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    @CoachingFamily

    Warm Up Games

    Sharing Booklet

    July 2012

    Warm Up Games

    Sharing Booklet

    July 2012

    In association with

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    Warm Ups BookletWelcome to the second sharing booklet from The Coaching Family inassociation with Academy Soccer Coach. This booklet focuses on an area

    that is vital in setting the tone of your sessions The Warm Up.

    Warm Ups are used to gradually increase players heart rates while alsopreparing muscles for football related activities. We think all warm upsshould be FUN A way of engaging your players and grabbing theirattention so they are ready to learn.

    As always with these books, everything you see can be adapted, playedwith and adjusted to suit different age groups or abilities from toddlers toadults. Dont just stick to the manual.. Change it, try your own progressions.

    Id like to take this opportunity to thank all the coaches that havecontributed to the second sharing booklet, its not possible without you!! Ihope you pick up some ideas and enjoy reading through.

    Ben Trinder (@CoachingFamily & @Ben_Trinder)

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    Richard Holmes

    3 Zone Warm Up

    Top Passing

    Bottom Left Keepy UpsBottom Right Dribbling

    Players can move aroundthe area and choosewhere they would like togo.

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    Richard Holmes

    4 Goal Handball Game

    2 teams play handball into2 opposite goals Score

    with header/volley & Tagto tackle. This willencourage eyes up.

    Progression:Player with ball runsthrough cone gate toscore extra point.

    Progression:Play into all four goals.

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    Adam Bessent

    Passing Sequences

    Create teams of no morethan 5 Players number

    themselves 1-5. Pass theball from no.1 through to 5to win.

    Progression: Give 3 lives ifball goes out of grid, teamloses a life.

    Progression: Different typesof passes, chips etc.

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    Josh Pilsbury

    Pairs Tag

    Players get into pairs andhold hands.

    One pair nominated theTaggers They have

    one minute to tag asmany pairs as they can.

    Progression: Players canonly hop.

    Progression: Introduce aball for each pair.

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    Mark Horsfield

    Skills Circuit

    Players take it in turns to

    go through the skillscircuit.

    - Dribbling with both feet- Changes of direction- Inside/Outside cutsAnd- Running with the ball

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    Dan Hamer

    Taggers

    Two players without aball, the rest with a ball

    each.

    Players without a ball

    (Taggers) try to win a ballfrom a dribbler. Playersswitch roles if tagger issuccessful.

    Dribblers score points forshielding the ball, beatingthe tagger with skills and

    a large amount of bonuspoints for a nut meg.

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    John JohnstonePass it on

    3 taggers in centre. Otherplayers arranged outside

    area some with, somewithout a ball.

    On coaches call, thetaggers try to tag playerswithout a ball.

    Players with a ball must

    recognise the dangerand pass the ball toplayers in trouble.

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    Billy McEvoyPassing Circle

    A simple follow your passgame.

    A passes to B and followsball in. B passes to C and

    follows ball out. C thenpasses to A who hasreplaced C in the middle.

    The game continues

    around the circle. Progressby asking players to useone touch.

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    Billy McEvoyEmpty & Fill space

    5 cones arranged in asquare with one in

    middle. 4 players start on4 corners.

    Once a player haspassed the ball he/shesprints to the empty cone.

    This warm up game helps

    players get used tomoving off the ball.

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    Ben Bartlett

    Hands & Feet

    White team pass and

    receive on the floor usingboth feet, differentsurfaces etc.

    Blue team pass ball inhands but receiver mustcontrol the ball with apart of the body then

    catch it.

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    Ian StonebridgeStay in the middle

    Players in 3s or 4s movingfreely around an area

    (either separate boxes foreach group or one largerarea for all groups)

    One player attempts tokeep themselves in themiddle of the players intheir group (straight line or

    triangle).

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    Ian StonebridgeDribble in, Dribble out

    All players with a ball,moving around the area

    at different speeds.

    Dribble into a square

    through one side butplayers must leavethrough a different exit.

    Introduce competition

    How many squares canplayers visit in 30 seconds.

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    Harry WatlingPass, Dribble or Turn

    Players split into 2 teams,but are only allowed to

    pass to the oppositecolour.

    Every time they receive apass they should beencouraged to turn outand dribble towards amannequin to perform a

    turn.

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    Harry WatlingBib Snatchers

    Two equal teamsdefending/attacking 2

    goals.

    Only the player with the

    ball can be tagged nobody else.

    Players must use skills,turns and changes of

    speed to avoid theirmarkers.

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    Bradley MarshallMessi Dribble (Bulldog)

    Ask players who is theirfavourite dribbler.. Most

    will say Messi, Ronaldo.

    One defender is

    nominated whileeveryone else has a balleach.

    Players with the ball must

    try to use Messis skills toget to the opposite sideof the area.

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    Bradley MarshallTom & Jerry

    Simple tag game but lotsof fun. One player

    nominated as Tom. Theother players wear bibs(like Jerrys tail!)

    If Tom takes your tailyou must join him.

    Add a ball or only allow

    certain movements, likehopping, to increasedifficulty.

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    Joe SuttonCastles

    4 Coned off Castles with 4guards inside.

    Players in the middle try toget in and back out of

    the castle without beingtagged.

    Progression: Introducefootballs for all players.

    Encourage eyes upawareness.

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    Liam DonovanStars

    Players start in the middle of the star,sharp sidesteps left, then right, back into middle, runs forward to front conethen back peddles to the rear cone,explode forward to collect the ballfrom the square (the next player shouldnow be performing the above) whencollecting the ball from the square you

    have to dribble in to an empty square(not allowed back in the same square),the player joins the back of the linewhere they left the ball.

    All STARS should be going at the sametime, treat it as a race when players

    are comfortable with it. Make sure youemphasise to the players to be reallysharp with fast (small) sidesteps, NOTLUNGES. When dribbling be AWAREwhich box is free, whether it's forward,diagonal or to the side.

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    Andy HaganHandball Nos Game

    2 Equal teams of playerswho give each other

    numbers, e.g 1 to 4.

    Teams must throw the ball

    to the next number intheir team 1 to 2, 2 to 3etc.

    First team to get round

    twice wins.

    Progression: A player runs

    to the edge of the areaand back in after his pass.

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    Gary AllansonDribble or Pass?

    Pitch split into thirds,attacking team aim to

    get one dribbler throughone on one with GK.

    Used as part of a whole-part-whole session.

    Step away from this gameto the part which can

    be a 3v2 game into 3goals when to dribble,pass or score.

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    Ben TrinderKnights v Dragons

    4 Castles with 2 gateseach are being guarded

    by 4 dragons.

    In pairs, one Knights must

    work to attract theattention of a dragon sotheir teammate can getthrough a gate and intothe castle to score a

    point.

    Start with ball in hands

    progressing to ball atfeet. Dragons tag to

    score a point.

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    Paul SimmsCan you catch it?

    Goalkeeper warm upsimilar to outfield players

    keep ball game.

    This game can be set up

    5v2 6v4 etc.

    Practice goalkeepingdistribution including, rollouts, javelin throws and

    normal side foot passing.

    Players should also

    practice correct receivingtechniques, e.g scoop.

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    Stefan LowesMagic Word Game

    Players stand oppositeeach other with a ball on

    a cone halfway betweenthem.

    The coach tells a storyand the players must waituntil they hear the magicword.

    When they hear it, bothplayers race to the balland try to take it. Best of 5

    wins the game.

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    Stefan LowesTag Rugby

    Two equal teams,attacking and defending

    end zones.

    Forward passes not

    allowed to encouragedribbling Players score apoint for each try theyget.

    Tackles are made bytagging opponents whichresults in a change of

    possession.

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    Lee FieldenSafe Zone Tag

    Two chasers arenominated by the group,

    everyone else has afootball each.

    The chasers try to tag asmany players as possiblebut cannot touch anyonein a safe zone.

    Increase difficulty bygiving the chasers a balland removing a safe

    zone.

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    Lee FieldenDribbling & changing

    direction

    Players with a ball each

    dribble in one side oftriangle and leavethrough another.

    Progress by adding adefender to increasepressure.

    Or add players without aball inside the triangles toplay a bounce pass off.

    Pass in one side andreceive from another side

    of the triangle.

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    Paul Power

    Fish Fingers

    Fish (Blue) have a ball

    each and try to dribbleacross the water theywill need to look out for

    the sharks though.

    Encourage players to becreative, how can theyget away from the sharks

    quickly and effectively.

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    Paul PowerMagic Tunnel

    Players organised into 3lines no more than 3

    players deep.

    Dribble out one at a time,

    turn at the end and joinback of their group.

    Encourage players to beinventive, can they get

    the ball to the endwithout it dropping?Keepy ups, heading. Be

    creative!

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    Manraj SuchaThrow and Catch

    Players move around thearea in pairs and look to

    throw/catch the ballthrough the gates.

    Progression: All playershave a ball but stay inpairs. When they reach agate they swap footballs.

    Encourage and democommunication e.g yougo high, ill go low

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    Richard Wesbroom/Ben GSkills Circle

    Players have a ball eachand are free to move

    around the circleperforming and skill orvariety of skills they like.

    On the coaches call, allplayers leave the circleand must step in/out ofthe line of cones. They

    then return to the circle.

    Progression: take the ball

    and dribble through thecones.

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    Tyrone ReidServers Game

    Players work for 30 secs.

    Whites leave centresquare to find a server,receive the ball then

    return to square beforefinding a new server.

    Servers vary delivery eachtime the players switch

    roles. For example, in airto head, chest, thigh orfoot .

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    Matt TranterFollow the pass

    One team of fourarranged on the points of

    a square. These are thepassing team.

    The other team have aball each and must try tofollow the passing teamsball around the square.

    Switch roles every 30 secs.

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    Matt TranterSwitch Zones

    Players play in red zone,dribbling, turning and

    doing keepy ups.

    On coaches call they run

    with the ball into theyellow zone and continueuntil the coach calls outagain.

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    Simon RuffleX-Factor

    Players form an X shapearound a centre square.

    Players go in pairs fromthe top/bottom of the X

    into the centre squareand perform a skill.

    The rest of the groupjudge by

    clapping/cheering thegroup.

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    Eoin O'CallaghanKing of the Ring

    Every player has a ball inan appropriately sized

    area.

    Players compete to kick

    each others football outof the area.

    Coaches shouldencourage eyes up

    and spatial awareness,be aware of whosaround you.

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    Academy Soccer CoachPass & React

    Pitch split in half with twoteams of four players + oneball in each half.

    Teams keep their ball butevery time they make a

    pass they must move to theopposite half to receive aone touch bounce pass They then return to theirgroup.

    Progression: Use one ball. Ateam keeps possessionagainst one defender, thentwo and so on until the ball

    is lost.

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    Caroline WhitfeldNetball

    Two equal teams playwith ball in hands.

    The aim is to get a runnermoving into the target

    box to receive a pass.

    Score a point for eachsuccessful pass into aplayer in the target area.

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    David CharlesShielding

    Players arranged 1v1inside 5x5 boxes. One

    shielding, one trying towin the ball.

    Coach feeds a ball intoeach box, in sequence.

    Players shield the ballfrom opponent and wait

    for coach to call for apass back.

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    Ricky ClarkeHelp a Friend

    Two defenders playagainst a team of players

    with a ball each.

    Defenders try to kick the

    footballs away.

    Once a player has hadhis/her football kickedaway, they must try to

    help other players in theirteam retain possession.

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    Simon SchaferCircle Keep ball

    Players form a tight circleto pass the ball around

    one player who must tryto intercept.

    Progression: Players pairup but stay in circleformation. One pair startin the middle of the circle.

    If a pair in the circle givethe ball away or let it outof the circle, they go into

    the centre.

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    Dave AllenBib snatch

    Players have colouredbibs tucked into their

    shorts.

    Players need to move

    between safe zones andtry to get away from thetaggers in the centralarea.

    Encourage swiftmovements, weaving,light on your feet, speed

    to get away.

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    Matt ToulsonKeep on Moving

    4 Teams of 3 players,each player starts in a

    different quarter of thearea.

    Players must movearound the area, theycan only spend 3 secondsin one quarter andcannot be in the same

    section as a team mate.

    Progression: Introduce

    dynamic stretches/a ball.

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    Matt ToulsonFind a Cone

    Players have a ball eachplus one cone. They can

    put the cone anywhere inthe area.

    Coach asks them todribble around. Whenhe/she calls find a coneplayers must get to acone ASAP.

    Coach removes a coneeach time until one

    player is left.

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    Michael WorthingtonFollow the Leader

    Players pair up andnumber themselves 1

    and 2.

    To start with 1 tries to get

    away from 2 and thenvice versa.

    Progression: Add a ball toeach player, can they

    get away now?

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    Session PlanningAll the games you see in this booklet are planned using Soccer Coachingwebsite Academy Soccer Coach. ASC has an easy to use, drag and dropsession planner which various professional clubs such as Chelsea FC, WestHam United FC and Fulham FC use to bring their sessions to life.

    As well as session planning, ASC also offer numerous coaching resources formembers to download such as Session Templates, Pro Academy Coachingsessions and Tactical Analysis notes.

    Visit www.academysoccercoach.co.ukNOW and get yourself signed up.

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