MCJ 312 Graphic Design: 03 Image Manipulations

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Transcript of MCJ 312 Graphic Design: 03 Image Manipulations

Image Manipulations

MCJ 312 GRAPHIC DESIGNLijie Zhou

ImagesVector Graphics (.eps, .ai)

Logo, illustration…Resolution independentBy Adobe Illustrator

*Raster Graphics (.tiff, .jpg, .cr2, .nef …)

PhotosResolution depends on Pixels (PPI: pixels per inch)Camera, scanner…Fixed by Ps, Lr…..

PhotoshopLightroomAdobe BridgePhotoMatrix (HDR)TopazNik Software (Google)

Post-production Software

Photography (without post-process)

Catching good lightsChoosing good angleUsing correct camera setting (aperture, shutter speed, ISO, focal length)Changing depth of fieldCarrying tripodCatching good colorGook luck

Photo ManipulationCamera raw is better than JPEG: Canon (.CR2) Nikon (.NEF)

Taking more spaceMore flexibilitiesSharpness, contrast…without losing pixels

Under exposure is better than over exposureOn Focus (except shooting for abstract)More space than too tight (cropping is easier)

HDR photography (Layer masks)High Dynamic Range

Camera: between: -2 and +2

Human eyes: Near 24 f-shops

HDR: unlimited

post-processing: photomatix, photoshop, lightroom

Combining the pictures with different amount of lights

Same aperture with different shutter speed

Adobe Bridge

Photoshop CS

Making panorama by PS

Texture photographyLayer masks by Photoshop

Correct lens distortion by PS

Adobe Lightroom• Based on Photoshop+Adobe Bridge• Camera Raw• Better for selecting photos• Adjust photo only • Easier to use• Presets• Tone Curve• Making black-and-white• Cheaper

Library

Develop

Adjustment Brush (K) & Graduated Filter

Tone Curve

Black & White

Presets/Actions