Higher Thinking Skills Through IT-based Project

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Higher Thinking Skills

Through IT - Based

Project

Higher Thinking Skills

Through IT - Based

ProjectPrepared by:

Claire I. GarzonRolly B. ReyesFely M. Sescar

What is Higher Order Thinking

Skills?

IT Based Project can effectively

be used in order to engage studentd in activities of Higher

Plane Thinking

These Project containing

the key elements ofConstructivist approach to instruction

1.The teacher Creates the environment

2. The Teacher giving the students the tools and facilities

3. The teacher facilitating Learning

The students themselves

demonstrate Higher Thinking

Skills and Creativity through:

Searching information

Organizing and synthesizing ideas

Creating Presentations

Aims to develope Higher Thinking

Skills and Creativity among learners

4 IT- BASED Project

I. Resource based Project

In these project, the teacher steps out of the traditional role of being an content expert and

information provider.

Instead they let the student find thier own facts and

Information.

The General Flow Of Events In Resourced Based Project:

Teacher presents the problem to the class

Students find information on problem/ question

Students organize their info in response to the problem/question.

Principle for this: GO BEYOND TEXTBOOKS CURRICULUM MATERIALSENCOURAGE TO GO TO

THE LIBRARY ESPECIALLY TO THE MODERN LIBRARY

INTERNET

Traditional learning Model Resourced Based learning Model

• Teacher is expert and information provider

• Teacher is guide and facilitator

• Textbooks is the key source of information

• Source are varied (prints,video, internet)

• Focus on facts information

• Focus on learning inquiry/quest/discovery

• Product is the be- all and end-all of learning

• Emphasis on process

• Assessment is quantitative

• Assesment is Quantitative and qualitative

II. Simple Creation

•STUDENTS CAN ALSO BE ASSIGNED TO CREATING SOFTWARE MATERIALS.

Creativity is to be combined by:

• ANALYZING•SYNTHESIZING•PROMOTING

5 Key task to develop Creativity

1. Define the task2. Brain storming3.Judge the Ideas4.Act5.Adopt flexibility

III. Guided Hypermedia

Projects

AS AN INSTRUCTIVE TOOL

As a communication

Tool

IV. Web – Based

Project

STUDENT CAN BE MADE TO CREATE AND POST WEB

PAGES ON A GIVEN TOPIC.

THANK YOU