Post on 25-Jan-2015
description
Universiteit Hasselt - Expertise Centrum voor Digitale MediaProvinciaal Gallo-Romeins Museum – Provincie Limburg
Universiteit Hasselt - Expertise Centrum voor Digitale MediaProvinciaal Gallo-Romeins Museum – Provincie Limburg
iDiscover
Mobile interactive museum guide
Hasselt University - Expertise Centre for Digital MediaGallo-Roman Museum – Province of Limburg
Mobile ICT to enhance the visitor
experience
Research projects
- EFRD projects:
- ARCHIE: enhance vistor experience through mobile ICT (2005 – 2008)
- RITCHIE: expertise centre and demolab iDiscover for (mobile) ICT in culture and heritage (2008 – 2010)
Case : ARCHIE project
ARCHIE museum game
Target group: youngsters,
during school visits
Interested in multimedia,
games, hands-on activities,
experience and explore
Social interaction
ARCHIE museum game
- stimulates interaction between youngsters
- encourages interaction with the museum
- tailors the presentation to the students’ needs
ARCHIE museum game
- stimulates interaction between youngsters
- encourages interaction with the museum
- tailors the presentation to the students’ needs
ARCHIE museum game
- stimulates interaction between youngsters
- encourages interaction with the museum
- tailors the presentation to the students’ needs
ARCHIE museum « game »
Learn by playing
Training skills, built-in learning curve
Rich graphical design
Relive specific episodes from local history
Evaluation and results
Extensive user tests, in various phases of the design process
Observations, logging of user interactions, questionnaires
Evaluation of : Usability and playability Training of social skills (social interaction) Training of cognitive skills (interaction with
museum environment, interpretation and observation, …)
Learning key messages
Evaluation and results
Museum game does stimulate social interaction and exploration
Humour as a trigger!
Mix of free exploration and (very) focused searching for answers in the museum
Museum game is able to support the learning of key messages
Unaware of their learning
In search for a stimulating challenge for every target group
Evaluation and results
Youngsters very enthusiastic about medium PDA (more fun, cool, clear, modern, less boring, easy,…)
After a one hour museum visit, they still want ‘more’
They like in specific:
Game actions (shooting their prey, dodge the Romans, building the farm,…)
Searching for objects in the museum
Playing together, in small teams
Evaluation and results
Handheld museum games as a way to increase attractiveness of museum visits for youngsters
Museum game launched (Fall 2010) as part of the educational programme of the Gallo-Roman Museum of Tongeren
iDiscover: expertise centre
- Share know-how and experience acquired through ARCHIE and other projects
- Meet the need for independent advice
- Information regarding diverse, (inter)national examples of mobile ICT applications
- Dealing with questions about design and development of mobile applications in other museums, and refer to other parties if necessary
iDiscover : services
Inform
Support
Experience
Services : support
- Information sessions
- Brainstorms, focusing on the start of an ICT project
- Technical guidance
- Consultancy regarding budgets
Services : experience
Experience demo’s in Gallo-Roman Museum, Middelheim museum,…
Experience various technological possibilities of mobile ICT in demo- and testlab
contact
- Hasselt University - EDM : Jolien Schroyen
jolien.schroyen@uhasselt.be