-warm-ups-july-2012 ИГРЫ
Transcript of -warm-ups-july-2012 ИГРЫ
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@CoachingFamily
Warm Up Games
Sharing Booklet
July 2012
Warm Up Games
Sharing Booklet
July 2012
In association with
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Warm Ups BookletWelcome to the second sharing booklet from The Coaching Family inassociation with Academy Soccer Coach. This booklet focuses on an area
that is vital in setting the tone of your sessions The Warm Up.
Warm Ups are used to gradually increase players heart rates while alsopreparing muscles for football related activities. We think all warm upsshould be FUN A way of engaging your players and grabbing theirattention so they are ready to learn.
As always with these books, everything you see can be adapted, playedwith and adjusted to suit different age groups or abilities from toddlers toadults. Dont just stick to the manual.. Change it, try your own progressions.
Id like to take this opportunity to thank all the coaches that havecontributed to the second sharing booklet, its not possible without you!! Ihope you pick up some ideas and enjoy reading through.
Ben Trinder (@CoachingFamily & @Ben_Trinder)
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Richard Holmes
3 Zone Warm Up
Top Passing
Bottom Left Keepy UpsBottom Right Dribbling
Players can move aroundthe area and choosewhere they would like togo.
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Richard Holmes
4 Goal Handball Game
2 teams play handball into2 opposite goals Score
with header/volley & Tagto tackle. This willencourage eyes up.
Progression:Player with ball runsthrough cone gate toscore extra point.
Progression:Play into all four goals.
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Adam Bessent
Passing Sequences
Create teams of no morethan 5 Players number
themselves 1-5. Pass theball from no.1 through to 5to win.
Progression: Give 3 lives ifball goes out of grid, teamloses a life.
Progression: Different typesof passes, chips etc.
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Josh Pilsbury
Pairs Tag
Players get into pairs andhold hands.
One pair nominated theTaggers They have
one minute to tag asmany pairs as they can.
Progression: Players canonly hop.
Progression: Introduce aball for each pair.
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Mark Horsfield
Skills Circuit
Players take it in turns to
go through the skillscircuit.
- Dribbling with both feet- Changes of direction- Inside/Outside cutsAnd- Running with the ball
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Dan Hamer
Taggers
Two players without aball, the rest with a ball
each.
Players without a ball
(Taggers) try to win a ballfrom a dribbler. Playersswitch roles if tagger issuccessful.
Dribblers score points forshielding the ball, beatingthe tagger with skills and
a large amount of bonuspoints for a nut meg.
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John JohnstonePass it on
3 taggers in centre. Otherplayers arranged outside
area some with, somewithout a ball.
On coaches call, thetaggers try to tag playerswithout a ball.
Players with a ball must
recognise the dangerand pass the ball toplayers in trouble.
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Billy McEvoyPassing Circle
A simple follow your passgame.
A passes to B and followsball in. B passes to C and
follows ball out. C thenpasses to A who hasreplaced C in the middle.
The game continues
around the circle. Progressby asking players to useone touch.
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Billy McEvoyEmpty & Fill space
5 cones arranged in asquare with one in
middle. 4 players start on4 corners.
Once a player haspassed the ball he/shesprints to the empty cone.
This warm up game helps
players get used tomoving off the ball.
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Ben Bartlett
Hands & Feet
White team pass and
receive on the floor usingboth feet, differentsurfaces etc.
Blue team pass ball inhands but receiver mustcontrol the ball with apart of the body then
catch it.
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Ian StonebridgeStay in the middle
Players in 3s or 4s movingfreely around an area
(either separate boxes foreach group or one largerarea for all groups)
One player attempts tokeep themselves in themiddle of the players intheir group (straight line or
triangle).
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Ian StonebridgeDribble in, Dribble out
All players with a ball,moving around the area
at different speeds.
Dribble into a square
through one side butplayers must leavethrough a different exit.
Introduce competition
How many squares canplayers visit in 30 seconds.
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Harry WatlingPass, Dribble or Turn
Players split into 2 teams,but are only allowed to
pass to the oppositecolour.
Every time they receive apass they should beencouraged to turn outand dribble towards amannequin to perform a
turn.
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Harry WatlingBib Snatchers
Two equal teamsdefending/attacking 2
goals.
Only the player with the
ball can be tagged nobody else.
Players must use skills,turns and changes of
speed to avoid theirmarkers.
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Bradley MarshallMessi Dribble (Bulldog)
Ask players who is theirfavourite dribbler.. Most
will say Messi, Ronaldo.
One defender is
nominated whileeveryone else has a balleach.
Players with the ball must
try to use Messis skills toget to the opposite sideof the area.
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Bradley MarshallTom & Jerry
Simple tag game but lotsof fun. One player
nominated as Tom. Theother players wear bibs(like Jerrys tail!)
If Tom takes your tailyou must join him.
Add a ball or only allow
certain movements, likehopping, to increasedifficulty.
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Joe SuttonCastles
4 Coned off Castles with 4guards inside.
Players in the middle try toget in and back out of
the castle without beingtagged.
Progression: Introducefootballs for all players.
Encourage eyes upawareness.
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Liam DonovanStars
Players start in the middle of the star,sharp sidesteps left, then right, back into middle, runs forward to front conethen back peddles to the rear cone,explode forward to collect the ballfrom the square (the next player shouldnow be performing the above) whencollecting the ball from the square you
have to dribble in to an empty square(not allowed back in the same square),the player joins the back of the linewhere they left the ball.
All STARS should be going at the sametime, treat it as a race when players
are comfortable with it. Make sure youemphasise to the players to be reallysharp with fast (small) sidesteps, NOTLUNGES. When dribbling be AWAREwhich box is free, whether it's forward,diagonal or to the side.
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Andy HaganHandball Nos Game
2 Equal teams of playerswho give each other
numbers, e.g 1 to 4.
Teams must throw the ball
to the next number intheir team 1 to 2, 2 to 3etc.
First team to get round
twice wins.
Progression: A player runs
to the edge of the areaand back in after his pass.
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Gary AllansonDribble or Pass?
Pitch split into thirds,attacking team aim to
get one dribbler throughone on one with GK.
Used as part of a whole-part-whole session.
Step away from this gameto the part which can
be a 3v2 game into 3goals when to dribble,pass or score.
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Ben TrinderKnights v Dragons
4 Castles with 2 gateseach are being guarded
by 4 dragons.
In pairs, one Knights must
work to attract theattention of a dragon sotheir teammate can getthrough a gate and intothe castle to score a
point.
Start with ball in hands
progressing to ball atfeet. Dragons tag to
score a point.
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Paul SimmsCan you catch it?
Goalkeeper warm upsimilar to outfield players
keep ball game.
This game can be set up
5v2 6v4 etc.
Practice goalkeepingdistribution including, rollouts, javelin throws and
normal side foot passing.
Players should also
practice correct receivingtechniques, e.g scoop.
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Stefan LowesMagic Word Game
Players stand oppositeeach other with a ball on
a cone halfway betweenthem.
The coach tells a storyand the players must waituntil they hear the magicword.
When they hear it, bothplayers race to the balland try to take it. Best of 5
wins the game.
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Stefan LowesTag Rugby
Two equal teams,attacking and defending
end zones.
Forward passes not
allowed to encouragedribbling Players score apoint for each try theyget.
Tackles are made bytagging opponents whichresults in a change of
possession.
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Lee FieldenSafe Zone Tag
Two chasers arenominated by the group,
everyone else has afootball each.
The chasers try to tag asmany players as possiblebut cannot touch anyonein a safe zone.
Increase difficulty bygiving the chasers a balland removing a safe
zone.
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Lee FieldenDribbling & changing
direction
Players with a ball each
dribble in one side oftriangle and leavethrough another.
Progress by adding adefender to increasepressure.
Or add players without aball inside the triangles toplay a bounce pass off.
Pass in one side andreceive from another side
of the triangle.
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Paul Power
Fish Fingers
Fish (Blue) have a ball
each and try to dribbleacross the water theywill need to look out for
the sharks though.
Encourage players to becreative, how can theyget away from the sharks
quickly and effectively.
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Paul PowerMagic Tunnel
Players organised into 3lines no more than 3
players deep.
Dribble out one at a time,
turn at the end and joinback of their group.
Encourage players to beinventive, can they get
the ball to the endwithout it dropping?Keepy ups, heading. Be
creative!
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Manraj SuchaThrow and Catch
Players move around thearea in pairs and look to
throw/catch the ballthrough the gates.
Progression: All playershave a ball but stay inpairs. When they reach agate they swap footballs.
Encourage and democommunication e.g yougo high, ill go low
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Richard Wesbroom/Ben GSkills Circle
Players have a ball eachand are free to move
around the circleperforming and skill orvariety of skills they like.
On the coaches call, allplayers leave the circleand must step in/out ofthe line of cones. They
then return to the circle.
Progression: take the ball
and dribble through thecones.
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Tyrone ReidServers Game
Players work for 30 secs.
Whites leave centresquare to find a server,receive the ball then
return to square beforefinding a new server.
Servers vary delivery eachtime the players switch
roles. For example, in airto head, chest, thigh orfoot .
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Matt TranterFollow the pass
One team of fourarranged on the points of
a square. These are thepassing team.
The other team have aball each and must try tofollow the passing teamsball around the square.
Switch roles every 30 secs.
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Matt TranterSwitch Zones
Players play in red zone,dribbling, turning and
doing keepy ups.
On coaches call they run
with the ball into theyellow zone and continueuntil the coach calls outagain.
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Simon RuffleX-Factor
Players form an X shapearound a centre square.
Players go in pairs fromthe top/bottom of the X
into the centre squareand perform a skill.
The rest of the groupjudge by
clapping/cheering thegroup.
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Eoin O'CallaghanKing of the Ring
Every player has a ball inan appropriately sized
area.
Players compete to kick
each others football outof the area.
Coaches shouldencourage eyes up
and spatial awareness,be aware of whosaround you.
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Academy Soccer CoachPass & React
Pitch split in half with twoteams of four players + oneball in each half.
Teams keep their ball butevery time they make a
pass they must move to theopposite half to receive aone touch bounce pass They then return to theirgroup.
Progression: Use one ball. Ateam keeps possessionagainst one defender, thentwo and so on until the ball
is lost.
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Caroline WhitfeldNetball
Two equal teams playwith ball in hands.
The aim is to get a runnermoving into the target
box to receive a pass.
Score a point for eachsuccessful pass into aplayer in the target area.
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David CharlesShielding
Players arranged 1v1inside 5x5 boxes. One
shielding, one trying towin the ball.
Coach feeds a ball intoeach box, in sequence.
Players shield the ballfrom opponent and wait
for coach to call for apass back.
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Ricky ClarkeHelp a Friend
Two defenders playagainst a team of players
with a ball each.
Defenders try to kick the
footballs away.
Once a player has hadhis/her football kickedaway, they must try to
help other players in theirteam retain possession.
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Simon SchaferCircle Keep ball
Players form a tight circleto pass the ball around
one player who must tryto intercept.
Progression: Players pairup but stay in circleformation. One pair startin the middle of the circle.
If a pair in the circle givethe ball away or let it outof the circle, they go into
the centre.
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Dave AllenBib snatch
Players have colouredbibs tucked into their
shorts.
Players need to move
between safe zones andtry to get away from thetaggers in the centralarea.
Encourage swiftmovements, weaving,light on your feet, speed
to get away.
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Matt ToulsonKeep on Moving
4 Teams of 3 players,each player starts in a
different quarter of thearea.
Players must movearound the area, theycan only spend 3 secondsin one quarter andcannot be in the same
section as a team mate.
Progression: Introduce
dynamic stretches/a ball.
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Matt ToulsonFind a Cone
Players have a ball eachplus one cone. They can
put the cone anywhere inthe area.
Coach asks them todribble around. Whenhe/she calls find a coneplayers must get to acone ASAP.
Coach removes a coneeach time until one
player is left.
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Michael WorthingtonFollow the Leader
Players pair up andnumber themselves 1
and 2.
To start with 1 tries to get
away from 2 and thenvice versa.
Progression: Add a ball toeach player, can they
get away now?
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Session PlanningAll the games you see in this booklet are planned using Soccer Coachingwebsite Academy Soccer Coach. ASC has an easy to use, drag and dropsession planner which various professional clubs such as Chelsea FC, WestHam United FC and Fulham FC use to bring their sessions to life.
As well as session planning, ASC also offer numerous coaching resources formembers to download such as Session Templates, Pro Academy Coachingsessions and Tactical Analysis notes.
Visit www.academysoccercoach.co.ukNOW and get yourself signed up.
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