Navigating a 3D Avatar using a Single Switch
VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired
syntherella feedback synthesizer
Supplemental sonification of bingo
SEEK-N-TAG: A Game for Labeling and Classifying Virtual World Objects
Bridging patterns: An approach to bridge gaps between SE and HCI
Architecting for usability: a survey
A framework for capturing the relationship between usability and software architecture
Textsl: a screen reader accessible virtual world client for second life
Vi bowling