Post on 06-May-2015
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The Play Ethicforging a "good society" v ia the power and potential of play
Pat Kanemusician, writer, consultantwww.theplayethic.com
Thursday, 17 October 13
Play As A Public and Adult Value
Creativity, Economy & the Good Society
Play: The Foundation of Creativity
Building “Grounds of Play” in Education, Public Space, Organisations, Policy
Playing in a Cold Climate
Thursday, 17 October 13
PLAY AS A PUBLIC AND ADULT VALUE
Thursday, 17 October 13
PLAY AND RETAIL PLAY AS A PUBLIC & ADULT VALUE
Thursday, 17 October 13
PLAY AND RECREATION, SELF-HELP PLAY AS A PUBLIC & ADULT VALUE
Thursday, 17 October 13
PLAY & GAMBLING, PLAY & ARTS PLAY AS A PUBLIC & ADULT VALUE
Thursday, 17 October 13
PLAY & COMPUTER GAMES PLAY AS A PUBLIC & ADULT VALUE
■ Best-selling action-adventure video game in 24 hours
■ Best-selling video game in 24 hours
■ Fastest entertainment property to gross $1 billion
■ Fastest video game to gross $1 billion
■ Highest-grossing video game in 24 hours
■ Highest revenue generated by an entertainment product in 24 hours
■ Most viewed trailer for an action-adventure video game
Thursday, 17 October 13
CREATIVITY, ECONOMY & THE GOOD SOCIETY
Thursday, 17 October 13
TWO QUESTIONS HERE:
- HOW BIG IS THE “CREATIVE ECONOMY”?
- HOW IMPORTANT IS CREATIVITY TO AN ECONOMY?
Thursday, 17 October 13
HOW BIG IS THE “CREATIVE ECONOMY”?
NESTA report, April 2013
In the UK: It provides jobs for 2.5 million people – more than in financial services, advanced manufacturing or construction This creative workforce grew four times faster than the workforce as a whole in the six years to 2010And proved more resilient when the wider labour market dipped violently in 2009. “comprising creative industries in sectors
ranging from the Performing and Visual Arts to Advertising and Software, as well as creative professionals working elsewhere in the economy”
Thursday, 17 October 13
HOW IMPORTANT IS CREATIVITY TO AN ECONOMY?
Tyler Cowen, Average is Over (2013)“If you and your skills are a complement to the computer, your wage and labor market prospects are likely to be cheery. If your skills do not complement the computer, you may want to address that mismatch. Ever more people are starting to fall on one side of the divide or the other. That's why average is over.”
Thursday, 17 October 13
HOW IMPORTANT IS CREATIVITY TO AN ECONOMY?
HUMAN CREATIVITY COMPLEMENTS THE COMPUTER - WHY SOMETHING SHOULD BE DONE - HOW IT WILL MAKE US FEEL- WHO IT WILL BENEFIT/DAMAGEAND WHAT IS THE FOUNDATION OF CREATIVITY...?
Thursday, 17 October 13
PLAY: THE FOUNDATION OF CREATIVITY
Thursday, 17 October 13
PLAY: THE FOUNDATION OF CREATIVITY
Golden age of play/game scholarship
Thursday, 17 October 13
Takeaways in terms of play/creativity/economy/society...
“Playful play” is light-hearted, freely chosen, exploratory, messy, open to othersCreativity draws from playful play - but innovation is different - that’s about applying options, not generating them
Play is not just an indicator of wellbeing - but well-becoming. How deeply rooted in human nature is the joy of curiosity?
We have a public need to establish the enabling conditions of play and creativity
Thursday, 17 October 13
BUILDING “GROUNDS OF PLAY” IN EDUCATION, PUBLIC SPACE, ORGANIZATIONS, POLICY
Thursday, 17 October 13
Maintaining and increasing investment in early years education vital to sustaining “grounds of play”
Pasi Sahlberg, Finnish Lessons - longer kindergarten/play learning, and then more self-directed learning in formal school, one of bases of world-beating OECD educational scores (wellpaid & superqualified teachers the other!)
Thursday, 17 October 13
Aldo van Eyck’s post-war Amsterdam playgrounds
Plan for play- Resist the mall!- When procuring/planning public spaces/amenities, think of the vital need for open, well-furnished space- Not just for child’s play, but to provide autonomy and head-space for adults too.- Think “real utopia” of policies: shorter working week, full childcare, citizen’s income (Robert Skidelsky, NEF, B.I.)
Thursday, 17 October 13
Stay festive!- A way for adults to stay playful & creative is to keep thinking about the future of what they’re doing, and then discuss that with others, at events and through networks- Forecasting and futurology as the grown-up version of “let’s pretend”...
Thursday, 17 October 13
PLAYING IN A COLD CLIMATE
Thursday, 17 October 13
“The answers are not coming from the politicians, or from any other sector of the shell-shocked Irish establishment. It seems likely that the questions will be raised, and responses floated, from elsewhere, from what Yeats called 'the cellars and garrets', where artists and social radicals mingle on the margins of respectable life. Whether the evident anger that fuels them will be transmuted into the mainstream of Irish life, or find its own outlet, remains to be seen.”
Roy Foster,“Macmansions, Cellars and Garrets: surveying the new Ireland”, Open Democracy, 6 August 2013
Thursday, 17 October 13
THANK YOU!
Pat Kanemusician, writer, consultantwww.theplayethic.com
Thursday, 17 October 13