Post on 26-Apr-2020
Begin Game
Rules for “Work Family” Feud Game: TEAMS
• Each person who is participating will be on one of two teams.
• Each team will assign a captain who will be the first person to answer and be the person who provides the group answer to a question once the play goes to the “work family” for a final answer.
• The customary number of people that is on each team is five, but this number can be increased or decreased as needed.
Rules for “Work Family” Feud Game: SETUP
• Players use an answer board for each question of the game. Each round can have a different number of answers on the board.
• The most popular answer is in the first slot, along with the number of people who gave this answer. The second most popular goes under the first, and so on until the board is finished.
• An emcee is assigned to read the question and work the board.
Rules for “Work Family” Feud Game: FACEOFF
• Two members of each team face off to answer a question for each round of the game. Their goal is to provide the most popular answer to a question that was polled to 100 survey participants.
• The emcee for the game reads the question aloud and the players “buzz” in when they think they have an answer on the board. The first player who buzzes in gives his/her answer. The emcee announces if the answer is on the board and reveals the answer's position on the board.
• If the answer is the No. 1 answer, that player's team gets to decide to pass or play the category. If the answer was not the No. 1 answer, the other person who was in the face-off gives his/her answer. Whichever team is responsible for the answer that is higher on the board gets to decide to pass or play. A new team member starts a face-off each time.
Rules for “Work Family” Feud Game: THE FEUD
• Each member of the “work family” that plays the round gives one answer at a time, trying to provide the correct answers for all slots on the board.
• If the answer is correct, it is revealed on the board. The team wins the round if it gives every correct answer on the board.
• If the answer is wrong, the team gets a strike. If the team gets three strikes, play passes to the other team, which gives a final answer after conferring with each other.
• A correct answer gives the team all of the points that have been earned by either team during the round.
Rules for “Work Family” Feud Game: POINTS
• Points correspond to the number of people who responded to the survey with the provided answer.
• For example, if 35 people gave an answer that a team member calls out, 35 points are in the point bank.
• Team with the most points at the end of the last round wins bragging rights!
FAMILY FEUD FAMILY FEUD FAMILY FEUD FAMILY FEUD FAMILY FEU
FAMILY FEUD FAMILY FEUD FAMILY FEUD FAMILY FEUD FAMILY FE
24
20
17
14
11
7
5
2
Physical
Emotional
Intellectual
Environmental
Social
Financial
Occupational
Spiritual
Cheer SilenceLoseWin Boo
Round 1
31
25
18
14
9
3
Healthier, happieremployees
Less absenteeism
Improved morale
Lower HC & WCcosts
Increased Productivity
Increased Loyalty & Retention
Cheer SilenceLoseWin Boo
Round 2
40
17
15
12
7
5
4
Job
Traffic
Children/Spouse
Finances
Sickness/Injury
News/Social Media
Lack of sleep
Round 3
Cheer SilenceLoseWin Boo
24
20
17
14
11
7
5
2
Rapid heart rate
Increased BP
Stomachache/heartburn
Insomnia
Muscle Tension
Headaches
Frequent colds
Overeating orLoss of appetite
Cheer SilenceLoseWin Boo
Round 4
24
20
17
14
11
7
5
2
Exercise
Meditate/Deep breathing
Talk with a friend
Take a break/vacation
Journaling
Pick up a hobby
Get enough sleep
Seek professionalassistance
Cheer SilenceLoseWin Boo
Round 5
24
20
17
14
11
7
5
2
Keep consistent sleep time
Limit alcohol &Caffeine before bed
Get regular Exposure to daylight
Comfortableroom
Avoid electronicsbefore bed
Get regular exerciseeach day
Relaxing bedtimeroutine
Avoid heateddiscussions
Cheer SilenceLoseWin Boo
Round 6
24
20
17
14
11
7
5
2
Reduce riskOf chronic disease
Controls weight
Improves mood
Boosts energy
Promotes bettersleep
Increases self-confidence
Increases Strength & flexibility
Improves memory
Cheer SilenceLoseWin Boo
Round 7
40
17
15
12
7
5
4
Stand upEvery 30-60 mins
Take a walk onbreaks
Deliver messageIn person
Walking meetings
Use the stairs
Park further frombuilding
Get a standingdesk
Round 8
Cheer SilenceLoseWin Boo
31
25
18
14
9
3
Hockey
Swimming
Track
Boxing/wrestling
Cycling
Curling
Cheer SilenceLoseWin Boo
Bonus Round