Overcome the 6 Traps of Agile

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Transcript of Overcome the 6 Traps of Agile

Overcome the 6 Traps of Agile

David Hawks @austinagile

Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary

David Hawks Agile Velocity

Agile Coach david@agilevelocity.com

Role

Name

Company

Please fill out card as follows & pass to frontYears of Agile Experience (if any)

10 yrs

Email Address(If you would like a copy of the slides & to receive periodic information about agile)

45%$

19%$

16%$

13%$7%$

Never$Rarely$Some5mes$O8en$Always$

From: A Standish Group study

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What causes us to build features which are rarely or never used?

Feature/function usage in the software industry

Find a Partner and Discuss the following Question.

David Hawks

CEO of Agile VelocityAgile Trainer and Coach

@austinagile

austinagile.com (blog)

david@agilevelocity.com

Deliver Innovative Products Faster

Problem #1 We make tough decisions

too early and lock them in

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Defer Decisions to the last Responsible Moment

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x

Defer Decisions to the last Responsible Moment

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x

Defer Decisions to the last Responsible Moment

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x

Defer Decisions to the last Responsible Moment

Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary

x

Defer Decisions to the last Responsible Moment

Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary

x

Defer Decisions to the last Responsible Moment

Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary

x

Defer Decisions to the last Responsible Moment

Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary

x

Defer Decisions to the last Responsible Moment

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x

Defer Decisions to the last Responsible Moment

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xz

Smartest Point??

Defer Decisions to the last Responsible Moment

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xz

Smartest Point??Dumbest Point

Defer Decisions to the last Responsible Moment

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xz

Smartest Point??Dumbest Point

Accelerate Learning

Defer Decisions to the last Responsible Moment

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xz

Effective Communication

Exercise

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Problem #2 The team doesn’t have a Shared Understanding of their purpose

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We want to Shift the Process from a Requirements Delivery Process…

9

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We want to Shift the Process from a Requirements Delivery Process…

False Assumptions:

9

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We want to Shift the Process from a Requirements Delivery Process…

False Assumptions:1. The customer knows what he wants

9

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We want to Shift the Process from a Requirements Delivery Process…

False Assumptions:1. The customer knows what he wants2. The developers know how to build it

9

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We want to Shift the Process from a Requirements Delivery Process…

False Assumptions:1. The customer knows what he wants2. The developers know how to build it3. Nothing will change along the way

9

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…To a Requirements Discovery Process

10

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…To a Requirements Discovery Process

Reality: 1. The customer discovers what he wants 2. The developers discover how to build it 3. Many things change along the way

10

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User Story Mapping

Technique to Learn about Customer Needs

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A  sample  story  map:  E-­‐commerce  site

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A  sample  story  map:  E-­‐commerce  site

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A  sample  story  map:  E-­‐commerce  site

Search  by  keyword

Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary

A  sample  story  map:  E-­‐commerce  site

Search  by  keyword View  description  &  

photo

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A  sample  story  map:  E-­‐commerce  site

Search  by  keyword View  description  &  

photo

Select  item  for  purchase

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A  sample  story  map:  E-­‐commerce  site

Search  by  keyword View  description  &  

photo

Select  item  for  purchase

Enter  shipping  info

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A  sample  story  map:  E-­‐commerce  site

Search  by  keyword View  description  &  

photoPay  by  credit  card

Select  item  for  purchase

Enter  shipping  info

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A  sample  story  map:  E-­‐commerce  site

Search  by  keyword View  description  &  

photoPay  by  credit  card

Select  item  for  purchase

Enter  shipping  info

Search  products

Shopping  cart

Create  account

Pay  &    Ship

Compare  products

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A  sample  story  map:  E-­‐commerce  site

Search  by  keyword View  description  &  

photo

Filter  by  price

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A  sample  story  map:  E-­‐commerce  site

Search  by  keyword View  description  &  

photo

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Shopping  cart

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Pay  &    Ship

Compare  products

Detailed  product  specs

Read  product  reviews

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A  sample  story  map:  E-­‐commerce  site

Search  by  keyword View  description  &  

photo

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Search  products

Shopping  cart

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Detailed  product  specs

Read  product  reviews

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A  sample  story  map:  E-­‐commerce  site

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Search  products

Shopping  cart

Create  account

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Compare  products

Detailed  product  specs

Read  product  reviews Update  

profile

Order    status

View  open  orders

Confirm  payment  &  shipping  info

Remove  from  cart

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A  sample  story  map:  E-­‐commerce  site

Search  by  keyword View  description  &  

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Filter  by  price

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Filter  by  brand

Decreasin

g  priority

Clear  search  criteria

Search  products

Shopping  cart

Create  account

Pay  &    Ship

Compare  products

Detailed  product  specs

Read  product  reviews Update  

profile

Order    status

View  open  orders

Confirm  payment  &  shipping  info

Remove  from  cart

Estimate  total  w/  tax  shipping

Modify  item  quantity

Select  multiple  items  for  purchase

Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary

A  sample  story  map:  E-­‐commerce  site

Search  by  keyword View  description  &  

photo

Filter  by  price

Pay  by  credit  card

Select  item  for  purchase

Enter  shipping  info

Filter  by  brand

Decreasin

g  priority

Clear  search  criteria

Search  products

Shopping  cart

Create  account

Pay  &    Ship

Compare  products

Detailed  product  specs

Read  product  reviews

Facebook  for  login

Search  by  SKU

Persist  payment  info

Zoom  on  photos

Product-­‐  specific  filters Side  by  side  

comparison

Pay  by  PayPal

Update  profile

Order    status

View  open  orders

Confirm  payment  &  shipping  info

Remove  from  cart

Estimate  total  w/  tax  shipping

Modify  item  quantity

Select  multiple  items  for  purchase

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A  sample  story  map:  E-­‐commerce  site

Search  by  keyword View  description  &  

photo

Filter  by  price

Pay  by  credit  card

Select  item  for  purchase

Enter  shipping  info

Filter  by  brand

Decreasin

g  priority

Clear  search  criteria

MVP  1  above  this  line

Search  products

Shopping  cart

Create  account

Pay  &    Ship

Compare  products

Detailed  product  specs

Read  product  reviews

Facebook  for  login

Search  by  SKU

Persist  payment  info

Zoom  on  photos

Product-­‐  specific  filters Side  by  side  

comparison

Pay  by  PayPal

Update  profile

Order    status

View  open  orders

Confirm  payment  &  shipping  info

Remove  from  cart

Estimate  total  w/  tax  shipping

Modify  item  quantity

Select  multiple  items  for  purchase

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Problem #3 Long/ No Feedback or Validation

Cycles

http://www.skinit.com/assets/catalog/jumbo_shot/jumbo_shot57479340.jpg

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Lean Startup/ Lean UX

Validated Learning

BuildLearn

Measure

Minimize time thru the loop

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Lean Startup/ Lean UX

Validated Learning

BuildLearn

Measure

Minimize time thru the loop

1) What do we need to learn?

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Lean Startup/ Lean UX

Validated Learning

BuildLearn

Measure

Minimize time thru the loop

1) What do we need to learn?

2) How can we measure it?

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Lean Startup/ Lean UX

Validated Learning

BuildLearn

Measure

Minimize time thru the loop

1) What do we need to learn?

2) How can we measure it?

3) What is the simplest thing to build to measure it?

(MVP)

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Assume the team was working in value order, when would you release this product? What would be the benefit of releasing early?

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45%$

19%$

16%$

13%$7%$

Never$Rarely$Some5mes$O8en$Always$

What keeps us from delivering products faster?

http://www.captivations.com.au/wp-content/uploads/2013/03/Fast-delivery.jpg

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Problem #4 Drowning in a Sea of Opportunity

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Working on many items in

parallel

Impact of Change

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Working on many items in

parallel

Impact of Change

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Working on many items in

parallel

Highe

st V

alue

Impact of Change

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Working on many items in

parallel

Working on items in value

order

Highe

st V

alue

Impact of Change

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Working on many items in

parallel

Working on items in value

order

Highe

st V

alue

Impact of Change

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Little’s Law

WIPThroughput

= Avg. Cycle Time

Little’s Law

WIPThroughput

= Avg. Cycle Time

Little’s Law

WIPThroughput

= Avg. Cycle Time

Little’s Law

WIPThroughput

= Avg. Cycle Time

Problem #5 Not Getting to Done

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Illusion of Progress

Requirements

Design

Development

Test

Release

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Illusion of Progress

Requirements

Design

Development

Test

Release

80%

done??

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Working Software is your primary Measure of Progress

Requirements

Design

Development

Sprint 1

Test

Requirements

Design

Development

Sprint 2

Test

Requirements

Design

Development

Sprint 3

Test

Requirements

Design

Development

Sprint 4

Test

Potentially Shippable Product Increment

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Sprint 1 Sprint 2 Sprint 3 Sprint 4 Hardening

The Plan: 10 Weeks to Deliver 80 Points

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Sprint 1 Sprint 2 Sprint 3 Sprint 4 Hardening}2 Weeks }2 Weeks }2 Weeks }2 Weeks}2 Weeks

The Plan: 10 Weeks to Deliver 80 Points

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Sprint 1 Sprint 2 Sprint 3 Sprint 4 Hardening

20 Points

}2 Weeks }2 Weeks }2 Weeks }2 Weeks}2 Weeks

The Plan: 10 Weeks to Deliver 80 Points

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Sprint 1 Sprint 2 Sprint 3 Sprint 4 Hardening

20 Points 20 Points

}2 Weeks }2 Weeks }2 Weeks }2 Weeks}2 Weeks

The Plan: 10 Weeks to Deliver 80 Points

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Sprint 1 Sprint 2 Sprint 3 Sprint 4 Hardening

20 Points 20 Points 20 Points

}2 Weeks }2 Weeks }2 Weeks }2 Weeks}2 Weeks

The Plan: 10 Weeks to Deliver 80 Points

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Sprint 1 Sprint 2 Sprint 3 Sprint 4 Hardening

20 Points 20 Points 20 Points 20 Points

}2 Weeks }2 Weeks }2 Weeks }2 Weeks}2 Weeks

The Plan: 10 Weeks to Deliver 80 Points

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Sprint 1 Sprint 2 Sprint 3 Sprint 4 Hardening

20 Points 20 Points 20 Points 20 Points

}2 Weeks }2 Weeks }2 Weeks }2 Weeks}2 Weeks

Done = Feature Complete and Feature Tested *But defects were deferred to the end

The Plan: 10 Weeks to Deliver 80 Points

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Sprint 1 Sprint 2 Sprint 3 Sprint 4 Hardening

20 Points 20 Points 20 Points 20 Points

}8 Weeks

1 2 3 4 Hardening }8 Weeks

}2 Weeks }2 Weeks }2 Weeks }2 Weeks}2 Weeks

Done = Feature Complete and Feature Tested *But defects were deferred to the end

The Plan: 10 Weeks to Deliver 80 Points

Reality: 16 Weeks to Deliver 80 Points (10 Points per 2 Weeks)

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Go Slow to Go Fast!

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Done = Feature Complete, Feature Tested, and defects fixed

Go Slow to Go Fast!

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Done = Feature Complete, Feature Tested, and defects fixed

Go Slow to Go Fast!

Sprint 1 Sprint 2 Sprint 3 Sprint 4

}2 Weeks

15 Points 15 Points 15 Points 15 Points}2 Weeks }2 Weeks }2 Weeks

Sprint 5

}2 Weeks

15 Points

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Done = Feature Complete, Feature Tested, and defects fixed

Go Slow to Go Fast!

Sprint 1 Sprint 2 Sprint 3 Sprint 4

}2 Weeks

15 Points 15 Points 15 Points 15 Points}2 Weeks }2 Weeks }2 Weeks

Sprint 5

}2 Weeks

15 Points

We Delivered 75 Points in 10 Weeks 15 Points per 2 weeks

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Solution Stop Starting, Start Finishing

Problem #6 Everything is Important

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How we Normally Assign Work

Carter

Alex

James

Camryn

Janet

Will

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How we Normally Assign Work

Project 1 Carter

Alex

James

Camryn

Janet

Will

Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary

How we Normally Assign Work

Project 1 Carter

Alex

James

Camryn

Janet

Will

Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary

How we Normally Assign Work

Project 1 Carter

Alex

James

Camryn

Janet

Will

Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary

How we Normally Assign Work

Project 1 Carter

Alex

James

Camryn

Janet

Will

Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary

How we Normally Assign Work

Project 1

Project 2

Carter

Alex

James

Camryn

Janet

Will

Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary

How we Normally Assign Work

Project 1

Project 2

Project 3

Carter

Alex

James

Camryn

Janet

Will

Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary

How we Normally Assign Work

Project 1

Project 2

Project 3

Carter

Alex

James

Camryn

Janet

Will

All High Priority

How does Alex decide what to work on next?

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How we should prioritize work in Agile

Carter

Alex

James

Camryn

Janet

WillAgile Team

Prioritized Team Backlog

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How we should prioritize work in Agile

Project 1 Carter

Alex

James

Camryn

Janet

WillAgile Team

Prioritized Team Backlog

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How we should prioritize work in Agile

Project 1

Project 3

Carter

Alex

James

Camryn

Janet

WillAgile Team

Prioritized Team Backlog

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How we should prioritize work in Agile

Project 1

Project 2

Project 3

Carter

Alex

James

Camryn

Janet

WillAgile Team

Prioritized Team Backlog

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The PSPI is the Answer

The PSPI is the Answer

It requires:

The PSPI is the Answer

It requires:

Focus

The PSPI is the Answer

It requires:

Focus

Breaking Work Down

The PSPI is the Answer

It requires:

Focus

Breaking Work Down

Swarming

The PSPI is the Answer

It allows us to:It requires:

Focus

Breaking Work Down

Swarming

The PSPI is the Answer

It allows us to:

Deliver Often

It requires:

Focus

Breaking Work Down

Swarming

The PSPI is the Answer

It allows us to:

Deliver Often

Accelerate Learning

It requires:

Focus

Breaking Work Down

Swarming

The PSPI is the Answer

It allows us to:

Deliver Often

Accelerate Learning

Pivot

It requires:

Focus

Breaking Work Down

Swarming

What can you change so your product can deliver value faster?

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