Post on 28-Jan-2015
description
GoogleGlass4Museums@Children’s Book Fair
GoogleGlass4Museums
is a project for the
development of a prototype app
designed to give an interactive
tour of the Hall of 500 in the
Palazzo Vecchio (Florence)
the project, what is it?
how was the idea born?
• Synergy between Mubo and Vidiemme, a digital publishing start-up and a company with a proven track record in the field of mobile and wearable devices, to develop a digital publishing project optimized for Google Glass
• Mubo is now working on Santa Croce Kids, an interactive guide with augmented reality for tablets as support to the visit of Santa Croce’s church in Florence
• Vidiemme has achieved a demo for the Egyptian Museum in Turin called GoogleGlass4LIS
who we are – Mubo
Mubo Adventure
Mubo Art
• We are a young publishing house that deals with digital publishing for teens
• We aim to produce editorial contents adapted for new devices, that can offer a rich and fun user experience
• We make “digital handicrafts”, a solution that connects the cure and passion of creative work with innovation brought by digital technologies
• In spring and summer 2014 will be launched the two first appbook series: Mubo Adventure and Mubo Art
the creative process
what
how
who (target)
objective
technology
objective
• Establish a new approach that will bring kids closer to art venues and art in general
• New technologies are the milieu in which young people are immersed and a way to offer a new perspective and approach to art
• Device is not an end in itself, but a bridge between boys/girls and reality (museum, art venue, etc.)
• The bridge is storytelling. We create a story
objective
how
• We use storytelling to create an explorative metaphor of the place
• The goal is to let people immerse themselves in the story in a more meaningful way through the metaphor
• The aim is a bigger engagement
• We match together approaches coming from storytelling and gaming
• The narration is designed in system level, hidden items and award of prizes
how
what
• The goal is to tell the story of the lost fresco of Leonardo da Vinci's " Battle of Anghiari”
• Our idea was to draw attention to the mysteries related to this fresco
• Spy Story
• Create a user-metaphor for the user between investigator, explorer and art historian
• Offer a journey through time and places
what
who (target)
• The target audience for this product is young adults
• They love stories
• They like adventures
• They are digital natives
who (target)
technology
• Objective: to create an optimized product for Google Glass
• Brainstorming activities to define the best user experience
• Reverse engineering: a study in collaboration with
technological partners to identify the specificities of the device
• Need to fit the super powers of the device to the user: stitch
a super hero costume, which is what we called before the user
metaphor
• Create a storytelling specially designed for the peculiarities
of the device
• What we want is to offer not just a product, but an experience
technology
who we are – Vidiemme
• We are a digital company born in 2004 from a group of technology passionates
• We move technologies, helping businesses and start-ups to identify and implement the best suitable technology
• We have decided to invest on research and development around new devices, such as wearables
• Together with our American partner Rokivo we have been able to bring to Italy some prototypes of the Google Glass Explorer Edition
deep down on Google Glass
• Google Glass is a wearable device able to respond to voice commands or gestures (tap and swipe on the touchpad sidebar)
• They are conceived for a “snack” use with short and punctual notifications: for this reason they are the perfect “companion” of the smartphone, not a replacement ….
• Google Glass is a device based on “flanked” or “overlay” reality, as they allow you to enrich the reality with text, images, video, music…
Google Glass: hardwareSpecifications
Bluetooth and 802.11 b/g WiFi connection
12 GB User memory synchronized with “cloud” Google service
16GB total flash memory 640x360 pixel display
resolution
Additional features
Voice recognition system and microphone
Gyroscope Proximity sensors Accelerometer Magnetometer
Lateral touch-pad integrated in the sidepiece for sliding cards
Audio transducer with bone conduction,
audible only to those who wear Glass
5MP camera and 720 pixel video
recording
Nosepieces adjustable and adaptable to any face. Flexible and durable frame. It’s possible to mount the included lenses
High-resolution prism to display cards
Battery
Google Glass: user experience
• The prism is able to project a floating semi-transparent screen at the top right, equivalent to a 25 inches size at the distance of 2.5 meters
• Information are displayed into sliding "cards” organized in a “timeline”; every performed operation or received notification is saved in a card
From the initial clock screen you can give commands with a tap/swipe or vocally with “ok glass” and ….
Google Glass: basic functionalities
ok glass, google …
You can search on Google simply speaking the words to search (in American English). Glass will do the rest, get the info and read the results loud
ok glass, take a picture
You can take pictures with a few steps and immediately sharing them on social networks and email. All pictures are stored on the Glass and automatically synchronized with your G+ profile
ok glass, record a video
As for the pictures, videos follow the same rules of storage and sharing. Videos have a defined length of 10 seconds unless extended with the command “Extend video”
ok glass, get directions to …
After speaking loud the destination, Glass calculates the itinerary and starts the navigator. Thanks to the integrated compass the navigation is contextual to the user head orientation
ok glass, send a message to …
It is possible to send messages to the contacts simply speaking out their name; the text will be sent as e-mail and replies notified as incoming e-mail
ok glass, make a call to …
When Glass are “paired” with a smartphone, you can make a call speaking loud the name of the person as saved in the contacts list
ok glass, hangout with …
Alternatively to the phone call, you can use Google Hangouts functionality that allows your friends to see the perspective of the Glass’s camera
a growing list of apps• Lots of additional apps have been already released
• Even if an official store does not exist (selected apps are distributed with MyGlass App) many unofficial directories are arising
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GoogleGlass4LIS
GoogleGlass4LIS is the joint project of Vidiemme & Rokivo, developed in collaboration with the Italian Museo Egizio, that allows deaf people to live a full-accessible museum experience
contacts
Vidiemme Consulting srl
Via Natale Battaglia, 820127 MilanoTel. (+39) 02 2685.821Fax (+39) 02 2685.8230
http://www.vidiemme.itinfo@vidiemme.it
Mubo srl
Via Bagni di Mario, 340136 Bologna http://www.muboproject.com/ irene@muboproject.commino@muboproject.com