Leo valenzuela mtm 2

Post on 10-Jun-2015

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Transcript of Leo valenzuela mtm 2

THE MAKING OF EXTERIOR NIGHT SCENE RENDER By: Leo D. Valenzuela

Software used: Google Sketchup Pro 8, Vray for Sketchup ( Vray Core 1.49.01) Adobe Photoshop CS3

MODELING

FINISHED 3D MODEL WITH TEXTURE AND COLORS

CAMERA POSITION AND SCENE SETUP

SETUP THE SHADOW USING SHADOW TOOL

TEXTURING AND MATERIALS SETTING

GLASS MATERIAL

1:1 Add reflection layer and add Fresnel map

1:2 Add refraction layer

CAR PAINT MATERIAL

1:1 Add two reflection layers and add Fresnel map

DECORATIVE STONE MATERIAL

1:1 Add two reflection layers and add Fresnel map

1:2 BUMPS (LOAD YOUR BUMP MAP)

EXTERIOR LIGHTING SET UP

In this scene I used IES file for the lightings.

WALL LAMP LIGHT SETUP

1:1

1:2

1:3

RENDER OPTION

My rendering engine is Vray for Sketchup core 1.49.01. This setting is based on the default setting. I

just change the other parameter to create my own setting. These settings are faster in rendering, but

have nice results.

SAVE THE RENDER IMAGE IN PNG FORMAT

RENDER IMAGE WITHOUT POST PROCESSING

POST – PRODUCTION

This is my workflow in Post-production and I use Photoshop Cs3 in photo enhancement. I learned

this by visiting some forums and downloading some tutorial about photo enhancement. I hope you

enjoy this

1:1

1:2

I chose this image to be my sky background.

1:3

Place the sky background layer behind the rendered image.

1:4 Add 2d PNG format image trees

1:5

Adjust the brightness and contrast of some layer.

1;6 Merge Visible all layers

1:7 Duplicate layer for adding diffuse glow and light effects.

1:8 Adds drama, lens correction.

1:9 Hit ctrl b to adjust the color balance

1:10 Adding frame for the final output

FINAL ENHANCE IMAGE

Created by: Leo Dimaano Valenzuela leodvalenzuela@yahoo.com