SONETA: a tool for supporting small business social presence
Design of interactive mobile and ubiquitous applications
Learning in the city through pervasive gaming
Learning in the City through Pervasive Games
Audience participation in museums: Game Design as Learning Activity
Analysis of interaction in collaborative activities; the Synergo approach
Learning through games in museums
A game design workshop to support the elaboration of game ideas
Research and Innovation at the University of Patras: The case of Innovation and Technology Transfer Office
Avouris eee 2012b
Policies and technologies for Life Long Learning at the University of Patras
Avouris imcl2014
Capture own objects in games: Player participation, ownership and engagement
On analysis of collaborative problem solving: an object-oriented approach
Avouris teaching python