Location-based learning games designed and implemented as puzzle boards
Design and implementation techniques for location-based learning games
Gamified Learning Activities In Situ: Lessons Learnt with Teachers and Students
Being able to accommodate activity's formal purposes as a critical factor when designing for 'location-based learning games' at scale
Puzzle-based Games as a Metaphor for Designing In Situ Learning Activities
EEE Project - Discovering the Campus 2012
Decision Module: Adapting Learning Paths in Serious Games based on CbKST and Teachers' Decisions