Харитон Кантиев

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Khariton Kantiev 3D/interactive/ mobile content&direction

Transcript of Харитон Кантиев

Page 1: Харитон Кантиев

KharitonKantiev

3D/interactive/mobile content&direction

Page 2: Харитон Кантиев

Background• (2002) Diploma of Designing Engineer, Moscow

State Institute of Steel and Alloys • (2003-2010) PhD research at Moscow State

Institute of Steel and Alloys (FEM computation, virtual engineering)

• Now 3D artist at Nvidia content&tech

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3D graphics became a job…

3d content, shading, rendering setups for full CG architectural films

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POS displays and equipment for Coral promotion and others

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…and more than that

Next generation DX11/Physx content for games and realtime 3D applications

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While being a hobby toopersonal project: C0d3r C0l0rzrealtime 3D engine demo avaliable on Nintendo DS

took 1st place at console demo competition of Assembly 2009(computer graphics and multimedia festival held in Hartwall Areena, Helsinki, Finland)

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Current interests• Rich digital/brand utilities• Interactive• Realtime• Generative• Mobile• Installations • WebGL/future web

Ready to execute using custom software solutions, Unreal Engine or Unity3D with AAA title content creation experience behind

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Thanks.