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Transcript of 1 A Brief History of VR Reading: Sherman & Craig, pp. 24-37 The Ultimate Display by Ivan Sutherland...
1
A Brief History of VR
Reading:Sherman & Craig, pp. 24-37The Ultimate Display by Ivan Sutherland
©2003 Larry F. Hodges, ©2007 Ben Lok, ©2008 Sab Babu, ©2011 Zachary Wartell
©2003 Larry F. Hodges
Organization
Three-Dimensional DisplayVirtual Reality SystemsImportant Events
©2003 Larry F. Hodges
3D Display
1838-1948 - Early Systems
1967 - Traub’s Varifocal Mirror
1979 - LEEP Optics 1970s - Computer-
based stereo displays
1985 - Commercial LC shutter displays
©2003 Larry F. Hodges
Early 3D Display
1838 - Wheatstone Stereoscope1849 - Brewster Stereoscope1903 - Parallax Barrier1948 - Holography
©2003 Larry F. Hodges
Volumetric Displays
1967 - Traub’s Varifocal Mirror
1981 – Larry Sher at BB&N SpaceGraph
1986 - Patent Number 4,607,255UNC Chapel Hill
©2003 Larry F. Hodges
Commercial Shutter Glasses for CRT-based Stereoscopic Display
Time-multiplexed stereoscopic display 1970s – PLZT
Ceramic Shutters 1985 - Commercial
LC shutter displays
©2003 Larry F. Hodges
LEEP Optics
Eric Howlett, Pop-Optix Labs 1979Large Expanse, Extra Perspective
(LEEP)Originally for stereoscopic still
photo viewingLenses correct for intentional
camera distortionLater used in HMDs
©2003 Larry F. Hodges
LEEP Optics
©2003 Larry F. Hodges
Virtual Reality Systems
1956 – Sensorama1960 – Heileg’s HMD1965-68 – The Ultimate Display1983 – Video Place1985 – NASA AMES1986-89 – Super Cockpit Program1990s – Boom Displays1992 – CAVE (at Siggraph)1995 - Workbench
©2003 Larry F. Hodges
Sensorama
Morton Heilig, 1956
Motorcycle simulator - all senses• visual (city scenes)• sound (engine, city sounds)• vibration (engine)• smell (exhaust, food)
©2003 Larry F. Hodges
Heilig’s HMD (1960)
Simulation Mask from Heilig’s 1960 patent
3D photographic slides
WFOV optics with focus control
Stereo sound Smell
©2003 Larry F. Hodges
Ivan Sutherland
The Ultimate Display (FIPS 1965) Data Visualization: “A display connected
to a digital computer…is a looking glass into a mathematical wonderland.”
Body Tracking: “The computer can easily sense the positions of almost any of our body muscles.”
©2003 Larry F. Hodges
Ultimate Display (cont.)
Virtual Environments that mimic real environments: “A chair display in such a room would be good enough to sit in. Handcuffs displayed in such a room would be confining, and a bullet displayed in such a room would be fatal.”
VEs that go beyond reality: “There is no reason why the objects displayed by a computer have to follow ordinary rules of physical reality with which we are familiar.”
©2003 Larry F. Hodges
First HMD-Based VR
•1965 - The Ultimate Display paper by Sutherland•1968 - Ian Sutherland’s HMD
Molecular Docking Simulator
c07 Ben Lok, c08 Sab Babu
•Incorporated force feedback•Visualize an abstract simulation
©2003 Larry F. Hodges
1983 - Artificial Reality
Responsive Environment Is an environment where
human behavior is perceived by a computer which interprets what it observes and responds through intelligent visual and auditory displays
Contained many of the ideas that define: VR Context Aware
Computing Video Place
[youtube]
Data Gloves
•Light, electrical or metal detectors compute “bend”•Electrical sensors detect pinches.•Force feedback mechanical linkages
c07 Ben Lok, c08 Sab Babu
©2003 Larry F. Hodges
1985 - Nasa Ames HMD
McGreevy and and Humphries Wearable
immersive HMDs LCD “Watchman”
displays LEEP Optics
Led to VIVID, led by Scott Fisher
©2003 Larry F. Hodges
Super Cockpit - Tom Furness
Wright Patterson Air Force Base
Visual, auditory, tactile Head, eye, speech, and
hand input Designed to deal with
problem of pilot information overload Flight controls and
tasks too complicated Research only
Big system, not safe for ejecting
©2003 Larry F. Hodges
FakeSpace Boom Display - early 1990s
©2003 Larry F. Hodges
CAVE - 1992
©2003 Larry F. Hodges
Virtual Workbench-1995 (Responsive Workbench, Immersidesk, etc.)
©2003 Larry F. Hodges
VR Events
1985 - VPL Founded1987 - VR in Scientific American1990 – Siggraph Panel Session1991 - ICAT (International Conference on
Artificial Reality and Telexistence) in Japan1995 – IEEE Virtual Reality Annual
International Symposium (VRAIS 95).1995 – Beginning of Clinical VR1999 – VRAIS replaced by IEEE VR Conference
©2003 Larry F. Hodges
VPL Founded - 1985
First VR CompanyVPL Research by Jaron
Lanier and Thomas Zimmerman Data Glove Term: Virtual Reality
©2003 Larry F. Hodges
VR Comes to the Public’s Attention
1987 Article by Jim Foley that features the VPL Data Glove
©2003 Larry F. Hodges
Siggraph 1990
Special Session: Hip, Hype and Hope – The Three Faces of Virtual Worlds
Chair: Bob Jacobson, University of WashingtonPanelists: John Barlow, Author and Songwritter
Nolan Bushnell, Aaps, Inc.Esther Dyson, Editor, Release 1.0, AnalystTom Furness, Human Interface Technology LabTimothy Leary, University of PittsburghWarren Robinette, University of North CarolinaRandall Walser, Autodesk
©2003 Larry F. Hodges
1995 - First IEEE Virtual Reality Annual
International Symposium (now IEEE VR)
VRAIS 93 in SeattleResearch Frontiers in VR workshop
at Visualization 93“Timothy Leary Wasn’t Invited”
http://www.cs.uncc.edu/~lfhodges/UNCCVR/Fall03/VRAIS95.gif
©2003 Larry F. Hodges
1995 - Effectiveness of computer-generated (VR) graded exposure in the treatment of acrophobia in American Journal of Psychiatry
©2003 Larry F. Hodges
First IEEE VR in 1999
Announced at VRAIS 98 in Atlanta First IEEE VR held in Houston in
1999http://www.cs.uncc.edu/~lfhodges/UNCCVR/Fall03/VR99.pdf
now an annual conference others: ACM VRST…