Hammer Of Thor boardgame color map

Post on 29-Sep-2015

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Hammer Of Thor boardgame color map, A1

Transcript of Hammer Of Thor boardgame color map

  • for the first round of an encounter

    jotun leaders may not use

    NEGOTIATE

    for the first round of an encounter

    norn/valkyrie leaders may not use

    FOLLOWER

    for the first round of an encounter

    dwarf leaders may not use

    SEDUCE

    for any encounter with an

    animal leader, animals may only

    choose and are only affected by

    ATTACK | SUbDUE or EVADE

    off

    sp

    rin

    g0. a

    nim

    al

    9. d

    wa

    rf

    8. no

    rn

    va

    lk

    yri e

    7.

    elf

    h

    um

    a

    n

    6. jo

    tu

    n1. alfa

    r

    for the first round of an encounteralfar leaders may not use ATTACK | SUbDUE

    2. v

    an

    ir

    for the first round of an encountervanir leaders may not use CHALLENGE

    for the first round of an encounterguardian leaders may not use FRIENDSHIP

    4. mu

    sp

    ells

    o

    n

    for the first round of an encountermuspellson leaders may not use EVADE

    3. a

    es

    ir

    for the first round of an encounteraesir leaders may not use CON

    5. gu

    ar

    dia

    nh

    elh

    eim

    XX

    the hammer of thora g a m e o f n o r s e m y t h o lo g y b y j o e a n g i o l i l lo

    08

    a

    f12

    14

    h l i d s k i a l f

    h i m i n b lo r g

    f o l k wa n g

    n oat u ns o k wa b e k

    f e n s e l s e s s ry m n i r

    at the end of the player-turnthe player controlling

    a group in this location may LOOK AT THE TOP CARD

    in any race deck

    49

    e i r s h i l l

    A

    h

    D

    78

    47

    46

    b i f r o s t

    v i g r i d s

    u r d s w e l ln o r n i rs . k e r lu n g

    n. k e r lu n g

    o r m t

    v i d if r a n ag u r s

    ko r m t

    b i l s k i r n i r

    n i da f o l l

    t h r a l l s

    k a l lova

    g

    at the end of the player-turn all characters in this location are

    CURED (12.0C)

    at the end of the player-turnall characters in this location haveVENOm NEUTRALIzED (12.0D)

    all encounters in this locationare resolved as ATTACK | SUbDUE

    h e l h e i m

    n i f l h e i m

    j ot u n h e i m

    m u s p e l h e i m

    m y r k h e i m

    g o d h e i m

    va n a h e i m

    m i d g a r d

    hm u s p e l

    all STAmINA lost in this location is due to FIRE

    j

    g u n n g u n a g a p

    56 c at t e g a r te j

    all humans controlled by the player holding ran [065],that are here after RAGNAROK, have DOUbLE REPUTATION

    all humans controlled by gods that are here after RAGNAROK haveDOUbLE REPUTATION

    j o r u v e i l l i r

    akau rva n g u r

    s a l a r-s t e i n

    F

    Gh45

    54

    55all humans controlled by a neutral player that are here after RAGNAROK haveDOUbLE REPUTATION

    s l i d r i v e r

    HK

    fhI

    never freezesJE

    roll for an encounter

    roll for an encounter

    7941

    59

    63

    64

    58

    75

    m y r k wo o d

    l i n g v i

    a r m s va r t n i r

    t h u l r i v e r

    f i m bu l l r i v e r

    h r i d r i v e r

    s y lg r i v e rf lo r m r i v e r

    i f i n g

    y i g r i v e r

    h v e r g e l m i r

    g u n n t h r a r i v e r

    s vav l r i v e r

    v i d r i v e r

    e l i u n d n i r fa l l a n da f o r at

    g n i pa s c av e l e i p t

    g i o l l b r i d g e

    iy da l i r all STAmINA lost

    in this location is due to VENOm

    37

    e

    h v e r a lu n d

    n a s t r a n d r

    e l i vag a r

    t h ry m h e i m

    e

    h n i t b i o r g

    roll twice if rolling for an encounter in this location

    c

    C

    e

    never freezes

    at the end of the player turn all characters in this location have theirWISDOm AND INTELLIGENCErestored to the initial value

    reconnaissance does not work in this location

    a

    28

    31

    29

    never freezes

    h r u g n i r

    r a n

    g e i r r o d s h o u s e v i m u r r i v e r

    y m i r s b r ow

    h y m i r s h o u s e

    j a r n v i d

    ba r r i wo o d s

    g r i ot u n a-g a r d

    t h o k t s c av e r n

    t h ry m

    m i m i r s w e l l

    u tg a r d

    t h r u dva n g

    all humans controlled by giants that are here

    after RAGNAROK have DOUbLE REPUTATION

    g y m i r s m a n s i o n

    d

    b r e i da b l i c k

    whenever there is an encounter in this location, players controlling groups with leaders that are gods mAy CHOOSE ONLy FRIENDSHIP

    02

    01

    03

    04

    05

    06

    07c

    a

    f

    wa l a s k i a l f

    g l a d s h e i m

    i da s p l a i n

    w i n g o l f

    l a n dw i d i

    g l i t n i r

    at the end of this player-turn, if a player controls a group in this location, he may draw A bRONzE ITEm FROm THE FORGED DECKand place it with a character in that group

    a s g a r d

    48

    70

    09

    10

    11

    13

    51

    77

    74

    73

    76

    50

    71

    v i d b l a i n 1615

    1718

    19

    b r i m i r

    g i m l e

    b r u n n a k r

    a n d l a n g

    b

    d

    at the end of the player-turnall characters in this location are

    REGENERATED (12.0E)

    a l f h e i m

    ab 5253

    40 68

    67

    6669

    4342

    65

    62

    61 60

    39

    44

    72

    57

    3638

    34

    3530

    27

    33

    32

    24

    26

    22

    25

    23

    2120

    s p r i n g s u m m e r au t u m n w i n t e r

    =

    except those that never

    freeze

    all STAmINA lost in this location

    is due to DISEASE

    roll for an encounter