Post on 10-Nov-2014
description
Using Paper Prototyping to Design Mobile Applications
Dave BrightbillCollege Center for Library Automation
• Established in 1989 to provide automation and support to Florida State College libraries.
• Provides online library management and information services to over 80 libraries at 28 Florida State Colleges.
• Supporting students and faculty at institutions ranging from small rural cities to large urban communities.
Students and Research
Looking at how students conduct research and aligning our mobile interfaces to support that process.
Image: Creative Commons Attribution 3.0 Unported License – User: Bathsofm.http://commons.wikimedia.org/wiki/File:Student_in_library.jpg
The Student Research Process
• Pre-search• Research• Incorporate/Create
Photo: London School of Economics and Political Science
Pre-search
• Identify objectives and pick a topic.
• Identify parameters.• Gather
background/big picture
Photo – University of Salford Press Office - Creative Commons 2.0 Generic License
Research
• Identify appropriate sources
• Gather information• Evaluate information
Photo: Tulane University Public Relations – Creative Commons Attirbution 2.0 Generic License
Incorporate/Create
• Understand Information• Use Information• Create Output• Format Output
Photo: German Federal Archive – Creative Commons 3.0 Attribution Share-Alike License
Input From Students
Collected ideas from students during focus groups and user tests.
Photo: CEJISS – Public Domain via Wikimedia Commons
Focus Group Themes
• Native iPhone/Droid library apps.• Collaborative networking features.• Dictionary and thesaurus available
everywhere.• Reduced number of clicks to success.• Integration with Blackboard and other CMS’s.• SSO and simplified log-in.
Planning for Mobile Redesign
• Aligned with student research process.• Recognize that students use Google,
Wikipedia and other non-academic resources.• Investigate “push” assistance.• Provide training at the point-of-need.
Paper Prototyping
Creating paper versions of web assets to define, develop and test potential user interfaces.
Photo: Samuel Mann – Creative Commons Attribution 2.0 Generic License via Flickr
Paper Prototyping Benefits
• Fast imagineering of potential user interfaces.
• Enables input by less-technical team members.
• Early feedback by potential users.
• Low cost.• Interfaces can be marked
up during user tests and focus groups.
Paper Prototyping Problems
• Limited reality-check.• Low fidelity
representation of the actual user experience.
• At the end of the process, you still have to write code.
Where We Are
• Imagining the future.• Sketching interfaces.• Doing internal
validation.
Next Steps
• Create final release “candidates”.• Internal user tests.• Iterative tests with users.• Refining the interface.• Approval process.• Project chartering for development.
Resources
• Denim – Informal early-stage web design tool -http://dub.washington.edu:2007/denim/
• Snyder, C. (2003). Paper prototyping, the fast and easy way to design and refine user interfaces. Morgan Kaufmann Pub.
• Buxton, B., & Buxton, W. (2007). Sketching user experiences, getting the design right and the right design. Morgan Kaufmann.
Questions