eprints.utem.edu.myeprints.utem.edu.my/9094/1/Lab_1.docx · Web viewAdobe uses the word to mean...
Transcript of eprints.utem.edu.myeprints.utem.edu.my/9094/1/Lab_1.docx · Web viewAdobe uses the word to mean...
1 Introduction
Adobe® Flash Professional CS5 was developed so that user can create, import, and manipulate many types of media, such as audio, video, and text. In this module, students will be introduced to the main interface of Adobe Flash CS5. The module will begin by telling the key benefits of Flash CS5, differentiate the types of Flash applications, the Flash file types and its Player, and showing how to use the Space Layouts of the Flash program. It guides and introduces you to the Adobe Flash CS5.
By the end of this section of the practical, the students should be able to:
List the key benefits of using Flash CS5, Identify the different types of Flash applications, Identify the different Flash file types and its Player, Identify the features available at the main interface of Flash CS5, and Work using the Space Layouts of Flash CS5.
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1.1 Why use Flash CS5
Flash has several key benefits, including small file sizes, fast download speeds, precise
visual control, and advanced interactivity, the capability to combine bitmap and vector
graphics and include video and animation, and scalable and streaming content.
File Size and download Speed: Flash content often smaller than HTML content
because it uses its own compression scheme, which optimizes vector and bitmap
content differently than GIFs or JPEGs.
Visual Control: Flash CS5 gives complete and accurate control over position,
colour, fonts, and other aspects of the screen regardless of the delivery platform
or browser.
Enhanced Interactivity: Flash CS5 provides powerful scripting capabilities
that make it possible to create complex presentation well beyond the capability
of standard HTML or JavaScript.
Combine Vectors and Bitmaps: Can create and display large vector images
and animations without increasing file size.
Video: Embedding video in SWF files is a huge plus for creating media-rich
Web sites, and Adobe has enhanced the video capabilities even further in this
release of Flash.
Scalability: You can set Flash CS5 content to scale dynamically within the
browser window.
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1.1.1 Flash, Flash Player, or Flash Lite
Adobe uses the word to mean Flash as authoring tool, Flash as player, and Flash Lite
(the player for mobile devices).
Adobe Flash ApplicationApplication Description
Flash The Flash software application creates and edits artworks, animation,
audio, and other interactive elements, storing the results in the Flash
project file format (FLA). Any changes to the Flash movie must be
edited in the production of FLA file. FLA files are exported in the SWF
file format, which is typically embedded in an HTML document and
published to the Web.
Flash Player The Flash player plays the publishing SWF files. The Flash-Player
plug-in for browsers must be installed in order for users to see Flash
content on the Web. This plug-in comes preinstalled in most current
browsers.
Flash Lite Flash Lite is the version of the Flash Player for use on mobile devices.
The latest version (2.0) supports ActionScript 2.0.
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1.1.2 File Types Associated with Flash CS5
The most common types of Flash CS5 files are project files, movie files, video files,
action script files, and published files.
Flash File TypesFile Type Description
Project file (.fla) This is the master project file format, sometimes referred to
as production file. The file stores all the settings and
resources for Flash CS5 project. (.fla stands for FLAsh)
Movie file (.swf) The movie format sometimes referred as the published file
or optimized file. This can be embedded in Web pages for
Web-based Flash presentations. These files are generally
not editable in Flash. (.swf stands for Small Web File.)
Video file (.flv) This is the Flash video file format, which is usually
embedded in a SWF file. Encoding video as FLA file, using
Flash’s stand-alone Video Encoder or another program,
results in better compatibility with Flash project.
Action Script file (.as) This file contains the source code for a project file or
movie. Action Script also can resides directly within a SWF
file, but on occasion it will be exported separately.
Windows Projector file
(.exe) and MacProjector
file (.app)
This is a stand-alone projector file that can play on any
computer without the need for a Flash player. Flash CS5
writes both Windows and Mac format projector files.
Courtesy of Adobe® Flash Professional CS5 Software
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Timeline
Stage
Stage pasteboard
PropertyInspector
Panels
Edit bar
Tools panel
1.1.3 Player for Flash
Flash content is not visible in a browser unless either the Flash Player or Shockwave
Player has been installed in that browser.
Adobe PlayersPlayer Description
Flash Player The Flash Player is used for viewing Flash content on the
Web.
Shockwave Player The Shockwave Player is used for viewing Director content
on the Web.
1.2 Interface Overview
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Timeline: Controls all the elements in a project file, including layers, frames,
the play-head, and the status bar.
Stage: Display animations, image, and other content. It is the area visible to
users after publish or export a finished project.
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Stage pasteboard: Light grey area around the Stage. The contents of the Stage
pasteboard are not visible to users when export or publish project.
Edit bar: display current location inside the project file, including the name of
the current scene. It also provides controls for editing scenes and symbols and let
change the magnification using Zoom box.
Tools panel: Contains tool for creating and editing artwork. This long vertical
bar gives access just about to every tool need in order to create and modify
objects.
Panels: Each panel has unique set of tools or information for viewing or
modifying specific files elements.
Property inspector: The Property inspector is not just another panel in Flash.
It is used for naming object instances, adding animations and sounds to
Timeline, and much more.
1.2.1 Creating and Saving Workspace Layouts
By using Flash CS5, we can create different workspace layout for drawing, animating,
or working with Action Script. The following steps walk you through the process of
saving a custom workspace layout:
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1. Click the Workspace button in the edit bar, and choose Save Current. Or,
choose Window > Workspace to open the Save Workspace layout dialog box.
2. Type a name in the Name field, and click OK.
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To return the panels to their default locations, click Workspace button in the edit bar, and chose Default (or choose Window > Workspace > Default).
1.2.2 Switching Workspace Layouts
To switch between different workspace layouts, click the Workspace button in edit
bar, and choose a workspace layout; alternatively, choose Window > Workspace, and
choose a workspace layout.
1.2.3 Renaming and Deleting Workspace Layouts
1. Click the Workspace button in edit bar and choose Manage (or choose
Window > Workspace > Manage) to open the Manage Workspace Layouts
dialog box.
2. To delete a workspace layout, select it, and then click Delete. Click Yes to
accept the change, and then click OK to close the Manage Workspace Layouts
dialog box.
3. To rename a workspace layout, select it, and then click Rename. This opens the
Rename Workspace Layout dialog box. Type new name in the Name field,
and click OK to close the dialog box. Click OK again to close the Manage
Workspaces Layouts dialog box.
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1.3 Exercise: Keyboard Shortcuts
1. Choose Edit > Keyboard Shortcuts (Windows) or Flash > Keyboard
Shortcuts (Mac) to open the Keyboard Shortcuts dialog box.
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2. In the upper-right corner of the dialog box, click the Duplicate Set button to
open the Duplicate dialog box. From here, you can create a copy of the current
keyboard shortcut set, ensuring you don’t make permanent changes to the
original keyboard shortcut set.
3. Type a name for new the keyboard shortcut set in the Duplicate name field. Try
to stick to a meaningful name you can recall later. Click OK.
Courtesy of Adobe® Flash Professional CS5 Software
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4. Back in the Keyboard Shortcuts dialog box, choose an option (such as
Drawing Menu Commands) from the Commands pop-up menu. A view of the
first-level commands will appear. Click the plus sign (Window) or the arrow
(Mac) next to a command to drill down and display additional commands. Click
to select the command for which you want to change the keyboard shortcut.
5. Click the + (Add Shortcut) or (Remove Shortcut) button to add or delete the
currently selected keyboard shortcut.
Courtesy of Adobe® Flash Professional CS5 Software
6. Press the keys you want to use as the keyboard shortcut to assign the shortcut to
the option. Notice the shortcut key appears in the Press Key text box. Click
Change to confirm your selection and assign it to the menu item. Click OK to
close the Keyboard Shortcuts menu.
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