design log stickers

Post on 22-Mar-2016

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dmedia design process stickers -- print them out, cut them out, paste them in

Transcript of design log stickers

Hasso Plattner Institute of Design

Hasso Plattner Institute of Design

d.media

MY NAME IS

cut and paste these into your notebook

Design Log:

tool

A place to gather insights& work on ideas.* Keep it close: Jot down thoughts & sketches as they come. * Be Generative: Be proli�c & don’t censor yourself. Get it all on the page.* Be Visual: Tend toward diagrams & sketches rather than text. * Be Re�ective: Periodically revisit your work to cull out your good ideas.

cut and paste these into your notebook

Saturate :

process

Hasso Plattner Institute of Design

Saturate :

re�ection

Saturate: Tune your instincts

Immerse yourself in the domain you are exploring in order to understand the state of the art, gain empathy for users, & inspire new ways to frame the problem.

The fruits of Saturation are insights: your interpre-tation of observations & compelling stories. Follow your curiosity and look for: recurring patterns, anomalies / extreme cases, or novel / surprising anecdotes.

Jot down your 3 strongest insights & note why you think they have potential.

Circle the insight that you are going to pursue. Note how you came to this insight (user interview, etc.)

cut and paste these into your notebook

Synthesize :

process

Hasso Plattner Institute of Design

:

re�ection

Synthesize: De�ne a Point of View

Dig deeper and sort through your insights to uncover the essence of the design prob-lem and formulate a unique perspective that will guide your solutions. Think about how you can re-frame the design challenge in a unique way around a particular user, need, &/or insight that has not been explored by others.

The takeaway from Synthesis is your Point of View: A unique de�nition of the design problem that highlights an insight is grounded in a user need, and can be used to inspire novel solutions.

Jot down your 3 strongest insights & note why you think they have potential.

Circle the insight that you are going to pursue. Note how you came to this insight (user interview, etc.)

cut and paste these into your notebook

Realize :

process

Hasso Plattner Institute of Design

Realize :

re�ection

Realize: Express - Test - Cycle

Realization relies on a quick and dirty cre-ative process of generating multiple possi-bilities quickly (express), trying out ideas (test), incorporating your learnings into a new iteration of your design and doing it again (cycle).

Realization is many activities rolled into one:Ideation: go for volume �rst / critique at the endPrototyping: build to think -- what can you do to learn what you need to know to progress?Test & Iterate: try your ideas out early, make changes quicklyImplementation: Know when to move into technical and business challenges.

Quickly explore 3 ways to realize your paper prototype in digital form. Use your notebook to map out how each might work.

Decide on a single direction to pursue and circle it.

Take a moment at the end of the cycle to note how many di�erent iterations you explored during this process