Ted Talk Jane Mcgonigal

Post on 07-May-2015

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Transcript of Ted Talk Jane Mcgonigal

Jane

McGonigalJane McGonigal is an American game designer, specializing in pervasive gaming and alternate reality games.

opening up with an equation she promises to increase the audiences life by 7 ½ minutes she would break it down later the important numberto remember was 7.68245837? Leaving the audience confused, but intrigued

She then explains to us the top 5 regretsOf the dying.- I wish I hadn’t worked so hard- I wish I would have stayed in touch with

my friends- I wish I would of let myself be happier- I wish I would have had the courage to

express my true self- I wish I would of lived a life true to my

dreams instead of what others expected of me

She explains to us how research has been done And how games bring families together, social games like Farmville help us keep in touch. How we actually adopt the confidence of our online characters as well as express our true selves in their creation.

“The game that can give you 10 extra years of life.”While dealing with a improperly healed concussion caused

from a head injury Jane was directed by her doctor to keep her mind at rest. No work, video games, reading, writing, running, alcohol, or caffeine. “No reason to live” She tells us.

she then gives a short story. After 3 months of battling with physical pain and a deep depression she told herself “ I’m either going to kill myself or turn this into a game.” She chose option 2 creating SuperBetter. Making challenges or quest for herself to complete in order to boost her mood making what little task she could complete power ups. In her talk she explains to us how games can actually boost our mood, self-esteem, confidence, and all in all lengthen our life.

After a few days of playing she began to feel better not physically, but mentally. She began to blog and others followed.

Sharing stories of how this game was helping them in there fight against their illnesses.

She then gets the audience involved by having them play their own game with the goal to complete 4 task.The first being making a fist and lift their heads over their head for five seconds. This was to increase their physical resilience. Now their bodies will hill faster and better fight stress. By not sitting still.

then they were asked to snap their fingers 50 times with out stopping this exercised their will power.

Afterwards they were told to google pictures of baby animals this increased their emotional resilliance.

then they shook hands with the person beside them for six seconds building a trust between them and making them more sociable.

So by boosting these 4 skills will power, social, physical activity, and emotion you are adding 7 ½ minutes to your life each day!

Dynamism 4/5She kept the audience well engaged once she got rolling, but she had a really slow start the introduction wasn’t to grasping. Also she ended it on a good note with a lot of smiles in the crowd having earned there 7 ½ minutes of life that day.

The main thing I would take away from this and share with my classmates is it helps to keep the audience involved maybe not every time but when it can be used to better explain.

Comparison of: Sir Ken Robinson & Jane McGonigal

Jane interacted with the audience by getting them involved she started with a story but didn’t have many after that. Her tone was a serious one with light hearted moments. She supported her theories with scientific research.

Sir Ken voice was also serious but in a kind of passive way. He engaged the audience by offering more stories from his life experiences also mixing in facts of the present and past. His topic was also one not to publicly accepted as everyday conversation.

Both speakers had different yet effective ways of engaging the audience and keeping them with you as you go on. Keep them smiling, intrigued, stories that they can relate to, make them feel involved in the discussion, and most of all make sure they are well informed with know question in their mind about getting enough.