#5c21 Values and attitudes in relation to the 21st century competencies
Romero, usart, popescu, & boyle, 2012 interdisciplinarity and personalization
CocciBot: transforming the mBot pedagogical robot to be used from kindergarten to secondary school.
#Cidui16 #cocreatic. Creative programming
Intergenerational play and game design: participatory fun and digital empowerement
Hcii2016 #silvergaming session by E. Loos. Romero & Ouellet (2016)
Edulearn 2016. CocciBot: transforming the mBot pedagogical robot to be used from kindergarten to secondary school
#CoCreaTIC. Learning, Game, Experience
Digital game design as a complex learning activity for developing the 4Cs skills: Communication, Collaboration, Creativity and Critical thinking.
#Edulearn16 #cocreatic. Educational robotics: from procedural learning to co-creative project oriented challenges with LEGO WeDo
Romero et-al-2016-cidui-5 levelsprogramming
#ScratchMIT2016 Ignite talk on intergenerational creative game creation
Romero & Vallerand (2016) Co-creative activities for the 21st century kids-R02
#Gc2020 Innovation through game design thinking, play and experience