Post on 28-Dec-2015
Evaluation of Products for Accessibility: The CUDA Lab at CSULB and Technical Evaluation at the Campus Level
Fred Garcia and Shawn Bates
Center for Usability in Design and Accessibility (CUDA) Research and testing center on the CSU
Long Beach campus
Specialization in evaluating the usability and accessibility of technology tools and products
Designing for accessibility is designing for usability
Usability refers to the ease of using a productUsability is defined by a combination of several components of the user experience
Learnability Efficiency Memorability Errors Satisfaction
Nielsen, J. Usability 101: Introduction to Usability, Jakob Nielsen’s Alertbox, 2003 (http://www.useit.com/alertbox/20030825.html)
Not focusing on the user results in bad design
Bad usability examples include many “obviously bad” designs
Pictures and bad examples Copyright © Michael J. Darnell 1996-2006. (http://www.baddesigns.com)
Poor label mapping is common among bad usability designs
Pictures and bad examples Copyright © Michael J. Darnell 1996-2006. (http://www.baddesigns.com)
How can we fix this?
Which is the best solution?
Pictures and bad examples Copyright © Michael J. Darnell 1996-2006. (http://www.baddesigns.com)
Move the labels next to the port, or color code the ports?
A.
B.
Which is the best solution?
Pictures and bad examples Copyright © Michael J. Darnell 1996-2006. (http://www.baddesigns.com)
A. It doesn’t rely on color alone
A.
B.
Usability is evaluated by several different methodsDefine user tasks first, then…
Cognitive walkthrough Heuristic and guideline evaluation User test
A. Cognitive walkthrough
An expert evaluator “walks through” the subtasks compiled during the task analysis
B. Heuristic and guideline evaluation Products are evaluated against heuristics
and domain specific guidelines E.g., heuristic: Promote consistency and
standards E.g., guideline: Place the site name and logo
on every page and make the logo a link to the home page (except on the home page itself)
Nielsen’s guidelines for homepage usabilityMake the Site's Purpose Clear: Explain Who
You Are and What You Do1. Include a One-Sentence Tagline2. Write a Window Title with Good Visibility in Search
Engines and Bookmark Lists3. Group all Corporate Information in One Distinct
Area
Help Users Find What They Need4. Emphasize the Site's Top High-Priority Tasks5. Include a Search Input Box
Nielsen, J. Top Ten Guidelines for Homepage Usability, Jakob Nielsen’s Alertbox, 2002 (http://www.useit.com/alertbox/20020512.html)
Nielsen’s guidelines for homepage usability (continued)Reveal Site Content6. Show Examples of Real Site Content7. Begin Link Names with the Most Important
Keyword8. Offer Easy Access to Recent Homepage Features
Use Visual Design to Enhance, not Define, Interaction Design
9. Don't Over-Format Critical Content, Such as Navigation Areas
10. Use Meaningful Graphics
Nielsen, J. Top Ten Guidelines for Homepage Usability, Jakob Nielsen’s Alertbox, 2002 (http://www.useit.com/alertbox/20020512.html)
The user testing lab replicates the user environment User works alone
A facilitator and observers sit behind a one-way mirror
Participant reactions, comments, and activities on the computer are recorded
Accessibility means providing equal access for users with disabilities Make sure users with disabilities can use any
resource or technology that users without disabilities can use
Users with disabilities are also entitled to a good user experience
Usability and accessibility are closely related Non accessible products are not usable by at
least one group of users
Technical accessibility vs. usable accessibility
Accessibility improves usability for everyone
Usability testing methods should apply to accessibility testing
A. Cognitive walkthrough• Evaluators can use gloves, fuzzy
glasses, no mouse, etc.
B. Heuristic and guideline/standard evaluation
C. User test
Determine main user tasks first, then…
Often, only one method is used to evaluate accessibilityHeuristic and guideline/standard evaluation
Section 508 standards
Web Content Accessibility Guidelines (WCAG)
Section 508 (1194.22) Web-based intranet and internet information and applications E.g., (a) A text equivalent for every non-text
element shall be provided (e.g., via "alt", "longdesc", or in element content)
CUDA is experienced evaluating usability and accessibility Clients include:
office of the chancellor colleges and universities government agencies private industry
CUDA is developing methodologies to test products used at CSUs Procedures for conducting
accessibility/usability heuristic evaluations
Procedures for conducting user testing
CUDA is developing a set of accessibility heuristics Accessibility heuristics will combine Section
508 standards and guidelines from several sources Accessibility guidelines have already been
developed
CUDA will incorporate users with disabilities into user testing CUDA already conducts user testing
CUDA will begin conducting user testing that involves users with disabilities
CUDA will share its procedures with CSUs
CUDA has already begun work for the ATIA. Compiling resources
B. Surveying current hardware and software of computer labs on CSU campuses
C. Developing prototype evaluation methodologies
D. Developing a prototype reporting form
A. Categories for accessibility resources Product Type:
E.g., Desktop and Portable Computers, Web-Based Information and Applications
Evaluation Method: E.g., Design Walkthrough, Heuristics,
Standards/Guidelines Review – Manual, User Testing
A. Categories for accessibility resources (continued) Assistive Technology:
E.g., Alternative Input Devices, Braille Embossers, Keyboard Filters, Screen Readers
Resource Purpose: E.g., Design Techniques, Evaluation
Techniques/Methodology, Evaluation Tool, Service Provider
B. Surveying current hardware and software on CSU campuses “Picture” of the system
Computer-product issues
Computer-assistive technology issues
Usable accessibility is the ultimate goal Don’t just meet the letter of the law
Do what can be done to make products usable and accessible for as many people as possible
As hard as we try, products may never be 100% usable or accessible for everyone