Digidisciple: Issues and Opportunities for the Christian Sector in a Digital Age #IMRC14
Hendrix portfolio presentation
Introduction to Cloud computing and AWS services
Hirsutism for undergraduate
Rizal's Exile in Dapitan
BINGO: Overused EdTech Jargon
Contextualizing Instructional Design In The Age of Social Learning.
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Apple iOS Introduction
What’s Your CQ (Curiosity Quotient) and Why Does it Matter?
Tuning out the white noise: marketing your library services
Gamification for Learning and Development (CCCE presentation)
From local to global: sharing information literacy teaching as open educational resources
We Learn Through Stories v2.1
Gamification and Game-Thinking
Tales of Learning and The Gifts of Footprints v3
70 20 10 and blended learning - Beyond the hype
Digital Pedagogy is about Breaking Stuff: Toward a Critical Digital Humanities Pedagogy
Why UX in libraries is a thing now
What About Joy? RSCON 5