What is design interaction?

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Resumen del primer capítulo del libro de Dan Saffer 'Design Interaction'.

Transcript of What is design interaction?

Design for interactionDan Saffer

This book is about how digital products behave

Design for interaction

“We become what we behold. We shape our tools, and thereafter our tools shape us”

Marshall McLuhan

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Chapter 1

What is interaction design?

Every day people use technology tools

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These things are possible by good engineering

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but…

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It’s interaction design that makes them usable, useful and fun

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Any behavior – how a product works – is involved, interaction designers should be

involved

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Bill Moggridge

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Grid Compass - 1982

In 1990 Bill Moggdrige realized that he and some of his colleagues had been

creating a very different kind of design

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It wasn’t product design… but they were designing products

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It wasn’t communication design… although they used some of that

discipline’s tools

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It wasn’t computer science…although their work was related with

computers and software

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It had to do with connecting people through the products they used

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What was it?

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Interaction design!

Interaction design has grown a discipline practiced but thousands of

people

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The rise of commercial Internet and the incorporation of microprocessors

led to this explosive growth

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Why?

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Because a multitude of serious interaction problems needed to be

solved

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It was the initial practitioners of interaction design who helped us begin to make sense of our newly digitized world

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What are interactions and Interaction Design?

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It’s a discipline tricky to define because…

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1. It has interdisciplinary roots

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Industrial design

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Industrial design

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Communication design

Industrial design

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Communication design

Human factors

Industrial design

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Communication design

Human factors

Human-computer interaction

2. A lot of interaction design is invisible

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Why do this operating systems feel so different?

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Because interaction design is about behavior and this is much harder to

observe and understand than appereance

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Interaction is a transaction between two entities… and exchange of

information

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The interaction takes place between people, machines and systems

Three ways of looking at Interaction Design

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See as an art, not as a science

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It solves specific problems under a particular set of circunstances using

the available materials

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It involves many methods and methodologies in its tasks

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First way:Technology-Centered View

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First way:Technology-Centered View

Interaction designers make digital technology useful, usable and pleasurable to use

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Second way:Behaviorist View

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Second way:Behaviorist View

Focuses on functionality and feedback. How a product behave

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Third way:Social Interaction Design View

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Third way:Social Interaction Design View

This revolving around facilitating communication between humans through products. Technology is

nearly irrelevant

Why Interaction Design?

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“Design is to design a design to produce a design” - John Heskett

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Design isn’t only decoration, styling and aesthetics

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Communication and industrial design bring ways of working that interaction

design use

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One:Focusing on users

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One:Focusing on users

Designers know that users don’t understand or care how the company makes a product is run and

structured. Designers are advocates for end users.

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Two:Finding alternatives

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Two:Finding alternatives

Designing is about creating options, finding a third option, a multiple possible solution to problems

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Two:Finding alternatives

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Three:Using ideation and prototyping

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Three:Using ideation and prototyping

Designers find their solutions through brainstorming and then, building models to test the

solution

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Three:Using ideation and prototyping

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Four:Collaborating and addressing

constraints

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Four:Collaborating and addressing

constraints

Few designers work alone and usually need resources to produce what they dream up, and this

resources come with their own constraints

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Five:Creating appropiate solutions

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Five:Creating appropiate solutions

Designs solutions have to be appropriate to the situation

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Five:Creating appropiate solutions

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Six:Drawing on a wide range of influences

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Six:Drawing on a wide range of influences

Designers bring to a table multidisciplinaty spectrum of ideas

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Seven:Incorporing emotion

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Seven:Incorporing emotion

Products without an emotional component are lifeless and do not connect with people

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Seven:Incorporing emotion

Brief History of Interaction Design

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Interaction design probably began in prerecorded history

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1830s to 1940s

Samuel Morse

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1830s to 1940s

Morse code transmitter

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1940s to 1960s

ENIAC

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1940s to 1960s

Punch cards

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1940s to 1960s

Henry Dreyfus

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1940s to 1960s

Human Factors

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1940s to 1960s

Human Factors

Ergonomics

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1940s to 1960s

Human Factors

Ergonomics

Cognitive psychology

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1940s to 1960s

Vannevar Bush

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1940s to 1960s

Memex

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1960s to 1970s

Engelbart mouse

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1960s to 1970s

Xerox Alto

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1960s to 1970s

Pong

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1960s to 1970s

Atari

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1960s to 1970s

WordStar

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1980s

Lisa

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1980s

Nintendo

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1980s

Shigeru Miyamoto

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1990s

Network computing

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1990sInteraction design as a formal discipline

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1990s

Mosaic browser (back button)

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1990s

Karaoke

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1990s

PDAs

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2000s to present

Ways of communication & social networks

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2000s to present

Gestural interfaces

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Some changes

TV

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TV

Some changes

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Phone

Some changes

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Phone

Some changes

The disciplines surrounding interaction design

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Case StudyMicrosoft Office

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Word 2003

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Word 2007

Products and services

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Interactions designers work on a wide variety of products

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Digital

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Analog

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Physical

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Incorporeal

Why practice interaction design?

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It wasn’t the big things that drove people

mad, it was the small stuff

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Some of the good interaction designers do is make the world better by removing those little irritants in life

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But…

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Interaction design isn’t only about fixing problems; it’sn also about invention, about creating new

products, and by doing so, making the world a better place to live

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Thanks