Post on 03-Oct-2015
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Unlimited Pts - Chaos Space MarinesName # Grp WS BS S T Wo I A Ld Save Cost
Heavy Support: Defiler (1 , 215 pts) Defiler 1 Grp: WS: 3 BS: 3 St: 8/10 In: 3 At: 3/4 FA: 12 SA: 12 RA: 10
HP: 4 Save: -/5(i)215
(C:CSM, pp. 53 & 102); Vehicle (Walker); Daemonic Possession; Searchlight; SmokeLaunchers; 2x Power Fists; Battle Cannon; Twin-Linked Heavy Flamer; Twin-LinkedLascannon; Fear; Daemon; Daemonforge; Fleet; Hammer of Wrath; It Will Not Die
Fast Attack: Heldrake (1 , 170 pts) Heldrake 1 Grp: BS: 3 FA: 12 SA: 12 RA: 10 HP: 3 Save: -/5(i) 170
(C:CSM, pp. 52 & 101); Vehicle (Flyer w/ Hover mode); Daemonic Possession; HadesAutocannon; Fear; Daemon; Daemonforge; It Will Not Die; Meteoric Descent
Troops: Plague Marines (11 , 355 pts) Plague Marines 9 4 4 4 5 1 3 1 9 3+ 355
(C:CSM, pp. 46 & 98); Infantry; Blight Grenades; Krak Grenades; Power Armour; BoltPistol (x9); Boltgun (x7); Plague Knife (x9); Meltagun (x1); Plasma gun (x1); Fearless; FeelNo Pain; Hatred (Space Marines); Mark of Nurgle; Veterans of the Long War; Chaos Rhino
Plague Champion 1 4 4 4/8 5 1 3/1 2 10 3+ [70](C:CSM, pp. 39 & 96); Infantry (Character); Blight Grenades; Krak Grenades; PowerArmour; Melta Bombs; Bolt Pistol; Power Fist (x1); Plasma Pistol; Champion of Chaos;Fearless; Feel No Pain; Hatred (Space Marines); Mark of Nurgle; Veterans of the Long War
Chaos Rhino 1 Grp: BS: 4 FA: 11 SA: 11 RA: 10 HP: 3 Save: - [35](C:CSM, pp. 54 & 99); Vehicle (Transport, Tank); 10 model capacity; Searchlight; SmokeLaunchers; Combi-Boltgun; Repair
Troops: Plague Marines (10 , 330 pts) Plague Marines 8 4 4 4 5 1 3 1 9 3+ 330
(C:CSM, pp. 46 & 98); Infantry; Blight Grenades; Krak Grenades; Power Armour; BoltPistol (x8); Boltgun (x6); Plague Knife (x8); Meltagun (x1); Plasma gun (x1); Fearless; FeelNo Pain; Hatred (Space Marines); Mark of Nurgle; Veterans of the Long War; Chaos Rhino
Plague Champion 1 4 4 4/8 5 1 3/1 2 10 3+ [70](C:CSM, pp. 39 & 96); Infantry (Character); Blight Grenades; Krak Grenades; PowerArmour; Melta Bombs; Bolt Pistol; Power Fist (x1); Plasma Pistol; Champion of Chaos;Fearless; Feel No Pain; Hatred (Space Marines); Mark of Nurgle; Veterans of the Long War
Chaos Rhino 1 Grp: BS: 4 FA: 11 SA: 11 RA: 10 HP: 3 Save: - [35](C:CSM, pp. 54 & 99); Vehicle (Transport, Tank); 10 model capacity; Searchlight; SmokeLaunchers; Combi-Boltgun; Repair
HQ: Daemon Prince (1 , 295 pts) Daemon Prince 1 9 5 6 5 4 8 5 9 3+/5(i) 295
(C:CSM, pp. 33 & 94); Shrouded; Slow and Purposeful; Flying Monstrous Creature(Character); Power Armour; Wings; Close Combat Weapon; Increase Mastery Level (x3);Daemon of Nurgle; Fear; Daemon; Fear; Fearless; Hammer of Wrath; Hatred (Daemons ofTzeentch); Hatred (Space Marines); Jink; Move Through Cover; Psyker (Mastery Level 3);Relentless; Smash; Vector Strike; Veterans of the Long War; Biomancy; Daemonology:Malefic Powers ; Nurgle; Pyromancy; Telepathy
HQ: Chaos Lord (1 , 130 pts) Chaos Lord 1 6 5 4/8 5 3 5/1 3 10 3+/4(i) 130
(C:CSM, pp. 31 & 93); Infantry (Character); Frag Grenades; Krak Grenades; PowerArmour; Mark of Nurgle; Bolt Pistol; Power Fist (x1); Sigil of Corruption; Champion ofChaos; Fearless; Independent Character; Warlord
Total Cost: 1495
Option FootnotesWarlord Traits
Warlord See WH40k, pg. 124.Psychic Powers
Biomancy 0 - Smite, 1 - Iron Arm, 2 - Enfeeble, 3 - Life Leech, 4 - Warp Speed, 5 - Endurance, 6 - Haemorrhage(see Warhammer 40,000: The Rules, pg. 192).
Daemonology: MaleficPowers
0 - Summoning, 1 - Cursed Earth, 2 - Dark Flame, 3 - Infernal Gaze, 4 - Sacrifice, 5 - Incursion, 6 -Possession (see Warhammer 40,000: The Rules, pg. 195).
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Nurgle 0 - Nurgle's Rot, 1,2 - Weapon Virus, 3,4 - Gift of Contagion, 5,6 - Plague Wind (see C:CSM, pg. 71).Pyromancy 0 - Flame Breath, 1 - Fiery Form, 2 - Fire Shield, 3 - Spontaneous Combustion, 4 - Sunburst, 5 - Inferno,
6 - Molten Beam (see Warhammer 40,000: The Rules, pg. 196).Telepathy 0 - Psychic Shriek, 1 - Dominate, 2 - Mental Fortitude, 3 - Terrify, 4 - Shrouding, 5 - Invisibility, 6 -
Hallucination (see Warhammer 40,000: The Rules, pg. 198).Special Rules
Champion of Chaos Champion of Chaos (see C:CSM, pg. 28).Daemon Daemon (see WH40k, pg. 163).Daemonforge Daemonforge (see C:CSM, pg. 51).Fear Fear (see WH40k, pg. 163).Fearless Fearless (see WH40k, pg. 163).Feel No Pain Feel No Pain (see WH40k, pg. 164).Fleet Fleet (see WH40k, pg. 164).Hammer of Wrath Hammer of Wrath (see WH40k, pp. 91 & 165).Hatred (Daemons ofTzeentch)
Hatred (see WH40k, pg. 165).
Hatred (Space Marines) Hatred (see WH40k, pg. 165).Independent Character Independent Character (see WH40k, pg. 166).It Will Not Die It Will Not Die (see WH40k, pg. 167).Jink Jink (see WH40k, pg. 167).Mark of Nurgle Mark of Nurgle (see C:CSM, pg. 30).Meteoric Descent Meteoric Descent (see C:CSM, pg. 52).Move Through Cover Move Through Cover (see WH40k, pg. 168).Psyker (Mastery Level 3) Psyker (see WH40k, pg. 170).Relentless Relentless (see WH40k, pg. 170).Repair If a Rhino is immobilzed for any reason, then in subsequent turns the crew can attempt a temporary repair
instead of the vehcile shooting. Roll a D6 in the Shotting phase, and on a 6 the vehicle is no longerimmobilzed.
Shrouded Shrouded (see WH40k, pg. 170).Slow and Purposeful Slow and Purposeful (see WH40k, pg. 171).Smash Smash (see WH40k, pg. 171).Vector Strike Vector Strike (see WH40k, pg. 43).Veterans of the Long War Veterans of the Long War (see C:CSM, pg. 30).
UpgradesDaemon of Nurgle Daemon of Nurgle (see C:CSM, pg. 33).Increase Mastery Level
Unit TypeFlying MonstrousCreature (Character)
See WH40K rulebook, pgs. 44-49.
Infantry See WH40K rulebook, pgs. 44-49.Infantry (Character) See WH40K rulebook, pgs. 44-49.Vehicle (Flyer w/ Hovermode)
See WH40K rulebook, pgs. 44-49.
Vehicle (Transport, Tank) See WH40K rulebook, pgs. 44-49.Vehicle (Walker) See WH40K rulebook, pgs. 44-49.
WargearBlight Grenades Blight Grenades (see C:CSM, pg. 66).Daemonic Possession Daemonic Possession (see C:CSM, pg. 68).Frag Grenades Range 8"; S 3; AP -; Assault 1, Blast.Krak Grenades Range 8"; S 6; AP 4; Assault 1.Mark of Nurgle Mark of Nurgle (see C:CSM, pg. 30).Melta Bombs S 8; AP 1; Armourbane, Unwieldy (see WH40k, pg. 181).Power Armour Confers a 3+ Armour Save.Searchlight (see WH40k, pg. 98).Sigil of Corruption Sigil of Corruption (see C:CSM, pg. 66).Smoke Launchers (see WH40k, pg. 98).Wings Wings (see C:CSM, pg. 33).
Weapons2x Power Fists S x2; AP 2; Melee, Specialist Weapon, Unwieldy.Battle Cannon 72" Range; S 8; AP 3; Ordnance1, Large Blast.Bolt Pistol 12" Range; S 4; AP 5; Pistol.Boltgun Range 24"; S 4; AP 5; Rapid Fire.
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Close Combat Weapon S User; AP - ; Melee.Combi-Boltgun 24" Range; S4; AP5; Rapid Fire; Twin-Linked.Hades Autocannon 36" Range; S 8; AP 4; Heavy4, Pinning. (See C:CSM, pg. 65)Meltagun Range 12"; S 8; AP 1; Assault 1, Melta.Plague Knife S User; AP -; Melee, Poisoned (4+) (see C:CSM, pg. 64).Plasma gun Range 24"; S 7; AP 2; Rapid Fire, Gets Hot!Plasma Pistol Range 12"; S 7; AP 2; Pistol, Gets Hot!Power Fist S x2; AP 2; Melee, Specialist Weapon, Unwieldy.Twin-Linked HeavyFlamer
Template; S5; AP4; Assault 1, Twin-linked.
Twin-Linked Lascannon 48" Range; S9; AP2; Heavy 1 Linked
Validation Reportb-3. Apocalypse Allies: Trusted Allies only; a-0. Army Selection: Unbound; 1. Chaos Legions: Chaos Space Marines; c-1. FileVersion: 1.08 For Bug Reports/www.ab40k.org; b-1. Roster Options: Apocalypse, Named or Special Characters; a-1. Scenario: NormalMission; b-2. Levels of Alliance: Battle BrothersRoster satisfies all enforced validation rules
Roster Statistics% HQ: 28.4% Knight: 0% Elite: 0% Troops: 45.8% Fast: 11.4% Heavy: 14.4% Fortification: 0% Wargear: 0
Model Count: 25Files version: 1.08
Group Min Max UsedOther Units - 0 6
- - 0Legendary Units - - 0