Post on 18-Dec-2014
description
The Use of Slavic Folklore and Imagery in Adaptation for GamesAn Honours project by Artyom Semenov
The Road So FarPart I: Between the last critique and pitch
Slavic Fairy TalesCreatures, character archetypes, magical locations
Archetypal Characters and Settings in Slavic folklore• The Hag (Bad Baba Yaga)
• The Evil Stepmother
• The innocent (Ivanushka and Alenushka)
• Magical Helper (Hunchback horse, ball of whool, lute playing mouse)
• The Villain (Koschei, Zmei Gorynich)
• Bogatyr (Hero)
• The wise mentor (Vaselisa the Wise, the wise cat, Good Baba Yaga)
• Izbushka (traditional wooden house)
• Izbushka on chicken legs (This is where Baba Yaga lives)
• Buyan Island
• The ancient oak (Represents the World Tree)
• Forest
• Kitezh (mythical floating city)
Slavic MythsGods, creation stories and traditions
Slavic Pantheon• Dazhbo
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• Jarilo
• Lada
• Lelya
• Morana
• Perun
• Rod
• Svarog
• Svetovid
• Triglav
• Veles
• Zaria
• Zhiva
• Zorya
• Belobog
• Berstuk
• Chernobog
• Dodola
• Dogoda
• Dzhiewona
• Flins
• Hors
• Ipabog
• Juthrbog
• Karewit
• Kresnik
• Kupalo
• Koliada
• Mokosh
• Radegast
• Stribog
• Vesna
• Zirnitra
• And lots more native to different parts of the Slav lands
Slavic ArtFashion, patterns, architecture and wood carvings
AdaptationCutting, changing and genre skipping
Proposed ProjectPart II: Adapting a Slavic fairy tale for Games
Prince Ivan and the Sun’s SisterA tale of loss and revenge
Video Game Pre-Production• Visualisation
• Mood Paintings (Mood boards)
• Storyboards
• Production Paintings
• Character Design
• Prop Design
• Environment Design
• Creature Design
• Colour Scripts
Sample ArtworkBy me.
What does it all mean?
Questions?
http://artyomsemenov.blogspot.com/