How Comics Can Make Us Better Designers

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Graphic design and sequential art share a common ancestry. As two disciplines that share the integration of typography and images, there are many problems that both designers and comickers have had to solve. In this fun talk, Ross Nover will be reviewing the comics medium and various points of inspiration that designers can learn from their long-lost cousins, the comic artists. refreshbaltimore.org/events/past-events/February-2013.php

Transcript of How Comics Can Make Us Better Designers

How Comics Can Make Us Better DesignersRefresh BaltimoreTuesday, February 26, 2013

@Rosscott #RefreshBmore

@SuperArtFight

@FriendlyDC

What do you MEAN “Unexpectedly Quit”?

MOORE’S LAW: Computers will get

exponentially faster.

MURPHY’S LAW:Anything that can go wrong will go wrong.

ROSSCOTT’S LAW:The faster the computer,

the faster it can go wrong.

The System www.systemcomic.com

meh.

‘K!YES! ....No

(so alone) Nah.

TO THE INTERNET!

What’s the

point?

Of

course!

You’re

right

ABSOLUTELY.

Who

cares?

Professor Internet sez:

Nope

LOL BUTTZSo you found something cool on the Internet... A helpful chart from Loldwell.com and SystemComic.com

OMG AMAZING!

I need to share!Pretty

cool

This is cool and

I am cool for

sharing it.

Editor’s Note:This is known as the ‘ROFL’ or repetitive online feedback loop.

On the original

artist’s website!

I’m a BIG FAN.

Heck yeah, AND I

replaced the watermark

w/ my shitty blog’s

SHITTIER logo!Be sure to provide appropriate

links to the original creator

and their website. they haz

talent and deservz ur respeks.

OMG

it even has a

watermark!

I dunno, I was dickin’

around on, ______

(insert procrasti-aggregator)

*

loldwell.comsystemcomic.com

How cool was it?

So, where did you find it?

Does it have a watermark?

TO THEGOOGLES!

Are you going to give credit where credit is due?

Someone worked hard on this dude, don’t be that guy.

Seriously?

Doesn’t that take more effortmake you look

douchebag?

Is anyone around?

GO!

and

like a

Let’s

KEEPDICKINGAROUND

Is it worth sharing?

Why Comics / Design?

Words / VisualsAdobe

“Web Stuff”Creative Promotion

IllustrationsWritingButts

ClientsHelvetica

EditingStorytelling

Composition

Visual CommunicationGraphic DeisgnersComic Makers

Idea

COMICS

LOGO DESIGN

WEB DESIGN

Sketch Ink Color

Idea Sketch B/W Color

Content Wireframes Design Development

Section 1:The Art in Comics

Characters

The Dangers of Specificity

What’s it like when it snows here?

People. Go. Apeshit.

The System www.rosscottinc.com

http://www.geocities.ws/gonetomorrow00/ah_340/index.htm

Someone Anyone (Me?)

Someone

A Trash

Mario

Someone’s Trash

http://alistapart.com/article/see-what-i-mean

Section 2:The Art of Panels

“The phenomenon of observing the parts but perceiving the whole”

Closure

Panel Length

COLD. Reheat. See phase 1.

COFFEE LIFE CYCLE TOO HOT. Sip. Burn your tongue. Repeat.

PERFECT for about 6 seconds.

The System www.rosscottinc.com

Panel Choice

Diagram from Helen

Word Choice

What words should go here?

What images should go under it?

Section 3:Storytelling

“Less is more.” — Ludwig Mies van der Rohe

“Less.” —Ross

3eanuts Garfield Minus Garfield

“Fancy” Ketchup. Nope.

The System www.rosscottinc.com

“Less.” —Ross

• Working within a grid• Copy editing• Give your work constraints• Increase contrast / simplicity of layout• Limited color palette• “Boutiquing” your product

Section 4:Crap that didn’t really fit anywhere else (But I learned it from comics)

Art as Exercise

I needto work harderto be betterat things.

systemcomic.com

DID YOU DO IT?

NO YES

THE JAMIE NOGUCHI SYSTEM TM

FUCKIN’ DO IT!WWW.YPCOMIC.COM

Have a Bag of Tricks

NOTE: These don’t make a good designer. They make you a faster designer who can screw up quicker.

Have a Secret Identity

That’s it.

@Rosscott @FriendlyDC @SystemComic@SuperArtFight

www.systemcomic.comwww.friendlydesign.co