Collaborative work in virtual worlds
The emergence of Web3D
Researching Avatars
The War For Mindshare
Leading Real Life Teams Into Second Life Meetings
3d Internet - A Brief Overview 08
Immersive Survey Research
Education = Communication - Understanding How Technology Changes the Ways We Communicate and the Ways We Teach
Understanding social media’s place in business
Taking brands into virtual worlds
Breathing Second Life into your brand
The Salamander Project: Combining Learning Object Repositories and Second Life
Human-centered research for avatars