Repurposing OER through Learning-by-Design in Use - Presentation at the Open Education Conference,...

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Repurposing OER through Learning by

Design-in-UseMarisa Ponti

University of Gothenburg andUniversity of Oslo

November 6, 2013, Park City, UT

“Editing OER is too hard”

(Clements & Pawlowski, 2011)

L What looks like easier to hack? (apparently)?

OR?

Ikea RAST Dresser

Do you know

Ikea Hackers?

Before hacking

After hacking

RAST, good example of underdesign

• Minimalist shape• Neutral natural finish

Underdesign

develop an initial artifact that can change over time

Underdesign

create design options for users

Underdesign

reduce separation between design time and use time

Underdesign in OSS

provide source code

Underdesign for OER

expand the design space and turn it into a learning space through learning by design

Recombining design and use time

Learning by design

Inqu

iry an

d pr

oblem

solvi

ng

Use time: adaptation of OERDesign options

Design time: OER that can be easily changed

Unanticipated issues

Educators

OER contentLearners

Challenges and opportunities

Support design-in-use

Owners of

problems

Acting as

designers

Design options: How can we use forking for OER?

• Example: P2PU, https://p2pu.org/en/groups/clone/

P2PU

• Example: http://www.sourcefabric.org/en/booktype/

Booktype

CourseFork.org

Launching forkable.org as part of the commitment to open sourcing all the things

Conclusion:

Conditions for broad participations in designing

are as important as creating artifacts

themselves

Sources• Clements, K. I., & Pawlowski, J.M. (2011). User-oriented quality for OER: understanding teachers’ views

on re-use, quality, and trust. Journal of Computer Assisted Learning, 28, 4–14.

• Coughlan, T., Pitt, R., & McAndrew, P.( 2013). Building open bridges: collaborative remixing and reuse of open educational resources across organisations. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, New York, NY, USA, 991-1000. DOI=10.1145/2470654.2466127 http://doi.acm.org/10.1145/2470654.2466127.

• Fischer, G. (2013). Meta-Design: Empowering All Stakeholder as Co-Designers. In Luckin, P. Goodyear, B. Grabowski, S. Puntambeker, J. Underwood, & N. Winters (Eds.), Handbook on Design in Educational Computing, (pp. 135-145). Routledge, London.http://l3d.cs.colorado.edu/~gerhard/papers/2012/paper-handbook.pdf

• Fischer, G. (2009). Meta-Design and Under-Design. L3D Meeting, April 22, 2009. Center for LifeLong Learning & Design, University of Colorado, Boulder.

• Guttag, J. (2011). MIT 6.00SC Introduction to Computer Science and Programming [Video file]. MIT Open Course Ware, MIT. Retrieved from https://www.youtube.com/watch?v=bX3jvD7XFPs&list=PLB2BE3D6CA77BB8F7

• Herrmann, T. (2009). The Socio-Technical Walkthrough (STWT): A Means Of Research-Oriented Intervention Into Organizations. Sprouts Working Papers on Information Systems 9

• Loper, J. (2011, September 19). The endlessly adaptable IKEA Rast dresser [Web log comment]. Retrieved from http://www.apartmenttherapy.com/the-endlessly-adaptable-ikea-r-156414