Model Checking Lecture 4. Outline 1 Specifications: logic vs. automata, linear vs. branching, safety...

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Model Checking

Lecture 4

Outline

1 Specifications: logic vs. automata, linear vs. branching, safety vs. liveness

2 Graph algorithms for model checking

3 Symbolic algorithms for model checking

4 Pushdown systems

Model-checking problem

I |= S

system model: state-transition graph

system property: -safety v. weak v. strong fairness -logic v. spec v. monitor automata -linear v. branching

Model-Checking Algorithms = Graph Algorithms

Graph Algorithms

Given: labeled graph (Q, , A, [ ] )

Cost: each node access and edge access has unit cost

Complexity: in terms of

|Q| = n ... number of nodes

|| = m ... number of edges

Reachability and s.c.c.s: O(m+n)

The Graph-Algorithmic View is Problematic

-The graph is given implicitly (by a program) not explicitly (e.g., by adjacency lists).

-Building an explicit graph representation is exponential, but usually unnecessary (“on-the-fly” algorithms).

-The explicit graph representation may be so big, that the “unit-cost model” is not realistic.

-A class of algorithms, called “symbolic algorithms”, do not operate on nodes and edges at all.

Symbolic Model-Checking Algorithms

Given: a “symbolic theory”, that is, an abstract data type called region with the following operations:

pre, pre, post, post : region region

, , \ : region region region

, = : region region bool

< >, > < : A region

, Q : region

Intended Meaning of Symbolic Theories

region ... set of states

, , \, , =, ... set operations

<a> = { q Q | [q] = a }

>a< = { q Q | [q] a }

pre (R) = { q Q | ( r R) q r }

pre (R) = { q Q | ( r)( q r r R )}

post (R) = { q Q | ( r R) r q }

post (R) = { q Q | ( r)( r q r R )}

If the state of a system is given by variables of type Vals, and the transitions of the system can be described by operations Ops on Vals, then the first-order theory FO (Vals, Ops) is an adequate symbolic theory:

region ... formula of FO (Vals, Ops)

, , \, , =, , Q... , , , , , f, t

pre (R(X)) = ( X’)( Trans(X,X’) R(X’) )

pre (R(X)) = ( X’)( Trans(X,X’) R(X’) )

post (R(X)) = ( X”)( R(X”) Trans(X”,X) )

post (R(X)) = ( X”)( Trans(X”,X) R(X’’) )

If FO (Vals, Ops) admits quantifier elimination, then the propositional theory ZO (Vals, Ops) is an adequate symbolic theory:

each pre/post operation is a quantifier elimination

Example: Boolean Systems

-all system variables X are boolean

-region: quantifier-free boolean formula over X

-pre, post: boolean quantifier elimination

Complexity: PSPACE

Example: Presburger Systems

-all system variables X are integers

-the transition relation Trans(X,X’) is defined using only and

-region: quantifier-free formula of (Z, , )

-pre, post: quantifier elimination

An iterative language for writing symbolic model-checking algorithms

-only data type is region

-expressions: pre, post, , , \ , , =, < >, , Q

-assignment, sequencing, while-do, if-then-else

Example: Reachability a

S :=

R := <a>

while R S do

S := S R

R := pre(R)

A recursive language for writing symbolic model-checking algorithms:

The Mu-Calculus

a = ( R) (a pre(R))

a = ( R) (a pre(R))

Syntax of the Mu-Calculus

::= a | a |

| |

pre() | pre() |

(R) | (R) |

R

pre =

pre = R ... region variable

Semantics of the Mu-Calculus

[[ a ]]E := <a>

[[ a ]]E := >a<

[[ ]]E := [[ ]]E [[ ]]E

[[ ]]E := [[ ]]E [[ ]]E

[[ pre() ]]E := pre( [[ ]]E )

[[ pre() ]]E:= pre( [[ ]]E )

E maps each region variable to a region.

Operational Semantics of the Mu-Calculus

[[ (R) ]]E := S’ := ; repeat S := S’; S’ := [[]]E(RS)

until S’=S; return S

[[ (R) ]]E := S’ := Q; repeat S := S’; S’ := [[]]E(RS)

until S’=S; return S

Denotational Semantics of the Mu-Calculus

[[ (R) ]]E := smallest region S such that S = [[]]E(RS)

[[ (R) ]]E := largest region S such that S = [[]]E(RS)

These regions are unique because all operators on regions (, , pre, pre) are monotonic.

a = ( R) (a pre(R))

a = ( R) (a pre(R))

a = ( R) (a pre(R))

a = ( R) (a pre(R))

b U a = ( R) (a (b pre(R)))

a = ( R) (a pre(R)) = ( R) ( S) ((a pre(R)) pre(S))

-every / alternation adds expressiveness

-all omega-regular languages in alternation depth 2

-model checking complexity: O( (|| (m+n))d ) for formulas of alternation depth d

-most common implementation (SMV, Mocha): use BDDs to represent boolean regions

Binary Decision Diagrams

-canonical data structure for representing quantifier-free boolean formulas

-equivalence checking in constant time

-in practice, model checkers spend more than 90% of their time in “pre-image” or “post-image” computation

-almost synonymous with “symbolic” model checking

-SAT solvers superior in bounded model checking, which requires no termination (i.e., equivalence) check

Binary Decision Tree

-order k boolean variables x1, ..., xk

-binary tree of height k+1, each leaf labeled 0 or 1

-leaf of path “left, right, right, ...” gives value of boolean formula if x1=0, x2=1, x3=1, etc.

Truth Table Decision Tree

– Vertex represents decision– Follow green (dashed) line for value 0– Follow red (solid) line for value 1– Function value determined by leaf value– Along each path, variables occur in the variable order– Along each path, a variable occurs exactly once

0 0

x3

0 1

x3

x2

0 1

x3

0 1

x3

x2

x100001111

00110011

01010101

00010101

x1 x2 x3 f

(Reduced Ordered) Binary Decision Diagram

1 Identify isomorphic subtrees (this gives a dag)

2 Eliminate nodes with identical left and right successors

3 Eliminate redundant testsFor a given boolean formula and variable order, the result is unique.

(The choice of variable order may make an exponential difference!)

Merge equivalent leaves

a a

0 0

x3

0 1

x3

x2

0 1

x3

0 1

x3

x2

x1

x3 x3

x2

x3

0 1

x3

x2

x1

a

Reduction rule #1

y

x

z

x

Merge isomorphic nodes

x3 x3

x2

x3

0 1

x3

x2

x1

x3

x2

0 1

x3

x2

x1

y

x

z

x

y

x

z

x

Reduction rule #2

x3

x2

0 1

x3

x2

x1

Eliminate redundant tests

y

x

y

x2

0 1

x3

x1

Reduction rule #3

Initial graph

Reduced graph

• Canonical representation of Boolean function

• For given variable ordering, two functions equivalent if and only if their graphs are isomorphic

• Test in linear time

x2

0 1

x3

x1

0 0

x3

0 1

x3

x2

0 1

x3

0 1

x3

x2

x1(x1 x2) x3

Constants

Unique unsatisfiable function

Unique tautology1

0

Variable

Treat variableas function

0 1

x

Odd parity

Linearrepresentation

x2

x3

x4

10

x4

x3

x2

x1

Typical function

x2

0 1

x4

x1 (x1 x2) x4

No vertex labeled x3

independent of x3

Many subgraphs shared

Examples

Good ordering Bad ordering

Linear growth

0

b3

a3

b2

a2

1

b1

a1

Exponential growth

a3 a3

a2

b1 b1

a3

b2

b1

0

b3

b2

1

b1

a3

a2

a1

Effect of variable ordering(a1 b1) (a2 b2) (a3 b3)

Bit-serial computer analogy

• Operation– Read inputs in sequence; produce 0 or 1 as function

value.– Store information about previous inputs to correctly

deduce function value from remaining inputs.

• Relation to BDD Size– Processor requires K bits of memory at step i.– BDD has ~2K branches crossing level i.

K-BitMemory

Bit-SerialProcessor

0or1

00…0x1x2…xn

K = 2 K = n

0

b3

a3

b2

a2

1

b1

a1

a3 a3

a2

b1 b1

a3

b2

b1

0

b3

b2

1

b1

a3

a2

a1

(a1 b1) (a2 b2) (a3 b3)

Good ordering Bad ordering

Dynamic variable reordering

• Invented by Richard Rudell, Synopsys

• Periodically attempt to improve ordering for all BDDs– Part of garbage collection– Move each variable through ordering

to find its best location

• Has proved very successful

•••

•••

Lower bound for multiplication (Bryant 1991)

• Integer multiplier circuit– n-bit input words A and B– 2n-bit output word P

• Boolean function– Middle bit (n-1) of product

• Complexity– Exponential BDD for all

possible variable orderings

Multn

•••

•••

a0

an-1b0

bn-1

p0

pn-1pn

p2n-1

Actual Numbers 40,563,945 BDD nodes to

represent all outputs of 16-bit multiplier

Grows 2.86x per bit of word size

IntractableFunction

BDD operations , , , ,

x

n

a b

n.var = xn.false = an.true = b

BDD node

- BDD manager maintains a directed acyclic graph of BDD nodes- ite(x,a,b) returns a node with variable x, left child a, and right child b.

if (a = false b = false) return falseif (a = true) return bif (b = true) return aif (a = b) return aif (a.var < b.var) return ite(a.var, and(a.false,b), and(a.true,b))if (b.var < a.var) return ite(b.var, and(a,b.false), and(a,b.true))// a.var = b.varreturn ite(a.var, and(a.false,b.false), and(a.true,b.true))

and(a,b)

Complexity: O(|a| |b|)

not(a)

if (a = true) return falseif (a = false) return truereturn ite(a.var, not(a.false), not(a.true))

Complexity: O(|a|)

cofactor(a,x,p)

if (x < a.var) return aif (x > a.var) return ite(a.var, cofactor(a.false,x,p), cofactor(a.true,x,p))// x = a.varif (p) return a.trueelse return a.false

Complexity: O(|a|)

Operations returning BDD:or(a,b) not(and(not(a),not(b)))exists(a,x) or(cofactor(a,x,false), cofactor(a,x,true))forall(a,x) and(cofactor(a,x,false), cofactor(a,x,true))

Derived operations

Operations returning boolean:implies(a,b) (or(not(a),b) = true)iff(a,b) (a = b)

substitute(a,x,y)

Assumptions- a is independent of y- x and y are adjacent in variable order

if (a = true a = false) return aif (a.var > x) return aif (a.var < x) return ite(a.var, substitute(a.false,x,y), substitute(a.true,x,y))if (a.var = x) return ite(y,a.false,a.true)

Symbolic reachability analysis with BDDs

Vector of state variables: X = (x1,…,xn)Init predicate: I[X]Transition relation: T[X,X’]Error predicate: E[X]

R[X] = I[X]do { S[X] = R[X] R[X’] = exists(and(S[X],T[X,X’]), X) R[X] = substitute(R[X’],X’,X) R[X] = or(R[X],S[X])} while (R S)

Invariant: For each i, xi and xi’ are adjacent in variable order