Post on 24-Sep-2020
Michigan Technological University
Homecoming Info Packet 2020
#MTUHappyLittleHomecoming
Schedule of Events
Wednesday, September 30
• Team Meeting – 7:00 PM, Zoom
Sunday, October 4
• Pi Mile – 10:00 AM until Friday, Oct 9 at 4:00 PM, Virtual
• Window Painting – 10:00 AM – 12:00 PM and 12:00 PM – 2:00 PM
• Kickball Tournament – 2:00-4:00PM, Softball Fields 1-4
Monday, October 5
• Shirt Swap – 2:00 PM, MUB Circle
Tuesday, October 6
• Minute to Win It Games with MUB Board – 6:00 – 7:00 PM, Walker Lawn
Wednesday, October 7
• Trivia Night – 7:00 – 8:00 PM, Virtual
Thursday, October 8
• Live @ Lunch – 11:00 AM – 1:00 PM, Walker Lawn (Rain location: Tent between EERC and ChemSci)
• Trails Relay – 4:30 PM, Tech Trails
Friday, October 9
• CitySolveU – 4:00 - 7:00PM, Campus or Virtual
Saturday, October 10
• Flag Football – 11:00 AM, Sherman Field
Point System
Pi Mile 5K
Teams will receive 1 point per participant
Window Painting
By Class 1st 25 points 2nd 20 points 3rd 15 points Participation 5 points Husky Social 5 points
Kickball
1st 25 points
2nd 20 points
3rd 15 points
Participation 10 points
Husky Social 5 points
Minute To Win It Games
By Class 1st 25 points 2nd 20 points 3rd 15 points Participation 10 points Husky Social 5 points No Show -20 points
Trivia Night
By Class 1st 25 points 2nd 20 points 3rd 15 points Participation 5 points
Trails Relay
By Class 1st 25 points 2nd 20 points 3rd 15 points Participation 5 points Husky Social 5 points
CitySolveU
Virtual Winner 25 points Completion 10 points Participation 5 points In-Person Winner 25 points Best Use of Theme 15 points Most Creative 15 points Completion 10 points Participation 5 points
Flag Football
By Class 1st 25 points 2nd 20 points 3rd 15 points Participation 5 points Husky Social 5 points
Pi Mile
Date Sunday, October 4 – Friday, October 9 Time Must be completed by 4:00 PM Friday Location Virtual Participants Teams must register through Involvement Link and individuals must register at www.mtutriangle.org/pi-mile.
Rules and Requirements
• Individuals must sign up ahead of time.
• Individuals must pay to participate in this event.
• Individuals must complete the event on their own and submit their Strava App information
NOTES
• All members participating must sign and adhere to the Assumption of Risk/Release of Liability Waiver.
Husky Social
An additional five points (max) may be earned per event by teams that interact with the
Homecoming themed Student Leadership & Involvement Facebook page. One point may be earned
for each photo / video or tag posted to the Student Leadership & Involvement Facebook page.
Teams should use #MTUHappyLittleHomecoming.
Teams should be sure to include the team name in the photo description, or add a comment to
ensure their posts are counted towards the overall total.
Inappropriate posts (posts containing any references to alcohol, nudity, or vulgarity) will result in
disqualification of that team for the most recent event. In severe cases the Student Leadership &
Involvement office reserves the right to disqualify teams from all homecoming events.
BONUS POINTS – Theme
Participants are encouraged to dress for the homecoming theme. Doing so and posting with your social
media posts will be worth 1 additional point each.
Window Painting
Date PAINT: Sunday, October 4 Time 10:00 AM – 12:00 PM and 12:00 PM – 2:00 PM
(You will be notified which time slot is for your team)
Date Clean Up: Sunday, October 11 Time 2:00-4:00 PM Location SDC Participants No professional help of any kind will be allowed. Class C must have all genders represented. Rules & Requirements
• The Homecoming Committee will review the drawings and advise participants of any designs that are similar in case you may wish to change them. Please note that per university identity standards, “MTU” is not an acceptable element to include in a design.
• All organizations will use the paints supplied by the Homecoming Committee.
• Organizations will stop painting fifteen minutes prior to the end to allow for clean up.
• A border of no less than 2 inches must be left around the design.
• Everyone attending must wear a mask and adhere to social distancing. Policies
• Groups using their own painting materials will earn your group a double foul of -10 points.
• Groups not adhering to the 2-inch border requirement will earn a MAX foul (loss of 20 points).
• Not cleaning up your workspace will earn your group a double foul of -10 points.
• Not respecting the property of the SDC. (Spilling paint, poor use of equipment, breaking window or defacing furnishings etc.) will result in a MAX foul (loss of 20 points).
• Groups not being present to clean-up on Sunday, September 30 or failing to clean window properly, (checks will be performed) will result in a MAX foul (loss of 20 points) as well as a clean-up fee of $50 per hour required to adequately clean the window.
Means for Disqualification: Any window painting promoting irresponsible use of alcohol, using profanity, or implying sexual or racial discrimination is not permitted. Such designs will be automatically disqualified and the window will be cleaned IMMEDIATELY by the participating organization upon notification from the Homecoming Committee. Failure to do so will result in the organization’s disqualification from ALL remaining Homecoming events. NOTES
• Windows will be judged during the week based on the following criteria: the mural contains a Michigan Tech/Husky Athletic theme or Homecoming theme, originality, and overall impression.
Please Remember To get started:
Check in with the Homecoming Committee Get artwork approved Tape edges of window Draw outline from outside using dry erase markers Place drop cloth on air grate and top of bench Please share brushes and supplies Always add two drops of Ivory Soap to paint
When finished:
Dispose of all supplies (paint, rags, & brushes) in trash Return tape & markers Clean window from outside using Windex to remove marker and shine window for judging Fold and return drop cloth Clean up area Remember to take all personal belongings
Husky Social
An additional five points (max) may be earned per event by teams that interact with the Homecoming
themed Student Leadership & Involvement Facebook page. One point may be earned for each photo /
video or tag posted to the Student Leadership & Involvement Facebook page. Teams should use
#MTUHappyLittleHomecoming.
Teams should be sure to include the team name in the photo description, or add a comment to ensure
their posts are counted towards the overall total.
Inappropriate posts (posts containing any references to alcohol, nudity, or vulgarity) will result in
disqualification of that team for the most recent event. In severe cases the Student Leadership &
Involvement office reserves the right to disqualify teams from all homecoming events.
Kickball Tournament
Date Sunday, October 4 Time 2:00-4:00 PM Location SDC Softball Fields (Rain or Shine) Participants Teams are composed of a minimum of 6 players with a maximum of 9 players, including a catcher, on the field at a time.
Brackets will be chosen at random for each class.
Class C must have genders represented equally. Class C will kick alternating male-female or female-male.
Rules and Requirements
• Each game will end at the completion of five (5) innings or 20 minutes of play, whichever occurs first. (A half inning will consist of three outs.)
• All people in attendance from the roster must kick.
• Pitcher needs to roll the ball so it maintains contact with the ground. NO BOUNCIES!!!
• The ball is put into play when the pitcher rolls the ball toward home plate and the batter attempts to kick the ball. The batter must wait for the ball to be within two feet of home plate before kicking the ball. If the batter does not like the pitch, he/she/they should not attempt to kick it, and another pitch will be thrown. There is a limit of three “throw backs” to the pitcher.
• Bunting is not permitted.
• A batter is out after he/she/they either makes two (2) attempts to kick the ball and misses, kicks two (2) foul balls or a combination of each.
• “Pitcher’s Hand” will be in effect if the pitcher is in the infield. Once the pitcher has gained control of the ball and is at the designated pitchers area, the ball will be considered dead.
• A runner is out when he/she/they is hit by a thrown ball below the shoulders.
• A runner who leaves the base before the pitch reaches home plate or the ball is kicked, is out and the ball is dead.
• The following are not allowed: walks, sliding, leading off, stealing bases, or wearing cleats.
• The game starts approximately five minutes after the previous game ends.
• Everyone attending must wear a mask and adhere to social distancing. Policies
• Members of teams not adhering to rules & policies will earn a double foul of -10 for each warning or violation.
• Good Sportsmanship is expected at all times. Members not in accordance will earn -5 points for each instance. The third occurrence will result in a forfeit by that team and -15 points.
• If none of the group members are present 15 minutes after the start time, they are considered a no-show for the event and will earn -20 points.
NOTES
• All members participating must sign and adhere to the Assumption of Risk/Release of Liability Waiver.
• In case of rain, kickball will still take place. If rain is too severe, kickball will be cancelled.
Husky Social
An additional five points (max) may be earned per event by teams that interact with the Homecoming themed Student Leadership & Involvement Facebook page. One point may be earned for each photo / video or tag posted to the Student Leadership & Involvement Facebook page. Teams should use #MTUHappyLittleHomecoming.
Teams should be sure to include the team name in the photo description, or add a comment to ensure their posts are counted towards the overall total.
Inappropriate posts (posts containing any references to alcohol, nudity, or vulgarity) will result in disqualification of that team for the most recent event. In severe cases the Student Leadership & Involvement office reserves the right to disqualify teams from all homecoming events.
Minute To Win It
Date Tuesday, October 6 Time 6:00-7:00 PM Location Walker Lawn (Rain or Shine) Participants Teams must consist of five students.
Class C must have all genders represented.
Rules and Requirements
• Each participant must compete in one game for their team.
• The object of the game is to complete the task as fast as they can in the minute provided.
• Teams can expect to participate in 5 of the following games: Junk in the Trunk, Cookie Monster, Scoop it Up, Card Ninja, Iron Man, Times Tables, One Handed Bracelet.
• Times will be kept, and the three fastest total times will receive points for their team.
• Everyone attending must wear a mask and adhere to social distancing.
Policies
• University COVID guidelines must be followed.
• Members of teams not adhering to the rules & policies will earn a double foul of -10 for each warning or violation.
• Good sportsmanship is expected at all times. Members not in accordance will earn -5 points each occurrence. The third offense will result in a forfeit by that team and -15 points.
• If none of the group members are present, 15 minutes after the start time, they will be considered a no-show.
NOTES
• In case of rain, Minute to Win It will still take place. If rain is too severe, Minute to Win It will be cancelled.
Husky Social
An additional five points (max) may be earned per event by teams that interact with the Homecoming themed Student Leadership & Involvement Facebook page. One point may be earned for each photo / video or tag posted to the Student Leadership & Involvement Facebook page. Teams should use #MTUHappyLittleHomecoming.
Teams should be sure to include the team name in the photo description, or add a comment to ensure their posts are counted towards the overall total.
Inappropriate posts (posts containing any references to alcohol, nudity, or vulgarity) will result in disqualification of that team for the most recent event. In severe cases the Student Leadership & Involvement office reserves the right to disqualify teams from all homecoming events.
Trivia Night
Date Wednesday, October 7
Time 7:00 PM
Location Zoom
Participants
• Up to 5 people (score will be averaged)
• Class C must have genders represented equally.
Rules
• All team mates must fill out the Google Form stating which team they are on (will be provided at
Trivia).
• Must answer all trivia questions to be counted.
• Must use the Kahoot app (please download ahead of event – it is free) and Zoom to participate.
• Use the game pin to join on Kahoot. This will be on the main screen in Zoom when the event
starts.
• We encourage you to use a strong internet connection.
• Points are awarded by selecting the correct answer AND answering in the shortest amount of
time.
• The team with the highest average score will be the winner.
Policies
• Good sportsmanship is expected at all times. Members not in accordance will earn -5 points each occurrence. The third offense will result in a forfeit by that team and -15 points.
Trails Relay
Date Thursday, October 8
Time 4:30 PM
Location Tech Trails
Participants
• 2-4 person relay teams.
• Class C must have genders represented equally.
• Everyone attending must wear a mask and adhere to social distancing.
Rules
• The course will go around “Core Loop”.
• The team with the most laps in a half hour.
• AWARDS: Top two in each division.
o First place receives a t-shirt.
o Runner-up receives a mug.
NOTES
For further information, stop by the IM Office or phone 487-2929.
Husky Social
An additional five points (max) may be earned per event by teams that interact with the Homecoming
themed Student Leadership & Involvement Facebook page. One point may be earned for each photo /
video or tag posted to the Student Leadership & Involvement Facebook page. Teams should use
#MTUHappyLittleHomecoming.
Teams should be sure to include the team name in the photo description, or add a comment to ensure
their posts are counted towards the overall total.
Inappropriate posts (posts containing any references to alcohol, nudity, or vulgarity) will result in
disqualification of that team for the most recent event. In severe cases the Student Leadership &
Involvement office reserves the right to disqualify teams from all homecoming events.
CitySolvU
Date Friday, October 9
Time 4:00 PM – 7:00 PM (3:45 PM for in-person)
Location Campus and local area or virtual
Participants
Teams can have up to 6 players. Class C must have genders represented equally.
Rules & Requirements
• You must select virtual or in-person category when registering for this event. Your entire team
must all participate in the same option.
o Virtual participants: Your Team Captain (the person who registered your team) will be
sent an email with your clue sheet at 4:00 PM (must be able to download and print). You
will need a pen/pencil and a computer.
o In-person participants: Meet at the MUB Circle at 3:45 PM to pick up your clue sheet.
You will not be able to start until 4:00 PM. Pen/pencil is suggested.
• In-person participants are required to wear a mask and socially distance.
• Be safe and smart when participating.
• The locations are within walking distance. Use sidewalks and follow all traffic laws.
• In-person has two categories: most creative and theme. Teams can win in one category only.
• Virtual and in-person winner is determined by random selection of teams who correctly
completed the event.
NOTES
• What is CitySolveU? Think Amazing Race meets Trivia about Michigan Tech.
• In-person participants will be taking photos at each stop and uploading them.
Judging
Most creative and best use of theme will be determined by a panel of judges.
Flag Football with Intramural Sports
Date Saturday, October 10
Time 11:00 AM
Location Sherman Field (The playing field is 40 yards X 20 yards with 10-yard end-zones)
Participants
A minimum of four people and a maximum of eight. Only four will play at a time. Class C must have genders represented equally.
Rules & Requirements
COVID-19 SAFETY PROTOC0LS:
• All participants, spectators and intramural personnel will be required to wear face coverings at
all times. This includes when activity is happening and during play.
• Students shall bring their own water bottle. Water bottles must not be shared.
• Shared equipment will be properly sanitized before the tournament, after each game by
intramural staff. This may be done more frequently depending on the nature of contact
throughout the tournament.
• Participants will check in at the designated check-in area by showing the IM Staff their Student
ID. NO ID, NO PLAY!
• Please be vigilant in preventing the spread of the virus by practicing good hygiene as
recommended by CDC guidelines.
• Hand sanitizer will be provided at check-in and at game site. Players are encouraged to use hand
sanitizer often.
• Spitting, chewing, smoking, alcohol and tobacco are not allowed. Any person found in violation
will be immediately ejected.
• Appropriate social distancing will need to be maintained on sidelines/bench areas during
contests and events.
• When not actively participating, participants should remain in the waiting area marked by tape,
paint, or another indicator. Face coverings and physical distancing of at least 6 feet must be
maintained from all other individuals at all times in the waiting area.
• No pre-game and post-game handshakes/high-fives/fist bumps.
• At the conclusion of their last competition of the day, participants should gather their
belongings and leave the playing area. In cases where participants must wait for other
participants to finish, they must do so in the waiting area while wearing a face covering and
maintaining physical distancing of at least 6 feet from all other individuals.
• Please stay home if you are experiencing any symptoms or have had exposure risks as listed by
CDC guidelines.
**These changes may be updated at any time if the IM Staff notices any changes that will improve the
tournament or make it safer**
General IM Procedures:
• The game will be played according to the National Intramural & Recreational Sports Association
(NIRSA) rules as discussed with the following exceptions*
• Please refer to the Intramural Handbook on IMleagues for a complete list of all Intramural Sport
guidelines & procedures
• Teams should arrive 15 minutes before the start of the Tournament to check-in with the
supervisor.
• All participants must display a valid Michigan Tech ID before the tournament in order to play. No
ID – No Play – No Exceptions!
• No jewelry can be worn during games. Captains are responsible for making sure all jewelry is
removed before a player takes the field.
• Sportsmanship: Each team will be given a sportsmanship rating 0-4, in accordance with the
Participant’s Manual, from the officiating crew/on-site supervisor following the game. If a player
is ejected, their team may play down a person for the remainder of the tournament.
• Protest: The only 2 things that can be protested are rule interpretation & player eligibility.
• In order to protest rule interpretation, you must tell the supervisor/official you wish to protest
before the next ball is snapped.
• Player eligibility protests can be made before, during, or after the game to any supervisor or
pro-staff member.
SCHEDULE: Game play will be assigned upon arrival.
INCLEMENT WEATHER: If the tournament is to be cancelled, the captain will be emailed and teams will
be emailed via IMLeagues.
Equipment:
• Rubber cleated shoes will be allowed. Open toe, open heel, or hard soled shoes will not be
allowed. No metal cleats! No Five Finger Shoes
• Each person must wear pants or shorts, which do not have any belt loops, pockets, exposed
drawstrings or exposed knots. Taping pockets, loops or drawstrings are prohibited. Pockets can
lead to finger/hand injuries in flag football.
• Teams must wear matching color shirts. Pennies will be provided if needed.
• Shirts must be tucked in or the bottom of the shirt must be at least 4 inches above the waistline.
• Game balls will be provided.
• No casts are allowed. No pads or braces are allowed above the waist.
• Baseball caps and headbands with knots are illegal.
Timing:
• Playing time shall be two - 10-minute halves.
• The captain winning the coin toss shall select; offense, defense, direction, or defer their choice
to the second half.
• The clock will run continuously for the first half and only stop during the last minute of the
second half unless stopped by timeout.
• Each team is entitled to two charged time-outs per game, including overtimes.
Overtime - There will be no overtime during pool play. Overtime shall be played during the elimination
rounds and the format will be repeated until a winner is decided. The winner of the toss shall be given
the option of either offense or defense. If additional periods are necessary, the loser of the toss gets the
option of offense or defense for the second time and the captains will alternate accordingly for each
overtime period. Each team will be given 3 downs from the 10-yard line to score a touchdown until the
game is decided. Each team is entitled to one time-out for the entire overtime period. The timeout from
the end of regulation may not be carried over into the overtime period.
Scoring:
A touchdown is worth 6 points
After a score the offense will have the option to go for:
o 1 point from the 5 yard line
o 2 points from the 10 yard line
o 3 points from the 20 yard line
GAME RULES:
• The game will start from scrimmage on a team’s own 5-yard line.
• Teams will have four downs to advance the ball to the next zone.
• The ball must be snapped in one continuous motion, not necessarily between the center’s legs.
• The ball must be snapped from the spot designated by the ball marker.
• The offensive team must have at least one player on the line of scrimmage at the snap.
• The ball is put into play at the 5-yard line after a score.
• A team scoring a safety will receive two points and the ball on its own 5-yard line.
• There is no punting, so teams must always attempt the zone line to gain on third down. If the
team turns it over on downs, the ball will be placed back at the defense’s 5-yard line with a
change of possession.
• If the defense forces a change of possession (interception), they receive the ball where they are
deflagged after the interception.
• Legal Forward Pass There must be a legal forward pass each down. The receiver must catch the
ball beyond Team A’s line of scrimmage. The offensive team has 5 seconds to release the ball on
a forward pass. If not, it is a loss of down and the ball is snapped at the previous spot. The
referee will sound his/her whistle at 5 seconds if the passer still has possession of the football.
• Illegal Rush The defensive team is not allowed to rush the quarterback. If a defender rushes the
opposing quarterback, the penalty is 5 yards from the line of scrimmage, replay the previous
down. Enforcement of Penalties All penalties are 5 yards, except for unsportsmanlike or flagrant
fouls (10 yards)
SUMMARY OF FOULS AND PENALTIES LOSS OF 5 YARDS:
• Required equipment worn illegally
• Delay of game
• Illegal snap
• False start
• Encroachment (Illegal Blitz)
• Illegal forward pass (5 yards from spot of the foul and loss of down)
• Helping the runner: the runner shall not grasp a teammate or be grasped, pulled or pushed by a
teammate (5 yards from spot of the foul and loss of down)
• Delaying the start of either half
• Illegal participation
• Offensive pass interference (Only a loss of down, no penalty yards assessed)
• Defensive pass interference (Five yards from the previous spot and replay down)
• Illegally secure flag belt (Touchdown /PAT/change of possession nullified, 5 yards from previous
spot, and loss of down)
• Unsportsmanlike conduct (10 yards from the succeeding spot)
• Hurdling (5 yards from spot of the foul)
• Illegal contact Guarding the flag belt and stiff-arming (5 yards from spot of foul and repeat
down)
• Illegal flag belt removal (5 yards from succeeding spot and repeat down)
• Illegal equipment
• Flagrant unsportsmanlike conduct (Disqualification) (10 yards from the succeeding spot)
• Flagrant personal foul (Disqualification) (10 yards from the succeeding spot) All games will have
at least one official. Note: If any of the above infractions are deemed "flagrant,” the player will
be disqualified.
Husky Social
An additional five points (max) may be earned per event by teams that interact with the Homecoming
themed Student Leadership & Involvement Facebook page. One point may be earned for each photo /
video or tag posted to the Student Leadership & Involvement Facebook page. Teams should use
#MTUHappyLittleHomecoming.
Teams should be sure to include the team name in the photo description, or add a comment to ensure
their posts are counted towards the overall total.
Inappropriate posts (posts containing any references to alcohol, nudity, or vulgarity) will result in
disqualification of that team for the most recent event. In severe cases the Student Leadership &
Involvement office reserves the right to disqualify teams from all homecoming events.