George Campbell David HawesCarleton Jillson Joseph KalinowskiKeith Pray CUE The Pool Critic.

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Transcript of George Campbell David HawesCarleton Jillson Joseph KalinowskiKeith Pray CUE The Pool Critic.

George CampbellDavid Hawes Carleton Jillson

Joseph Kalinowski Keith Pray

CUECUEThe Pool

CriticThe Pool

Critic

Project DescriptionProject Description

The goal of our project was to build a system which would model a live pool game. It would then analyze the model to critique each shot.

Project DesignProject Design

Table State

Look Image

Video In Get StatusStatus

Video Source

Movie

Vision

Analyzer

UserInterface

Project DesignProject Design

• User Interface

• Analysis

• Transformation

• Vision

Project DesignProject Design

• User Interface

• Analysis

• Transformation

• Vision

User InterfaceUser Interface

• Designed using MFC

• Multi-Document Application

• Easy to use for the novice and expert

• Intended to have minimal back-end communication

User InterfaceUser Interface

Project DesignProject Design

• User Interface

• Analysis

• Transformation

• Vision

AnalysisAnalysis

The analysis is responsible for building and interpreting the model of the live pool game.The analysis is responsible for building and interpreting the model of the live pool game.

• Model Parts– Table State– Events– Shot

AnalysisAnalysis

Vision User Interface Vision User Interface

Table StatesTable States

EventsEvents Called ShotCalled Shot

ResultResult

Project DesignProject Design

• User Interface

• Analysis

• Transformation

• Vision

TransformationTransformation

Using vanishing points, a video image of the table is divided into regions which are mapped to relative regions of a table model.

Using vanishing points, a video image of the table is divided into regions which are mapped to relative regions of a table model.

Perspective issues:–Room constraints –Program more robust

Perspective issues:–Room constraints –Program more robust

TransformationTransformation

TransformationTransformation

TransformationTransformation

TransformationTransformation

TransformationTransformation

Project DesignProject Design

• User Interface

• Analysis

• Transformation

• Vision

Acquiring VideoAcquiring Video

• Vision can accept any of the following formats– Live Video

– AVI Files

– Directory of static images

Vision IssuesVision Issues

• Vision uses the vast majority of the process time– In order to have acceptable detail, large

numbers of pixels must be processed– Very efficient algorithms needed to produce

accurate results without slowing down CUE to a crawl

• Noise needs to be compensated for:– Reflectivity of balls– Shadows– Camera Noise

Vision IssuesVision Issues

How Does Vision Work?How Does Vision Work?

• Calibration

• Processing each Image

CalibrationCalibration

• Using one image from the image source

• Find the edges of the image

• Find the key lines (bumpers) of the table

• Map the four corners of the table to model space using lookup table module

Calibration ImageCalibration Image

Processing ImagesProcessing Images

• Find the edges of the image

• Find the circles on the table

• Identify balls based on color matching

• Set the table state with ball locations

• Return the table state for analysis

• Sample Edge Image Sample Processed Image

Processed ImagesProcessed Images

DemoDemo

Future ProjectsFuture Projects

• Incorporate AI Aspects– Learns physics/rules of pool by watching

games in play– Uses strategy to critique and recommend shots

• Robotic Implementation– Learns by trial and error– Carries out recommended shots in a real game

Special Thanks To...Special Thanks To...

• Professor Michael Gennert

• Spencer Billiards

• John Chaillet

• Lisa Cocozzella

• Worcester Telegram & Gazette

Thank YouThank You

George CampbellDavid Hawes Carleton Jillson

Joseph Kalinowski Keith Pray

CUECUEThe Pool

CriticThe Pool

Critic