Mobile in the field - Learning Across Contexts, the next generation

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This slide deck was presented at the Blackboard Teaching and Learning Conference, April 2014 - Dublin, Ireland.

Transcript of Mobile in the field - Learning Across Contexts, the next generation

Mobile in the FieldLearning Across Contexts – The Next Generation

ADEL GORDONLearning TechnologistUniversity of Northampton

@adelgordon

ABOUT ME

ADEL GORDONLearning TechnologistUniversity of NorthamptonAdel.Gordon@northampton.ac.uk

System Administrator for 11 years

Focus on assessment technologies, Mobile and Blackboard/SIS integration

ABOUT MY INSTITUTION

The University of Northampton has around 17,000 students (FTE) and around 1,500 staff

All students and around 75% of staff are expected to use Blackboard.

The Learning Technology team have responsibility over all things related to Blackboard…

Learn | Community | Content | Connect | Mobile | Mosaic | Turnitin | Kaltura | Panopto | WizIQ | Edublogs | Xerte

WE’RE GOING TO LOOK AT…

• Interdependencies when learning across contexts

• Geographers’ use of mobile in the field

• Lessons Learned

• Future plans

OUR CHALLENGE #1

Lecture Theatre

LaboratoryThe field

Personal workspaceSeminar room

Online / VLE

WHY MOBILE?

“Mobile and wireless technologies support learning designs that are personalised, situated and authentic...”

“mobile learning should aim to innovate and to discover what is gained through having portable tools that support observations, interactions, conversations and reflections, within and across various contexts of use...”

(Kukulska-Hulme, Traxler & Pettit, 2007)

OUR CHALLENGE #2

Mapping“Desk based” Survey

Identify & DelineateOverlay key

Plan Data Collection

Assignment

BE ORGANISED!

Students are required to:

OUR SOLUTION

Tablets

Image source: www.apple.com & www.tesco.com

OUR SOLUTION

Skitch

Image Source: www.evernote.com/skitch & Holmes (2014)

OUR SOLUTION

FieldTrip GB

Source: http://fieldtripgb.blogs.edina.ac.uk/

FIELDTRIP GB FORMS

HERE’S HOW WE USED BLACKBOARD

Mobile Learn

• All materials are mobile friendly with options for viewing

• Discussion board for collaborative work

WHAT THE STUDENTS SAID

Like having access to the forms before the

fieldwork

I like the bigger screen on the iPad mini – makes it easier to use the maps

Being able to sync data once connected is great, and the FieldTrip GB app facilitates data collection

really well

I really like the iPad mini and having a 3G version makes it even

better in the field

FieldTrip GB is Great!

LESSONS LEARNED

• Can increase engagement and support activities that are central to learning

• Be clear about the aims and manage expectations (especially of internet availability!)

• Importance of preparatory work

FUTURE PLANS

Oculus Rift – pre fieldwork activities to enhance the usefulness of data capture and gathering in the field.

In trials on generic maps and 3D environments student have commented that…

DO THIS NEXT

Have a chat with staff and students about their practice. Particularly in subjects where field, lab, studio work etc is carried out.

Consider the contexts in which learning takes place, and how the gap between them can be bridged using mobile.

Get some mobile devices!

REFERENCES

Brown, E. (ed) (2010) Education in the Wild: contextual and location-based mobile learning in action. A report from the STELLAR Alpine Rendez-Vous workshop series. University of Nottingham: Learning Sciences Research Institute (LSRI).

Downward, S., et al. “Podcasts and Locations”. In Salmon, G. and Edirisingha, P. (eds) (2008) Podcasting for Learning in Universities. Maidenhead: Open University Press, pp. 57-69.

Gordon, A., Jackson, J. and Usher, J. (2014) Learning across contexts - mobile for fieldwork in environmental sciences. In: Mobile Learning: How Mobile Technologies Can Enhance the Learning Experience. Oxford: UCISA. pp. 2-5.

Holmes, N. (2014) Lake at Delapre. [Skitch image].

Kukulska-Hulme, A., Traxler, J., and Pettit, J., (2007) Designed and user-generated activity in the mobile age. Journal of Learning Design, 2(1), pp. 52–65.

Blackboard Mobile – http://www.blackboardmobile.com/

FieldTrip GB - http://fieldtripgb.blogs.edina.ac.uk/

Oculus Rift - http://www.oculusvr.com/

THANK YOU!

Adel Gordon

Learning Technologist

University of Northampton

adel.gordon@northampton.ac.uk

@adelgordon