Minecrafting the Museum - Adam Clarke

Post on 13-Apr-2017

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Transcript of Minecrafting the Museum - Adam Clarke

THE BUILDING BLOCKS FOR BETTER PRACTICE

MINECRAFTING THE MUSEUM:

Bernheim Arboretum

Visible Human Project

Tate Worlds

Templecraft

Great Fire of London

Minecraft Infinity

Wonder Quest

Using Minecraft and gaming within cultural spaces

but why? Creating digital narratives that engage a new global audience

Changing the way museums present ideas, objects, and stories

OK… but how?

Ask 3 Big Questions…? What is the story you want to tell? Who is it for? How do you want to deliver it?

The Creative Process It begins with a chat around the kitchen table

Planning, research and more planning Map mechanics and Minecraft Lingo

Budgets … you have to pay for the good stuff

Timelines… deadlines…and soft launches

Plan for YouTube and social engagement

Remember it’s a game…have fun!

Tell your story …and finally