Post on 18-Jan-2018
description
Incentives: The Key to Success in SuccessMaker
Variety is the Spice of Life!!
• Be Involved!– The kids will know it matters to you
• Change incentives often– Motto: “One Day at a Time”
• Rewards don’t have to be expensive.– Find something the kids enjoy and are willing
to work for.• Surprise Rewards
Incentives: The Key to Success in SuccessMaker
Free Computer Time!
Incentives: The Key to Success in SuccessMaker
http://web.sssd.k12.ar.us/southside/
Easy ways for you to create your Free Time Page
• PBWorks.com educators account
• Orbs.com up to 50 pages and 100 mb of material
Incentives: The Key to Success in SuccessMaker
It’s All in the Presentation!!
– Little Stickers• Brain stickers• Mouse hand
stickers– Name in Print!
• Hall of Fame• 300 Club
If you’re excited about it, they will be too!
Incentives: The Key to Success in SuccessMaker
Be Organized!• Spreadsheets • Create folders for each class to store
reports in chronological order.• Learn how to run the most efficient reports
to check for rewards – Create custom report formats
Incentives: The Key to Success in SuccessMaker
Incentives: The Key to Success in SuccessMaker
Methods for gathering data for rewards
• Report Card• Reports
- Cumulative Performance- Last Session
Getting Through IPM• Individual Incentives (Don’t do them all every day!
Rotate them for variety.)– Brain Stickers for every 100 correct (cumulative)
answers in Math (hand out while they’re working on their first lesson during next lab session)
– Mouse Hand stickers for everyone who correctly answers 25 or more questions in their Reading lesson that day with a score of 65% or higher. (we always do Reading first each day)
– Top Dog for hardest worker the day before. (1 Student gets to have a stuffed dog sit with them at their computer)
Incentives: The Key to Success in SuccessMaker
After IPM is Completed
• Choose landmarks for the students to work towards.– 250 Reading AND 300 Math Questions
Attempted (Sign poster and free time next session)
– 600 Reading AND Math Questions Attempted (keep going up by 300’s) (Sign poster and free time next session)
– Reaching Benchmark in Math OR Reading (separate rewards) (Certificate and free time next session)
– Set Gains levels for rewards (.5 and 1.0)
Incentives: The Key to Success in SuccessMaker
After IPM is Completed
• Use sticker charts for smaller groups of students.
• Give teacher a Last Session printout of students earning 90% or above for classroom reward systems.
• Use school reward tickets if there’s a school incentive system in place already.
Incentives: The Key to Success in SuccessMaker
After IPM is Completed
• Students sign Hall of Fame out in the hallway.• Un-announced sticker rewards or other little
trinkets (keeps the kids working every time because they don’t know when a reward will be given, especially if you include 10 min. free games coupon once in a while)
• 10 min. whole class free computer time next session when everyone in the class earns 65% or higher on one or more lesson.
Incentives: The Key to Success in SuccessMaker
After IPM is Completed• Certificates presented by Principal in
homerooms.• Certificates and golden mice trophies
presented at school assemblies.
Incentives: The Key to Success in SuccessMaker
Identifying Reward Students Easily• Stand in a place where you can see report cards when
they pop up.– Get students into the habit of turning around and watching for
recognition from you before moving on to their next lesson. – In IR and RW, report cards show words at the bottom for 65%
and higher. (3 words for 90% or higher)– Have students earning 90% or higher stand up.
• Run Last Session Reports– Customize to only pull activity from that day.– Sort to have percentage or number of questions in ascending
order.• Run Cumulative Performance Reports
Incentives: The Key to Success in SuccessMaker
Reports to Use• Last Session Reports (all course or
individual courses)– Customize for quick check for rewards at the
end of each session.
Incentives: The Key to Success in SuccessMaker
Set date to only pull up today’s work
Sort by Exercises correct or Percent correct
Reports to Use
• Cumulative Performance Report– Must run individually for each course if you
want to sort by # of questions etc.– Use Mean data at bottom of each group for
some rewards (IPM whole class rewards)– Save Report Formats for reports you run
frequently to speed up the process
Incentives: The Key to Success in SuccessMaker
Free Computer Time
• School Website Links– Southside Website:
http://web.sssd.k12.ar.us/southside/
Incentives: The Key to Success in SuccessMaker
Free Computer Time
• http://web.sssd.k12.ar.us/southside/
Incentives: The Key to Success in SuccessMaker
Other Ways to Keep Students Engaged After Reaching Benchmark
• Pearson recommends when students get within .5 of benchmark level in Reading Foundations to have students work 2 days/week in Foundations Reading Course and 1 day/week in RAP or RA at grade level.
• When students reach benchmark level, have students work 2 days/week in RA or RAP at grade level and 1 day/week in Foundations.
Incentives: The Key to Success in SuccessMaker
Other Ways to Keep Students Engaged After Reaching Benchmark
• About a month or so after reaching benchmark in Reading, have students do mini research projects using the internet in place of one of their reading lessons. www.EnchantedLearning.com has wonderful basic researching scavenger hunts using their Little Explorer’s Dictionary.
Incentives: The Key to Success in SuccessMaker
Incentives: The Key to Success in SuccessMaker
Other Ways to Keep Students Engaged after reaching Benchmark• Atomic Learning Lesson Accelerators • Web Quests• Knowledge Box Lessons• Author Studies• Web Scavenger Hunts
Incentives: The Key to Success in SuccessMaker