCarolyn DiMeo
Nicole CelentanoMarcia FigueroaNancy Nachtigal
Jenn Steiner
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What is Digital Media?
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TextText Text Text Text TextText Text Text
Text Text Text Text TextText Text Text
Text Text Text Text TextText Text Text
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Graphics
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Animation
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Audio
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Voice
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Digital Media Applications
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E-booksAn E-book reader
instead of a back pack full of books.
See Kindle Video
Get a book without leaving home!
Children’s Storybooks Online
New York Public Library Downloads
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Links to E-Journals
http://www.knowledgecenter.unr.edu/ejournals/free.aspx
http://202.64.132.69/journal.asp?ID=A&F=T
http://www.ejel.org/index.htm
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Edutainment ~ An experience to be educational and entertaining
Edutainmentworldwide.com ~ is a doorway to Internet sites for entertainment education! You can browse the resources or try the search engine.
Interactive Educational Games
Crossword Puzzles
Wheel of Terms
Who Wants to be a Computer Genius
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Virtual Virtual FieldtriFieldtri
psps
Can’t leave the classroom?
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•Allow students to walk down hallways and into rooms to see inside a three-dimensional world .
Click on the image to enter the Louvre
•Introduce a unit of instruction, giving an overview of the topic and establishing visual memory
Click below to go on an Art Safari
•Utilize as a culminating activity to review a unit
Click above to go on a bread baking field trip
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CCoonnttrroovveerrssiiaal l IIssssuueess1. Information overload – “an inability to
extract needed knowledge from an immense quantity of information”
• Teachers– Prioritize streams– Establish alternative networks
• Students– Teacher as gatekeeper– Explicit instruction in management
2. Digital media realism (dealing with tragedy)• Developmentally appropriate exposure
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Digital Storytelling
•Gives students the means to tell their stories using a powerful medium.
•Results in authentic learning as they produce a meaningful product
•Develops critical thinking, collaboration, and communication skills.
•Is exciting and engaging.
An example: Monarch Butterfly Story
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PowerPoint Projects
10 steps to effective presentations (Microsoft Small Business Center):
© 2002–2009 KavaSoft. All rights reserved
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Make the talk compelling
1.
Keep it simple (5 x 5, 6 x 6)2.
Present statistics visually3.
0
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20
30
40
50
60
70
80
90
1st Qtr 2nd Qtr 3rd Qtr 4th Qtr
EastWestNorth
DISCUSS
instead of
4.
READING
Time your discussion so that the audience has time to read the slides
5.
Use blank screens to foster discussion6.
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C o l o r s
7. Use
contrasting
Import other media for variety8.
Consider giving handouts after your talk9.
10. Edit, edit, edit for clarity and impact
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Educational Software
Applications
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Computer Assisted Instruction
Getting virtually educated in K-12 education
Where children can learn in a 3-D environment
Opens doors to interact and navigate course content
Captures imagination, provides real world situations, interactive experiments and activities as well as reaches diverse student learners
Computer Assistive Instruction (cont’d)
Clicker
Changes the way children write by:- Allowing students to write with words,
phrases, or pictures.
- Making writing fun yet educational
*This multimedia tool can be integrated to support any area of the curriculum; bringing it alive!
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Educational Games and Simulations
Educational game (Similar to edutainment) Mind Play games, downloads, and more!
~ includes rules ~students compete against other students or the game~teaches information through repetition and practice
Educational computer simulation Model science software~ computerized model of real life that represents a physical or simulated process
~ Also called video game
Classworks Lessons Dynamic, interactive lessons engage students and offer new ways to address difficult conceptsCoolmath games Fun, interactive math games
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Tutorials
KidsCom- A comprehensive website for children ages 10-17 years of age to safely chat, play interactive games and activities as well as join online communities
How to make bubbles- Fun and helpful tutorials that provide kids with tips to create big bubbles
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Click to learn about SVRS – A video phone service for the deaf and hard-of-hearing
Click to do the Assistive Technology Boogie!
Learn about a computer screen reader!
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Digital Media vs. SoftwareCAI
E booksTutorialsE journals
Virtual FieldtripsDigital Storytelling
Games & SimulationsPowerPoint Projects
Teachers must differentiate instruction for digital learners.
One way we can accommodate the net generation is using digital media and multimedia.
The Web 2.0 media and software is beneficial in the classroom for both educator and learner.
Summary
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ResourcesBliss, Judith (2008) Retrieved July 14, 2009 from http://www.mindplay.com/free.html
Cashman, Shelly. (2009). Teachers discovering computers. ed 5, Retrieved July 14, 2009 from http://oc.course.com/sc/tdc5/index.cfm?action=terms&isbn=978-1-4239-1180-7&chapter=5
Coolmath Karen. (1997). Retrieved July 14, 2009 from http://coolmath.com/
Curriculum Advantage Website. (2009). Retrieved July 14, 2009 from http://www.classworks.com/index.php
Chinese University of Hong Kong. (2009, March 9). Journals on-line. Retrieved July 12, 2009, from http://202.64.132.69/journal.asp?ID=A&F=T
Edutainment Worldwide. (2009). Retrieved July 14, 2009 from http://www.edutainmentworldwide.com/
Electronic Journal of E Learning Website. (2005, October 4). Retrieved July 12, 2009 from http://www.ejel.org/
Resources continued
Freedom Scientific. (website). (2009). Retrieved July 15, 2009 from http://www.freedomscientific.com/products/fs/jaws-product-page.asp
Introducing the Amazon Kindle (YouTube Video) (2007, November 21). Retrieved July 13, 2009, from http://www.youtube.com/watch?v=UzlKtAGxs4s
Jupiter Images Corporation, a Getty Images Company. Retrieved July 14, 2009 from http://www.barrysclipart.com/barrysclipart.com/showphoto.php?photo=13008&papass=&sort=1&thecat=171
Model Chem Lab. (2009). Retrieved July 14, 2009 from http://modelscience.com
Moore, Carol. 2009, May 3). Children’s storybooks online. Retrieved July 13, 2009, from http://www.magickeys.com/books/
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Resources continuedMoyer, Jeff. (1993) Assistive Technology Bookie (video & song). Retrieved July 15, 2009 from http://inclusive.com/AT_boogie/at30.swf
New York Public Library Website. (2009) Retrieved July 13, 2009 from http://ebooks.nypl.org/BA222425-7C94-4757-9235-D8F88675EB72/10/225/en/BrowseBooks.htm
Nelson, M. (1997). We have the information you want, but getting it will cost you: Being held hostage by information overload. Crossroads 15.4 Retrieved July 14, 2009 from http://www.acm.org/crossroads/xrds1-1/mnelson.html
Sorenson VRS (website). (2009). Retrieved July 15, 2009 from http://www.sorensonvrs.com/
Teaching powerful storytelling. Retrieved July 14, 2009 from http://www.mstandley.com/books_pubs/teaching_storytelling.pdf
Resources continued
• Video Basics and Production Projects for the Classroom. Retrieved July 14, 2009 from http://www.medialit.org/reading_room/article3.html
• Video in the Classroom Examples. Retrieved July 14, 2009 from http://www.techteachers.com/video.htm
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