Modeling Software Systems Lecture 2 Book: Chapter 4.

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Transcript of Modeling Software Systems Lecture 2 Book: Chapter 4.

Modeling Software Systems

Lecture 2Book: Chapter 4

Systems of interest

Sequential systems. Concurrent systems.

1. Distributive systems.2. Reactive systems.3. Embedded systems

(software + hardware).

Sequential systems.

Perform some computational task. Have some initial condition, e.g.,

0≤i≤n A[i]≥0, A[i] integer. Have some final assertion, e.g.,

0≤i≤n-1 A[i]<A[i+1].(What is the problem with this spec?)

Are supposed to terminate.

Concurrent Systems

Involve several computation agents.Termination may indicate an abnormal

event (interrupt, strike).May exploit diverse computational

power.May involve remote components.May interact with users (Reactive).May involve hardware components

(Embedded).

Problems in modeling systems Representing concurrency:

- Allow one transition at a time.- Allow coinciding transitions.- Allow a partial order between events.

Granularity of transitions. Execution model (linear, branching). Global or local states.

Modeling

V={v0,v1,v2, …} - a set of variables, over some domain.

p(v0, v1, …, vn) - a parametrized assertion, e.g., v0=v1+v2/\v3>v4.

A state is an assignment of values to the program variables. For example: s=<v0=1,v2=3,v3=7,…,v18=2>

p(s) is p under the assignment s.

State space

The state space of a program is the set of all possible states for it.

For example, if V={a, b, c} and the variables are over the naturals, then the state space includes: <a=0,b=0,c=0>,<a=1,b=0,c=0>, <a=1,b=1,c=0>,<a=932,b=5609,c=6658>…

Atomic Transitions

Each atomic transition represents a small peace of code such that no smaller peace of code is observable.

Is a:=a+1 atomic? In some systems, e.g., when a is a

register and the transition is executed using an inc command.

Non atomicity

Execute the following when x=0 in two concurrent processes:

P1:a=a+1 P2:a=a+1 Result: a=2. Is this always the

case?

Consider the actual translation:

P1:load R1,a inc R1 store R1,aP2:load R2,a inc R2 store R2,a a may be also 1.

Representing transitions

Each transition has two parts: The enabling condition: a predicate. The transformation: a multiple assignment.

For example:a>b (c,d):=(d,c)This transition can be executed in states where a>b. The result of executing it isswitching the value of c with d.

Initial condition

A predicate p. The program

can start from states s such that p(s) holds.

For example:p(s)=a>b /\ b>c.

A transition system

A (finite) set of variables V over some domain(s).

A set of states . A (finite) set of transitions T, each

transition et has an enabling condition e, and a transformation t.

An initial condition p.

Example

V={a, b, c, d, e}. : all assignments of natural

numbers for variables in V. T={c>0(c,e):=(c-1,e+1),

d>0(d,e):=(d-1,e+1)} p: c=a /\ d=b /\ e=0 What does this transition relation

do?

The interleaving model

An execution is a finite or infinite sequence of states s0, s1, s2, …

The initial state satisfies the initial condition, I.e., p(s0).

Moving from one state si to si+1 is by executing a transition et: e(si), I.e., si satisfies e. si+1 is obtained by applying t to si.

Example:

s0=<a=2, b=1, c=2, d=1, e=0> (satisfies the initial condition)

s1=<a=2, b=1, c=1, d=1, e=1>(first transition executed)

s2=<a=2, b=1, c=1, d=0, e=2>(second transition executed)

s3=<a=2, b=1 ,c=0, d=0, e=3>(first transition executed again)

Temporal Logic (informal) First order logic or

propositional assertions describe a state.

Modalities: <>p means p will happen eventually.

[]p means p will happen always.

p

p pppppp

More temporal logic

We can construct more complicated formulas:

[]<>p -- It is always the case that p will happen again in the future (infinitely often).

<>p /\ <>q -- Both p and q will happen in the future, the order between them not determined.

The property must hold for all the executions of the program.

L0:While True do NC0:wait(Turn=0); CR0:Turn=1endwhile ||L1:While True do NC1:wait(Turn=1); CR1:Turn=0endwhile

T0:PC0=L0PC0:=NC0T1:PC0=NC0/\Turn=0 PC0:=CR0T2:PC0=CR0 (PC0,Turn):=(L0,1)T3:PC1=L1PC1=NC1T4:PC1=NC1/\Turn=1 PC1:=CR1T5:PC1=CR1 (PC1,Turn):=(L1,0)

Initially: PC0=L0/\PC1=L1

The transitions

The state space

Turn=0L0,L1

Turn=0L0,NC1

Turn=0NC0,L1

Turn=0CR0,NC1

Turn=0NC0,NC1

Turn=0CR0,L1

Turn=1L0,CR1

Turn=1NC0,CR1

Turn=1L0,NC1

Turn=1NC0,NC1

Turn=1NC0,L1

Turn=1L0,L1

[]¬(PC0=CR0/\PC1=CR1)

Turn=0L0,L1

Turn=0L0,NC1

Turn=0NC0,L1

Turn=0CR0,NC1

Turn=0NC0,NC1

Turn=0CR0,L1

Turn=1L0,CR1

Turn=1NC0,CR1

Turn=1L0,NC1

Turn=1NC0,NC1

Turn=1NC0,L1

Turn=1L0,L1

[](Turn=0--><>Turn=1)

Turn=0L0,L1

Turn=0L0,NC1

Turn=0NC0,L1

Turn=0CR0,NC1

Turn=0NC0,NC1

Turn=0CR0,L1

Turn=1L0,CR1

Turn=1NC0,CR1

Turn=1L0,NC1

Turn=1NC0,NC1

Turn=1NC0,L1

Turn=1L0,L1

Interleaving semantics

Turn=0L0,L1

Turn=0L0,NC1

Turn=0CR0,NC1

Turn=0NC0,NC1

Turn=1L0,CR1

Turn=1L0,NC1

Interleaving semantics

Turn=0L0,L1

Turn=0L0,NC1

Turn=0CR0,NC1

Turn=0NC0,NC1

Turn=1L0,CR1

Turn=1L0,NC1

Turn=0L0,L1

Turn=0L0,NC1

An unfoldingTurn=0L0,L1

Turn=0L0,NC1

Turn=0NC0,L1

Turn=0CR0,NC1

Turn=0NC0,NC1

Turn=0CR0,L1

Turn=1L0,NC1

Turn=0NC0,NC1

Turn=0CR0,NC1

Turn=0CR0,NC1

Partial Order Semantics Sometimes called “real concurrency”. There is no total order between events. More intuitive. Closer to the actual behavior of

the system. More difficult to analyze. Less verification results. Natural transformation between models. Partial order: (S , <), where < is

Reflexive: x<y /\ y<z x<z. Antisymmetric: for no x, y, x<y /\ y>x. Antireflexive: for no x, x<x.

Bank Example

Two branches, initially $1M each. In one branch: deposit, $2M. In another branch: robbery. How to model the system?

Global state space

$1M, $1M

$3M, $0M

$1M, $0M$3M, $1M

deposit

deposit

robbery

robbery

Should we invest in this bank?

$1M, $1M

$3M, $0M

$1M, $0M$3M, $1M

deposit

deposit

robbery

robbery

Invest!

Do not Invest!

Invest!

Partial Order Description

$1M

$3M $0M

$1M

deposit

robbery

Constructing global states

$1M

$3M $0M

$1M

deposit

robbery

Modeling with partial orders

m0:x:=x+1

m1:ch!x n1:y:=y+z

n0:ch?z

P1 P2

m0

n0

n0

m0

n1

n1m0

m1

m1

pc1=m0,x=0

pc1=m0,x=2

pc1=m0,x=1

pc1=m1,x=1

pc1=m1,x=2

pc2=n0,y=0,z=0

pc2=n0,y=1,z=1

pc2=n1,y=0,z=1

pc2=n1,y=1,z=2

Linearizations

m0

n0

n0

m0

n1

n1m0

m1

m1

pc1=m0,x=0

pc1=m0,x=2

pc1=m0,x=1

pc1=m1,x=1

pc1=m1,x=2

pc2=n0,y=0,z=0

pc2=n0,y=1,z=1

pc2=n1,y=0,z=1

pc2=n1,y=1,z=2

pc1=m0,x=0,pc2=n0,y=0,z=0

pc1=m1,x=2,pc2=n0,y=1,z=1

pc1=m1,x=2,pc2=n1,y=0,z=1

pc1=m0,x=1,pc2=n1,y=0,z=1

pc1=m1,x=1,pc2=n0,y=0,z=0

pc1=m0,x=2,pc2=n1,y=1,z=2

Linearizations

m0

n0

n0

m0

n1

n1m0

m1

m1

pc1=m0,x=0

pc1=m0,x=2

pc1=m0,x=1

pc1=m1,x=1

pc1=m1,x=2

pc2=n0,y=0,z=0

pc2=n0,y=1,z=1

pc2=n1,y=0,z=1

pc2=n1,y=1,z=2

pc1=m0,x=0,pc2=n0,y=0,z=0

pc1=m1,x=2,pc2=n0,y=1,z=1

pc1=m0,x=1,pc2=n0,y=1,z=1

pc1=m0,x=1,pc2=n1,y=0,z=1

pc1=m1,x=1,pc2=n0,y=0,z=0

pc1=m0,x=2,pc2=n1,y=1,z=2

Bank with one teller

$1M

$3M $0M

$1M

deposit robbery

deposit

$1.1M

$3.1M

depositdeposit

Partial order execution 1

$1M

$3M $0M

$1M

deposit robbery

$3.1M

deposit

Partial order execution 2

$1M

$0M

$1M

robbery

deposit

$1.1M

$3.1M

deposit

L0:While True do NC0:wait(Turn=0); CR0:Turn=1endwhile ||L1:While True do NC1:wait(Turn=1); CR1:Turn=0endwhile

T0:PC0=L0PC0:=NC0T1:PC0=NC0/\Turn=0PC0:=CR0T1’:PC0=NC0/\Turn=1PC0:=NC0T2:PC0=CR0(PC0,Turn):=(L0,1)

T3:PC1==L1PC1=NC1T4:PC1=NC1/\Turn=1PC1:=CR1T4’:PC1=NC1/\Turn=0PC1:=N1T5:PC1=CR1(PC1,Turn):=(L1,0)

Initially: PC0=L0/\PC1=L1

Bust waiting

[](Turn=0--><>Turn=1)

Turn=0L0,L1

Turn=0L0,NC1

Turn=0NC0,L1

Turn=0CR0,NC1

Turn=0NC0,NC1

Turn=0CR0,L1

Turn=1L0,CR1

Turn=1NC0,CR1

Turn=1L0,NC1

Turn=1NC0,NC1

Turn=1NC0,L1

Turn=1L0,L1

Fairness

Restriction on the set of ‘legal’ sequences. Weak process fairness: if some process is

enabled continuously from some state, it will be executed.

Weak transition fairness: if some transition is enabled continuously from some state, it will be executed.

Strong process fairness: if some process is enabled infinitely often, it will be executed (infinitely often).

Strong transition fairness: if some transition is enabled infinitely often, then it will be executed.

Example

P1::x:=1 P2::while y=0 do [z:=z+1 [] if x=1 then

y:=1] end while

Initially: x=0 /\ y=0 /\ z=0 /\pc1=l0 /\ pc2=r0

Termination? Termination of P1?

No fairness?. Nothing guaranteed

Weak transition (process) fairness? P1 terminates

Strong process fairness? P1 terminates.

Strong transition fairness? P1 and P2 terminate.

Hierarchy of fairness assumptions

Strong transition

weak process

weak transition

Strong process

φ ψ

If φ holds then also ψ.

If a sequence is fair w.r.t. φ it is also fair w.r.t. Ψ.

A system which assumes φhas no more executions than one assuming Ψ