Emmaus Hornets - Glazier Football Coaching Clinics Hornets 4-2-5.pdf · Man Pressure Emmaus Hornets...

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4-2-5

Emmaus HornetsEmmaus, Pa

Joe Henrich – 610-965-1691 – henrijoe@eastpennsd.org – Harrisburg Glazier/Mega Clinic 2009

History of Change

4-3/UnderNot enough true linebackers

Had to roll to 8 man front to defend the run

4-2-5Utilizes more strong safety types

Puts more speed on the fieldFlexibility to play 2 high safeties

Potentially a 9 man frontSimplicity

Allows flexibility with personnel

Statistics

Won/loss Record – 22-8

Average Points Against – 9.92008 – 5.9 ppg 2nd in PA (4A), 1st in LVC2007 – 8.1 ppg 5th in PA (4A), 2nd in LVC

2006 – Prior to change 30 ppg (5 games), After change 16 ppg (7 games)

# of Games giving up more than 14 points – 42008 – 1 (playoff loss to State Runner-Up)2007 – 1 (playoff loss to State Champion)

2006 – 2 (7 games)

# of Shutouts – 82008 – 62007 – 2

# of All-Conference Players – 32008 – 22007 - 1

Defensive Principles

MULTIPLE BUT SIMPLEFront 6

5 spoke secondaryMirrored positions

DEDICATED TO STOPPING THE RUN 8-Man Front

Out-Number defenders to blockersNatural angles by alignmentLimited blocking schemes

PRESSURE MENTALITYSpeed

Threat of BlitzForces offense to defend themselves

GREAT DISGUISEIdentical man-zone adjustments

Personnel

Defensive Ends – Aggressive high motor kids who may have been LB’s but were a little slow or stiff. If you have one bigger or stronger you can play TE/SE side. If their equal just play left and right.

Defensive Tackles – Bigger and stronger kids that can handle double teams. The 3 technique should be the playmaker and the 1 technique a plugger. If their equal again just play left and right.

Inside Linebackers – These are your typical linebackers strong and physical. If their equal you can play them left and right. If one is bigger and more of a plugger he should be your B gap player.

Outside Linebackers/Strong Safeties – Both positions should be filled by strong safety type players. You can get away with the strong-side guy being a little bigger and more of a linebacker. The weak-side guy needs to be intelligent.

Corners – Good space players. Good ball skills.

Free Safety – Intelligent and a great tackler. Best Player.

HORNET DEFENSEEven Front

E RN T

M W

G7 71 3

3030

“Left-Left”

Adjustments: Shade, Loose, Trey, Solid, Post

Sets: Tight/Split, Strong/Weak, Field/Bench

Coverages

2 Deep RobberPrimarily used against 2 back formations because it potentially creates a 9 man front. Great against run, excellent against boot and play-action pass, vulnerable to the quick

flat and deep corners

2 DeepPrimarily used vs. spread teams and in pass situations. Great against the pass and

perimeter screen game.

3 DeepPrimarily used to defend 1 back run, boot and play-action pass.

3 Deep RotationPrimarily used vs. spread teams to compliment 2 deep coverage. Great against 1

back run, boot & play-action pass.

*Can play cover 1 (man free coverage)

H SM W

C C

F

2 to 1 3 to 2F/W F/W

1/2 1/2

Robber

“Rocky-Rocky”

HORNET DEFENSE2 Deep Robber Coverage

S

H

M W

C

C

F

3 to 2 2 to 1F/W F/F/W

1/2

1/2

Robber

“Check Invert”

“Louie-Louie”

HORNET DEFENSE2 Deep Robber vs. 2 x 2

“Alert” call

H

SM W

CC

F

M/F 3 to 2

M/M

F/W

“Check Solo”1/2

Robber

“Rocky-Rocky”

HORNET DEFENSE2 Deep Robber vs. 3 x 1

H SM W

C

C

F

2 to 1 3 to 2F/W F/F/W

1/21/2

S/C

“Rocky-Rocky”

HORNET DEFENSE2 Deep Coverage

S

H

M WC C

F

3 to 2 2 to 1F/W F/F/W

1/2 1/2

“Check Invert”

“Louie-Louie”

HORNET DEFENSE2 Deep vs. 2 x 2

“Alert” call

S/C

H

SM W

C

C

F

M/F 3 to 2

M/M

F/W

“Check Solo” 1/2

S/C

“Rocky-Rocky”

HORNET DEFENSE2 Deep vs. 3 x 1

H SM W

C CF

2 to 1 3 to 2C/F C/F

1/3 1/31/3

“Rocky-Rocky”

HORNET DEFENSE3 Deep Coverage

H

SW MC

C

F

2 to 1 3 to 2C/F C/F

1/3 1/3

1/3

“Rocky-Rocky”

HORNET DEFENSE3 Deep Rotation

Meshing the 4-2-5 & 3-3-5

Emmaus HornetsEmmaus, Pa

Joe Henrich – 610-965-1691 – henrijoe@eastpennsd.org – Harrisburg Glazier/Mega Clinic 2009

Reasons

Speed & SpacePuts an extra 2nd level player on the field

Zone Blitz OpportunitiesSpecial Coverage Opportunities

Same As, Same As ConceptCoverage remains the same

Man Pressure remains the sameD-Line techniques remain the sameLB’s Techniques remain the same

E R

N

T

M W

55 0

50 5000

“Left-Left”

HORNET DEFENSEOdd Front

Sets: Tight/Split, Strong/Weak, Field/BenchN – bonus coverage player

E R

N

T

M W

55 0

50 5000

“Left-Left”

HORNET DEFENSE4 Man Rush

N – replaces M in coverage

E R

N

T

M W

55 0

50 5000

“Left-Left”

HORNET DEFENSE4 Man Rush

N – replaces M in coverage

E R

N

T

M W

55 0

50 5000

“Left-Left”

HORNET DEFENSE4 Man Rush

N – replaces W in coverage

E R

N

T

M W

55 0

50 5000

“Left-Left”

HORNET DEFENSE4 Man Rush

N – replaces W in coverage

E R

N

T

M W

55 0

50 5000

“Left-Left”

HORNET DEFENSE4 Man Rush

M & W – normal coverage responsibility

E R

N

T

M W

55 0

50 5000

“Left-Left”

HORNET DEFENSE4 Man Rush

M & W – normal coverage responsibility

Coverages

2 Deep RobberPrimarily used against 2 back formations because it potentially creates a 9 man front. Great against run, excellent against boot and play-action pass, vulnerable to the quick

flat and deep corners

2 DeepPrimarily used vs. spread teams and in pass situations. Great against the pass and

perimeter screen game.

3 DeepPrimarily used to defend 1 back run, boot and play-action pass.

3 Deep RotationPrimarily used vs. spread teams to compliment 2 deep coverage. Great against 1

back run, boot & play-action pass.

*Can play cover 1 (man free coverage)

H SM W

C C

F

2 to 1 3 to 2F/W F/W

1/2 1/2

Robber

“Rocky-Rocky”

HORNET DEFENSE2 Deep Robber Coverage

N

Hole, replace or dog

S

H

M W

C

C

F

3 to 2 2 to 1F/W F/F/W

1/2

1/2

Robber

“Check Invert”

“Louie-Louie”

HORNET DEFENSE2 Deep Robber vs. 2 x 2

Hole, replace or dog

N

H

SM W

CC

F

M/F 3 to 2

M/M

F/W

“Check Solo”1/2

Robber

“Rocky-Rocky”

HORNET DEFENSE2 Deep Robber vs. 3 x 1

N

Hole, replace or dog

H SM W

C

C

F

2 to 1 3 to 2F/W F/F/W

1/21/2

S/C

“Rocky-Rocky”

HORNET DEFENSE2 Deep Coverage

N

Hole, replace or dog

S

H

M WC C

F

3 to 2 2 to 1F/W F/F/W

1/2 1/2

“Check Invert”

“Louie-Louie”

HORNET DEFENSE2 Deep vs. 2 x 2

S/C N

Hole, replace or dog

H

SM W

C

C

F

M/F 3 to 2

M/M

F/W

“Check Solo” 1/2

S/C

“Rocky-Rocky”

HORNET DEFENSE2 Deep vs. 3 x 1

N

Hole, replace or dog

H SM W

C CF

2 to 1 3 to 2C/F C/F

1/3 1/31/3

“Rocky-Rocky”

HORNET DEFENSE3 Deep Coverage

N

Hole, replace or dog

H

SW MC

C

F

2 to 1 3 to 2C/F C/F

1/3 1/3

1/3

“Rocky-Rocky”

HORNET DEFENSE3 Deep Rotation

N

Hole, replace or dog

Special Coverages

Man Under/2 DeepMan coverage by all underneath defenders. The nickel/dime back is used as the

adjuster to 3 strong or 2 weak.

2 Deep/BracketBase 2 deep coverage that utilizes the nickel back as a man defender within the zone

coverage.

3 Deep/BracketBase 3 deep coverage that utilizes the nickel back as a man defender within the zone

coverage.

3 Under/3 Deep Rotation Primarily used in order to zone blitz. Utilizes 3 deep concepts with hot throw

principles.

Man Pressure

Emmaus HornetsEmmaus, Pa

Joe Henrich – 610-965-1691 – henrijoe@eastpennsd.org – Harrisburg Glazier/Mega Clinic 2009

Questions to Ask Yourself? Who

Who do you want to blitz? Based on player ability

WhatWhat type of pressures do you want to run?

Based on offensive schemes

Where & WhenWhere and when do you want to pressure?

Based on offensive tendenciesBased on field position

Based on game situationBased on match ups

WhyWhy are you pressuring?

To stop the run?To pressure the QB?

To change momentum?

Key Elements

Teach as a Concept Allows you to run same pressure out of multiple fronts

Teach ResponsibilitiesRun responsibilities/Gap integrity

Pass responsibilitiesOption responsibilitiesCoverage techniques

Practice, Practice, Practice!!!!

Inside Pressure

DT’s A or B Gap players

Execute either Normal, Stick, Long Stick or Spark technique

DE’SC Gap Players

Execute Spill or Chase technique“Face” Call – Execute Face technique

ILB’sA or B Gap blitzers

Execute Plug technique

Man Coverage

OLB’s Sam #3 strong

Hornet #2 weak1 back make a “Face” call to the DE’s

C’s#1’s

Free Safety#2 Strong

AdjustmentsBump all motions

Free Safety is adjuster vs. change of strengthCombo any bunch formations

Man/Hug technique, insert blitz if assigned man blocks

H SM W

C CF

NE T R

#1 #1

#2w

#2s

#3

HORNET DEFENSE“Even” Axe

“Face” call vs. 1 back

H SM W

C CF

N

E T R

#1 #1

#2w

#2s

#3

HORNET DEFENSE“Odd” Axe

“Face” call vs. 1 back

H SM W

C CF

NE T R

#1 #1

#2w

#2s

#3

HORNET DEFENSE“Even” Blade

“Face” call vs. 1 back

H SM W

C CF

N

E T R

#1 #1

#2w

#2s

#3

HORNET DEFENSE“Odd” Blade

“Face” call vs. 1 back

Outside Pressure

DT’s A Gap players

Execute either Normal, Stick, Spark technique

DE’SB Gap Players

Execute either Spark or Long Stick technique

ILB’sMan #3 strong & #2 weak

Replace blitz with a “Backer Go” call

Man Coverage

OLB’s Execute D-Smoke/Cage or ClimbExecute C-Smoke/Spill or Chase

Make a “Backer Go” call vs. #3 or #2 removed

C’s#1’s

Free Safety#2 Strong

AdjustmentsBump all motions

Free Safety is adjuster vs. change of strengthCombo any bunched formations

Man/Hug technique, insert blitz if assigned man blocks

H SM W

C CF

NE T R

#1 #1

#2w

#2s

#3

HORNET DEFENSE“Even” Dart

S – “Backer Go” call vs. removed #3H – “Backer Go” call vs. removed #2

Cage or Climb Cage or Climb

H SM W

C CF

N

E T R

#1 #1

#2w

#2s

#3

HORNET DEFENSE“Odd” Dart

S – “Backer Go” call vs. removed #3H – “Backer Go” call vs. removed #2

Cage or Climb Cage or Climb

H SM W

C CF

NE T R

#1 #1

#2w

#2s

#3

HORNET DEFENSE“Even” Crash

S – “Backer Go” call vs. removed #3H – “Backer Go” call vs. removed #2

Spill or Chase Spill or Chase

H SM W

C CF

N

E T R

#1 #1

#2w

#2s

#3

HORNET DEFENSE“Odd” Crash

S – “Backer Go” call vs. removed #3H – “Backer Go” call vs. removed #2

Spill or Chase Spill or Chase

Defensive Line Play

Emmaus HornetsEmmaus, Pa

Joe Henrich – 610-965-1691 – henrijoe@eastpennsd.org – Harrisburg Glazier/Mega Clinic 2009

Defensive Line Principles

Eight Man FrontGap Control

½ Man PhilosophyReact….do not read

Stop the run, Harass the QBUtilize Players Strengths…movement or no movement

Play Fast & Physical

10 Commandments

FUNDAMENTALS (mental)Communication

AlignmentAssignment

TECHNIQUE (physical)StanceGet offAttackReact

EFFORT (attitude)Escape Pursuit

Tackling/Takeaways

Coaching Points

Use the 10 Commandments as a teaching progressionDevelop drills to work on each area

Don’t drill just to drill

Fundamentals

“Mental”*Develop through Fundamental Periods/Check & Adjustments or

Walk Throughs

Communication

Huddle CallsFront

MovementGame

Pressure

Pre-SnapSet direction (call-side/away-side)

Pressure/Stunt sidePressure adjustment

OL stancesAuto checks

Post-SnapScreen, Draw

Alignment

9 8 7 5 4 4i 3 2 1 S 0 S 1 2 3 4i 4 5 7 8 9

DescriptionsShade – outside eye of center0 – head up in center1 – inside eye of guard2 – head up on guard3 – outside eye of guard4i – inside eye of tackle5 – outside eye of tackle7 – inside eye of tight end8 – head up on tight end9 – outside eye of tight end

Assignment

Gap DescriptionsA – area between center & guardB – area between guard & tackle

C – area between tackle and tight endD – area outside of tight end

Run ResponsibilityGap responsibility

Cage or SpillChase or Climb

Face

Pass ResponsibilityBoxCoop

D C B A A B C D

Technique

“Physical”*Develop through individual and group drills.

*Repeat & refine during team drills.

Stance

Sprinters StanceFeet under arm pits

Man side hand downDown hand leg back

Heel to toe relationshipWeight forward

Butt upCan adjust stance based on type of “Get Off”

Get Off

Normal – Attack ½ manPush of the back foot

Launch the shoulder padsQuick hands, tit/cuff

No emphasis on first two steps

Spark – Used to attack opposite ½ man1st step lateral step

2nd step vertical step & attack tit/cuff

Stick – Used to penetrate a gap1st step lateral step

2nd step vertical step & rip gap

Long Stick – Used to get to adjacent gap1st step flat step parallel to LOS2nd step follow, keep good base

Get Off Drills

Wall DrillTag Drill

Chute DrillTennis Ball Drill

Attack

Normal – ½ manTit & Cuff

Spark – Used to attack opposite ½ manTit & Cuff

Stick – Used to penetrate a gapRip Gap

Long Stick – Used to get to adjacent gapFar hip of adjacent offensive lineman

Attack Drills

Wall Drill 6 Point Hip Explosion – man, sled or shield

2 point Hand Placement – man, sled or shield3 Point Put it Together – man, sled or shield

React

**Key – Man on, Near back to Backside

Types of Run Blocks – 1 on 1Base – Lock/Squeeze

Reach – Push/PullCut-off – Lock/Squeeze

Inside Release – Hip/Close

Types of Run Blocks – 2 on 1 (Beat 1 man)Double – Lock/Squeeze, Low Stool/SplitCombo – Lock/Squeeze, Low Stool/Split

Scoop – Lock/Squeeze, RicochetPull/Collision – Follow (Back Door)

Reaction Drills

Reverse Progression Drills1 on 12 on 13 on 2½ Line

Inside Run

Effort

“Attitude”* Develop through Team/Circuit Drills.

Escape

TypesShed

SwipeRip

Pursuit

TypesInside Run

Perimeter RunScreenDrawPass

Flow Pass (QB)Scramble

Tackling/Takeaways

TacklingFormAngle

SidelineOpen FieldWrap/Roll

TakeawaysStripRakePunch

InterceptScoop & Score

RecoverTip

Vs.Schemes

Linebacker Play

Emmaus HornetsEmmaus, Pa

Joe Henrich – 610-965-1691 – henrijoe@eastpennsd.org – Harrisburg Glazier/Mega Clinic 2009

Linebacker Principles

Eight Man FrontGap Control

Play DownhillPlay Inside Out

Fill open Windows, Scrape Closed WindowsStop the run

Utilize Players Strengths…blitz or dropPlay Fast & Physical

10 Commandments

FUNDAMENTALS (mental)Communication

AlignmentAssignment

TECHNIQUE (physical)Stance

Key & RecognizeReactAttack

EFFORT (attitude)Escape Pursuit

Tackling/Takeaways

Coaching Points

Use the 10 Commandments as teaching progressionDevelop drills to work on each area

Don’t drill just to drill

Fundamentals

“Mental”*Develop through Fundamental Periods/Check & Adjustments or

Walk Throughs

Communication

Huddle CallsFront

MovementGame

Pressure

Pre-SnapSet direction (call-side/away-side)

Pressure/Stunt sidePressure adjustment

OG’s stancesAuto checks

Post-SnapScreen, Draw

Alignment

9 8 7 5 4 4i 3 2 1 S 0 S 1 2 3 4i 4 5 7 8 9

DescriptionsShade – outside eye of center0 – head up in center10 – inside eye of guard20 – head up on guard30 – outside eye of guard40i – inside eye of tackle50 – outside eye of tackle70 – inside eye of tight end80 – head up on tight end90 – outside eye of tight end

Assignment

Gap DescriptionsA – area between center & guardB – area between guard & tackle

C – area between tackle and tight endD – area outside of tight end

Run ResponsibilityA Gap/Stack

B Gap

Pass ResponsibilityBased on Coverage

D C B A A B C D

Technique

“Physical”*Develop through individual and group drills.

*Repeat & refine during team drills.

Stance

Balanced (Inside Box or at Depth)Feet under arm pits

Bend in knees & anklesArms hanging and relaxedWeight on the balls of feet

Staggered (Outside Box or up on LOS)Feet under arm pits

Outside foot staggered at a toe to heel relationshipArms hanging and relaxed

Weight on the up foot

Key & Recognize

Key Offensive GuardBlock on

Block insidePull outsidePull insidePass Set

Recognize FlowHard flowFast flowSlow flowSplit flow

Counter flowCross flow

Key & Recognition Drills

Stance and PointKey/Recognize & React

Inside Run

React

RunFill

ScrapeScrape/Crossover Run

Rocker Scrape

PassCrossover Drop

Reaction Drills

Scrape, Fill, Rocker, Crossover Run DrillMirror Scrape/Crossover Run

Mirror Scrape

Crossover Drop DrillZ Drill

Play Action DrillBoot Drill

Attack

RunShock/Lock

CageSpill

PassBreaks

Ball Skills

Attack Drills

6 Point Explosion Drill– sled, man or shield2 Point Explosion Drill– sled, man or shield

Scrape/ShockMachine Gun

Reverse Progression DrillsCage DrillSpill Drill

Effort

“Attitude”* Develop through Team/Circuit Drills.

Escape

TypesShed

SwipeRip

Pursuit

TypesInside Run

Perimeter RunScreenDrawPass

Scramble

Tackling/Takeaways

TacklingFormAngle

SidelineOpen FieldWrap/Roll

TakeawaysStripRakePunch

InterceptScoop & Score

RecoverTip

Vs.Schemes